diff options
Diffstat (limited to 'lib/arm_atsam/packs/atmel/SAMD51_DFP/1.0.70/include/component')
38 files changed, 31055 insertions, 0 deletions
diff --git a/lib/arm_atsam/packs/atmel/SAMD51_DFP/1.0.70/include/component/ac.h b/lib/arm_atsam/packs/atmel/SAMD51_DFP/1.0.70/include/component/ac.h new file mode 100644 index 0000000000..24623d00ac --- /dev/null +++ b/lib/arm_atsam/packs/atmel/SAMD51_DFP/1.0.70/include/component/ac.h @@ -0,0 +1,598 @@ +/** + * \file + * + * \brief Component description for AC + * + * Copyright (c) 2017 Microchip Technology Inc. + * + * \asf_license_start + * + * \page License + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the "License"); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the Licence at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * \asf_license_stop + * + */ + +#ifndef _SAMD51_AC_COMPONENT_ +#define _SAMD51_AC_COMPONENT_ + +/* ========================================================================== */ +/** SOFTWARE API DEFINITION FOR AC */ +/* ========================================================================== */ +/** \addtogroup SAMD51_AC Analog Comparators */ +/*@{*/ + +#define AC_U2501 +#define REV_AC 0x100 + +/* -------- AC_CTRLA : (AC Offset: 0x00) (R/W 8) Control A -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t SWRST:1; /*!< bit: 0 Software Reset */ + uint8_t ENABLE:1; /*!< bit: 1 Enable */ + uint8_t :6; /*!< bit: 2.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + uint8_t reg; /*!< Type used for register access */ +} AC_CTRLA_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_CTRLA_OFFSET 0x00 /**< \brief (AC_CTRLA offset) Control A */ +#define AC_CTRLA_RESETVALUE _U_(0x00) /**< \brief (AC_CTRLA reset_value) Control A */ + +#define AC_CTRLA_SWRST_Pos 0 /**< \brief (AC_CTRLA) Software Reset */ +#define AC_CTRLA_SWRST (_U_(0x1) << AC_CTRLA_SWRST_Pos) +#define AC_CTRLA_ENABLE_Pos 1 /**< \brief (AC_CTRLA) Enable */ +#define AC_CTRLA_ENABLE (_U_(0x1) << AC_CTRLA_ENABLE_Pos) +#define AC_CTRLA_MASK _U_(0x03) /**< \brief (AC_CTRLA) MASK Register */ + +/* -------- AC_CTRLB : (AC Offset: 0x01) ( /W 8) Control B -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t START0:1; /*!< bit: 0 Comparator 0 Start Comparison */ + uint8_t START1:1; /*!< bit: 1 Comparator 1 Start Comparison */ + uint8_t :6; /*!< bit: 2.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + uint8_t START:2; /*!< bit: 0.. 1 Comparator x Start Comparison */ + uint8_t :6; /*!< bit: 2.. 7 Reserved */ + } vec; /*!< Structure used for vec access */ + uint8_t reg; /*!< Type used for register access */ +} AC_CTRLB_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_CTRLB_OFFSET 0x01 /**< \brief (AC_CTRLB offset) Control B */ +#define AC_CTRLB_RESETVALUE _U_(0x00) /**< \brief (AC_CTRLB reset_value) Control B */ + +#define AC_CTRLB_START0_Pos 0 /**< \brief (AC_CTRLB) Comparator 0 Start Comparison */ +#define AC_CTRLB_START0 (_U_(1) << AC_CTRLB_START0_Pos) +#define AC_CTRLB_START1_Pos 1 /**< \brief (AC_CTRLB) Comparator 1 Start Comparison */ +#define AC_CTRLB_START1 (_U_(1) << AC_CTRLB_START1_Pos) +#define AC_CTRLB_START_Pos 0 /**< \brief (AC_CTRLB) Comparator x Start Comparison */ +#define AC_CTRLB_START_Msk (_U_(0x3) << AC_CTRLB_START_Pos) +#define AC_CTRLB_START(value) (AC_CTRLB_START_Msk & ((value) << AC_CTRLB_START_Pos)) +#define AC_CTRLB_MASK _U_(0x03) /**< \brief (AC_CTRLB) MASK Register */ + +/* -------- AC_EVCTRL : (AC Offset: 0x02) (R/W 16) Event Control -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint16_t COMPEO0:1; /*!< bit: 0 Comparator 0 Event Output Enable */ + uint16_t COMPEO1:1; /*!< bit: 1 Comparator 1 Event Output Enable */ + uint16_t :2; /*!< bit: 2.. 3 Reserved */ + uint16_t WINEO0:1; /*!< bit: 4 Window 0 Event Output Enable */ + uint16_t :3; /*!< bit: 5.. 7 Reserved */ + uint16_t COMPEI0:1; /*!< bit: 8 Comparator 0 Event Input Enable */ + uint16_t COMPEI1:1; /*!< bit: 9 Comparator 1 Event Input Enable */ + uint16_t :2; /*!< bit: 10..11 Reserved */ + uint16_t INVEI0:1; /*!< bit: 12 Comparator 0 Input Event Invert Enable */ + uint16_t INVEI1:1; /*!< bit: 13 Comparator 1 Input Event Invert Enable */ + uint16_t :2; /*!< bit: 14..15 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + uint16_t COMPEO:2; /*!< bit: 0.. 1 Comparator x Event Output Enable */ + uint16_t :2; /*!< bit: 2.. 3 Reserved */ + uint16_t WINEO:1; /*!< bit: 4 Window x Event Output Enable */ + uint16_t :3; /*!< bit: 5.. 7 Reserved */ + uint16_t COMPEI:2; /*!< bit: 8.. 9 Comparator x Event Input Enable */ + uint16_t :2; /*!< bit: 10..11 Reserved */ + uint16_t INVEI:2; /*!< bit: 12..13 Comparator x Input Event Invert Enable */ + uint16_t :2; /*!< bit: 14..15 Reserved */ + } vec; /*!< Structure used for vec access */ + uint16_t reg; /*!< Type used for register access */ +} AC_EVCTRL_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_EVCTRL_OFFSET 0x02 /**< \brief (AC_EVCTRL offset) Event Control */ +#define AC_EVCTRL_RESETVALUE _U_(0x0000) /**< \brief (AC_EVCTRL reset_value) Event Control */ + +#define AC_EVCTRL_COMPEO0_Pos 0 /**< \brief (AC_EVCTRL) Comparator 0 Event Output Enable */ +#define AC_EVCTRL_COMPEO0 (_U_(1) << AC_EVCTRL_COMPEO0_Pos) +#define AC_EVCTRL_COMPEO1_Pos 1 /**< \brief (AC_EVCTRL) Comparator 1 Event Output Enable */ +#define AC_EVCTRL_COMPEO1 (_U_(1) << AC_EVCTRL_COMPEO1_Pos) +#define AC_EVCTRL_COMPEO_Pos 0 /**< \brief (AC_EVCTRL) Comparator x Event Output Enable */ +#define AC_EVCTRL_COMPEO_Msk (_U_(0x3) << AC_EVCTRL_COMPEO_Pos) +#define AC_EVCTRL_COMPEO(value) (AC_EVCTRL_COMPEO_Msk & ((value) << AC_EVCTRL_COMPEO_Pos)) +#define AC_EVCTRL_WINEO0_Pos 4 /**< \brief (AC_EVCTRL) Window 0 Event Output Enable */ +#define AC_EVCTRL_WINEO0 (_U_(1) << AC_EVCTRL_WINEO0_Pos) +#define AC_EVCTRL_WINEO_Pos 4 /**< \brief (AC_EVCTRL) Window x Event Output Enable */ +#define AC_EVCTRL_WINEO_Msk (_U_(0x1) << AC_EVCTRL_WINEO_Pos) +#define AC_EVCTRL_WINEO(value) (AC_EVCTRL_WINEO_Msk & ((value) << AC_EVCTRL_WINEO_Pos)) +#define AC_EVCTRL_COMPEI0_Pos 8 /**< \brief (AC_EVCTRL) Comparator 0 Event Input Enable */ +#define AC_EVCTRL_COMPEI0 (_U_(1) << AC_EVCTRL_COMPEI0_Pos) +#define AC_EVCTRL_COMPEI1_Pos 9 /**< \brief (AC_EVCTRL) Comparator 1 Event Input Enable */ +#define AC_EVCTRL_COMPEI1 (_U_(1) << AC_EVCTRL_COMPEI1_Pos) +#define AC_EVCTRL_COMPEI_Pos 8 /**< \brief (AC_EVCTRL) Comparator x Event Input Enable */ +#define AC_EVCTRL_COMPEI_Msk (_U_(0x3) << AC_EVCTRL_COMPEI_Pos) +#define AC_EVCTRL_COMPEI(value) (AC_EVCTRL_COMPEI_Msk & ((value) << AC_EVCTRL_COMPEI_Pos)) +#define AC_EVCTRL_INVEI0_Pos 12 /**< \brief (AC_EVCTRL) Comparator 0 Input Event Invert Enable */ +#define AC_EVCTRL_INVEI0 (_U_(1) << AC_EVCTRL_INVEI0_Pos) +#define AC_EVCTRL_INVEI1_Pos 13 /**< \brief (AC_EVCTRL) Comparator 1 Input Event Invert Enable */ +#define AC_EVCTRL_INVEI1 (_U_(1) << AC_EVCTRL_INVEI1_Pos) +#define AC_EVCTRL_INVEI_Pos 12 /**< \brief (AC_EVCTRL) Comparator x Input Event Invert Enable */ +#define AC_EVCTRL_INVEI_Msk (_U_(0x3) << AC_EVCTRL_INVEI_Pos) +#define AC_EVCTRL_INVEI(value) (AC_EVCTRL_INVEI_Msk & ((value) << AC_EVCTRL_INVEI_Pos)) +#define AC_EVCTRL_MASK _U_(0x3313) /**< \brief (AC_EVCTRL) MASK Register */ + +/* -------- AC_INTENCLR : (AC Offset: 0x04) (R/W 8) Interrupt Enable Clear -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t COMP0:1; /*!< bit: 0 Comparator 0 Interrupt Enable */ + uint8_t COMP1:1; /*!< bit: 1 Comparator 1 Interrupt Enable */ + uint8_t :2; /*!< bit: 2.. 3 Reserved */ + uint8_t WIN0:1; /*!< bit: 4 Window 0 Interrupt Enable */ + uint8_t :3; /*!< bit: 5.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + uint8_t COMP:2; /*!< bit: 0.. 1 Comparator x Interrupt Enable */ + uint8_t :2; /*!< bit: 2.. 3 Reserved */ + uint8_t WIN:1; /*!< bit: 4 Window x Interrupt Enable */ + uint8_t :3; /*!< bit: 5.. 7 Reserved */ + } vec; /*!< Structure used for vec access */ + uint8_t reg; /*!< Type used for register access */ +} AC_INTENCLR_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_INTENCLR_OFFSET 0x04 /**< \brief (AC_INTENCLR offset) Interrupt Enable Clear */ +#define AC_INTENCLR_RESETVALUE _U_(0x00) /**< \brief (AC_INTENCLR reset_value) Interrupt Enable Clear */ + +#define AC_INTENCLR_COMP0_Pos 0 /**< \brief (AC_INTENCLR) Comparator 0 Interrupt Enable */ +#define AC_INTENCLR_COMP0 (_U_(1) << AC_INTENCLR_COMP0_Pos) +#define AC_INTENCLR_COMP1_Pos 1 /**< \brief (AC_INTENCLR) Comparator 1 Interrupt Enable */ +#define AC_INTENCLR_COMP1 (_U_(1) << AC_INTENCLR_COMP1_Pos) +#define AC_INTENCLR_COMP_Pos 0 /**< \brief (AC_INTENCLR) Comparator x Interrupt Enable */ +#define AC_INTENCLR_COMP_Msk (_U_(0x3) << AC_INTENCLR_COMP_Pos) +#define AC_INTENCLR_COMP(value) (AC_INTENCLR_COMP_Msk & ((value) << AC_INTENCLR_COMP_Pos)) +#define AC_INTENCLR_WIN0_Pos 4 /**< \brief (AC_INTENCLR) Window 0 Interrupt Enable */ +#define AC_INTENCLR_WIN0 (_U_(1) << AC_INTENCLR_WIN0_Pos) +#define AC_INTENCLR_WIN_Pos 4 /**< \brief (AC_INTENCLR) Window x Interrupt Enable */ +#define AC_INTENCLR_WIN_Msk (_U_(0x1) << AC_INTENCLR_WIN_Pos) +#define AC_INTENCLR_WIN(value) (AC_INTENCLR_WIN_Msk & ((value) << AC_INTENCLR_WIN_Pos)) +#define AC_INTENCLR_MASK _U_(0x13) /**< \brief (AC_INTENCLR) MASK Register */ + +/* -------- AC_INTENSET : (AC Offset: 0x05) (R/W 8) Interrupt Enable Set -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t COMP0:1; /*!< bit: 0 Comparator 0 Interrupt Enable */ + uint8_t COMP1:1; /*!< bit: 1 Comparator 1 Interrupt Enable */ + uint8_t :2; /*!< bit: 2.. 3 Reserved */ + uint8_t WIN0:1; /*!< bit: 4 Window 0 Interrupt Enable */ + uint8_t :3; /*!< bit: 5.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + uint8_t COMP:2; /*!< bit: 0.. 1 Comparator x Interrupt Enable */ + uint8_t :2; /*!< bit: 2.. 3 Reserved */ + uint8_t WIN:1; /*!< bit: 4 Window x Interrupt Enable */ + uint8_t :3; /*!< bit: 5.. 7 Reserved */ + } vec; /*!< Structure used for vec access */ + uint8_t reg; /*!< Type used for register access */ +} AC_INTENSET_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_INTENSET_OFFSET 0x05 /**< \brief (AC_INTENSET offset) Interrupt Enable Set */ +#define AC_INTENSET_RESETVALUE _U_(0x00) /**< \brief (AC_INTENSET reset_value) Interrupt Enable Set */ + +#define AC_INTENSET_COMP0_Pos 0 /**< \brief (AC_INTENSET) Comparator 0 Interrupt Enable */ +#define AC_INTENSET_COMP0 (_U_(1) << AC_INTENSET_COMP0_Pos) +#define AC_INTENSET_COMP1_Pos 1 /**< \brief (AC_INTENSET) Comparator 1 Interrupt Enable */ +#define AC_INTENSET_COMP1 (_U_(1) << AC_INTENSET_COMP1_Pos) +#define AC_INTENSET_COMP_Pos 0 /**< \brief (AC_INTENSET) Comparator x Interrupt Enable */ +#define AC_INTENSET_COMP_Msk (_U_(0x3) << AC_INTENSET_COMP_Pos) +#define AC_INTENSET_COMP(value) (AC_INTENSET_COMP_Msk & ((value) << AC_INTENSET_COMP_Pos)) +#define AC_INTENSET_WIN0_Pos 4 /**< \brief (AC_INTENSET) Window 0 Interrupt Enable */ +#define AC_INTENSET_WIN0 (_U_(1) << AC_INTENSET_WIN0_Pos) +#define AC_INTENSET_WIN_Pos 4 /**< \brief (AC_INTENSET) Window x Interrupt Enable */ +#define AC_INTENSET_WIN_Msk (_U_(0x1) << AC_INTENSET_WIN_Pos) +#define AC_INTENSET_WIN(value) (AC_INTENSET_WIN_Msk & ((value) << AC_INTENSET_WIN_Pos)) +#define AC_INTENSET_MASK _U_(0x13) /**< \brief (AC_INTENSET) MASK Register */ + +/* -------- AC_INTFLAG : (AC Offset: 0x06) (R/W 8) Interrupt Flag Status and Clear -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { // __I to avoid read-modify-write on write-to-clear register + struct { + __I uint8_t COMP0:1; /*!< bit: 0 Comparator 0 */ + __I uint8_t COMP1:1; /*!< bit: 1 Comparator 1 */ + __I uint8_t :2; /*!< bit: 2.. 3 Reserved */ + __I uint8_t WIN0:1; /*!< bit: 4 Window 0 */ + __I uint8_t :3; /*!< bit: 5.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + __I uint8_t COMP:2; /*!< bit: 0.. 1 Comparator x */ + __I uint8_t :2; /*!< bit: 2.. 3 Reserved */ + __I uint8_t WIN:1; /*!< bit: 4 Window x */ + __I uint8_t :3; /*!< bit: 5.. 7 Reserved */ + } vec; /*!< Structure used for vec access */ + uint8_t reg; /*!< Type used for register access */ +} AC_INTFLAG_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_INTFLAG_OFFSET 0x06 /**< \brief (AC_INTFLAG offset) Interrupt Flag Status and Clear */ +#define AC_INTFLAG_RESETVALUE _U_(0x00) /**< \brief (AC_INTFLAG reset_value) Interrupt Flag Status and Clear */ + +#define AC_INTFLAG_COMP0_Pos 0 /**< \brief (AC_INTFLAG) Comparator 0 */ +#define AC_INTFLAG_COMP0 (_U_(1) << AC_INTFLAG_COMP0_Pos) +#define AC_INTFLAG_COMP1_Pos 1 /**< \brief (AC_INTFLAG) Comparator 1 */ +#define AC_INTFLAG_COMP1 (_U_(1) << AC_INTFLAG_COMP1_Pos) +#define AC_INTFLAG_COMP_Pos 0 /**< \brief (AC_INTFLAG) Comparator x */ +#define AC_INTFLAG_COMP_Msk (_U_(0x3) << AC_INTFLAG_COMP_Pos) +#define AC_INTFLAG_COMP(value) (AC_INTFLAG_COMP_Msk & ((value) << AC_INTFLAG_COMP_Pos)) +#define AC_INTFLAG_WIN0_Pos 4 /**< \brief (AC_INTFLAG) Window 0 */ +#define AC_INTFLAG_WIN0 (_U_(1) << AC_INTFLAG_WIN0_Pos) +#define AC_INTFLAG_WIN_Pos 4 /**< \brief (AC_INTFLAG) Window x */ +#define AC_INTFLAG_WIN_Msk (_U_(0x1) << AC_INTFLAG_WIN_Pos) +#define AC_INTFLAG_WIN(value) (AC_INTFLAG_WIN_Msk & ((value) << AC_INTFLAG_WIN_Pos)) +#define AC_INTFLAG_MASK _U_(0x13) /**< \brief (AC_INTFLAG) MASK Register */ + +/* -------- AC_STATUSA : (AC Offset: 0x07) (R/ 8) Status A -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t STATE0:1; /*!< bit: 0 Comparator 0 Current State */ + uint8_t STATE1:1; /*!< bit: 1 Comparator 1 Current State */ + uint8_t :2; /*!< bit: 2.. 3 Reserved */ + uint8_t WSTATE0:2; /*!< bit: 4.. 5 Window 0 Current State */ + uint8_t :2; /*!< bit: 6.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + uint8_t STATE:2; /*!< bit: 0.. 1 Comparator x Current State */ + uint8_t :6; /*!< bit: 2.. 7 Reserved */ + } vec; /*!< Structure used for vec access */ + uint8_t reg; /*!< Type used for register access */ +} AC_STATUSA_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_STATUSA_OFFSET 0x07 /**< \brief (AC_STATUSA offset) Status A */ +#define AC_STATUSA_RESETVALUE _U_(0x00) /**< \brief (AC_STATUSA reset_value) Status A */ + +#define AC_STATUSA_STATE0_Pos 0 /**< \brief (AC_STATUSA) Comparator 0 Current State */ +#define AC_STATUSA_STATE0 (_U_(1) << AC_STATUSA_STATE0_Pos) +#define AC_STATUSA_STATE1_Pos 1 /**< \brief (AC_STATUSA) Comparator 1 Current State */ +#define AC_STATUSA_STATE1 (_U_(1) << AC_STATUSA_STATE1_Pos) +#define AC_STATUSA_STATE_Pos 0 /**< \brief (AC_STATUSA) Comparator x Current State */ +#define AC_STATUSA_STATE_Msk (_U_(0x3) << AC_STATUSA_STATE_Pos) +#define AC_STATUSA_STATE(value) (AC_STATUSA_STATE_Msk & ((value) << AC_STATUSA_STATE_Pos)) +#define AC_STATUSA_WSTATE0_Pos 4 /**< \brief (AC_STATUSA) Window 0 Current State */ +#define AC_STATUSA_WSTATE0_Msk (_U_(0x3) << AC_STATUSA_WSTATE0_Pos) +#define AC_STATUSA_WSTATE0(value) (AC_STATUSA_WSTATE0_Msk & ((value) << AC_STATUSA_WSTATE0_Pos)) +#define AC_STATUSA_WSTATE0_ABOVE_Val _U_(0x0) /**< \brief (AC_STATUSA) Signal is above window */ +#define AC_STATUSA_WSTATE0_INSIDE_Val _U_(0x1) /**< \brief (AC_STATUSA) Signal is inside window */ +#define AC_STATUSA_WSTATE0_BELOW_Val _U_(0x2) /**< \brief (AC_STATUSA) Signal is below window */ +#define AC_STATUSA_WSTATE0_ABOVE (AC_STATUSA_WSTATE0_ABOVE_Val << AC_STATUSA_WSTATE0_Pos) +#define AC_STATUSA_WSTATE0_INSIDE (AC_STATUSA_WSTATE0_INSIDE_Val << AC_STATUSA_WSTATE0_Pos) +#define AC_STATUSA_WSTATE0_BELOW (AC_STATUSA_WSTATE0_BELOW_Val << AC_STATUSA_WSTATE0_Pos) +#define AC_STATUSA_MASK _U_(0x33) /**< \brief (AC_STATUSA) MASK Register */ + +/* -------- AC_STATUSB : (AC Offset: 0x08) (R/ 8) Status B -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t READY0:1; /*!< bit: 0 Comparator 0 Ready */ + uint8_t READY1:1; /*!< bit: 1 Comparator 1 Ready */ + uint8_t :6; /*!< bit: 2.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + uint8_t READY:2; /*!< bit: 0.. 1 Comparator x Ready */ + uint8_t :6; /*!< bit: 2.. 7 Reserved */ + } vec; /*!< Structure used for vec access */ + uint8_t reg; /*!< Type used for register access */ +} AC_STATUSB_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_STATUSB_OFFSET 0x08 /**< \brief (AC_STATUSB offset) Status B */ +#define AC_STATUSB_RESETVALUE _U_(0x00) /**< \brief (AC_STATUSB reset_value) Status B */ + +#define AC_STATUSB_READY0_Pos 0 /**< \brief (AC_STATUSB) Comparator 0 Ready */ +#define AC_STATUSB_READY0 (_U_(1) << AC_STATUSB_READY0_Pos) +#define AC_STATUSB_READY1_Pos 1 /**< \brief (AC_STATUSB) Comparator 1 Ready */ +#define AC_STATUSB_READY1 (_U_(1) << AC_STATUSB_READY1_Pos) +#define AC_STATUSB_READY_Pos 0 /**< \brief (AC_STATUSB) Comparator x Ready */ +#define AC_STATUSB_READY_Msk (_U_(0x3) << AC_STATUSB_READY_Pos) +#define AC_STATUSB_READY(value) (AC_STATUSB_READY_Msk & ((value) << AC_STATUSB_READY_Pos)) +#define AC_STATUSB_MASK _U_(0x03) /**< \brief (AC_STATUSB) MASK Register */ + +/* -------- AC_DBGCTRL : (AC Offset: 0x09) (R/W 8) Debug Control -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t DBGRUN:1; /*!< bit: 0 Debug Run */ + uint8_t :7; /*!< bit: 1.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + uint8_t reg; /*!< Type used for register access */ +} AC_DBGCTRL_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_DBGCTRL_OFFSET 0x09 /**< \brief (AC_DBGCTRL offset) Debug Control */ +#define AC_DBGCTRL_RESETVALUE _U_(0x00) /**< \brief (AC_DBGCTRL reset_value) Debug Control */ + +#define AC_DBGCTRL_DBGRUN_Pos 0 /**< \brief (AC_DBGCTRL) Debug Run */ +#define AC_DBGCTRL_DBGRUN (_U_(0x1) << AC_DBGCTRL_DBGRUN_Pos) +#define AC_DBGCTRL_MASK _U_(0x01) /**< \brief (AC_DBGCTRL) MASK Register */ + +/* -------- AC_WINCTRL : (AC Offset: 0x0A) (R/W 8) Window Control -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t WEN0:1; /*!< bit: 0 Window 0 Mode Enable */ + uint8_t WINTSEL0:2; /*!< bit: 1.. 2 Window 0 Interrupt Selection */ + uint8_t :5; /*!< bit: 3.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + uint8_t reg; /*!< Type used for register access */ +} AC_WINCTRL_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_WINCTRL_OFFSET 0x0A /**< \brief (AC_WINCTRL offset) Window Control */ +#define AC_WINCTRL_RESETVALUE _U_(0x00) /**< \brief (AC_WINCTRL reset_value) Window Control */ + +#define AC_WINCTRL_WEN0_Pos 0 /**< \brief (AC_WINCTRL) Window 0 Mode Enable */ +#define AC_WINCTRL_WEN0 (_U_(0x1) << AC_WINCTRL_WEN0_Pos) +#define AC_WINCTRL_WINTSEL0_Pos 1 /**< \brief (AC_WINCTRL) Window 0 Interrupt Selection */ +#define AC_WINCTRL_WINTSEL0_Msk (_U_(0x3) << AC_WINCTRL_WINTSEL0_Pos) +#define AC_WINCTRL_WINTSEL0(value) (AC_WINCTRL_WINTSEL0_Msk & ((value) << AC_WINCTRL_WINTSEL0_Pos)) +#define AC_WINCTRL_WINTSEL0_ABOVE_Val _U_(0x0) /**< \brief (AC_WINCTRL) Interrupt on signal above window */ +#define AC_WINCTRL_WINTSEL0_INSIDE_Val _U_(0x1) /**< \brief (AC_WINCTRL) Interrupt on signal inside window */ +#define AC_WINCTRL_WINTSEL0_BELOW_Val _U_(0x2) /**< \brief (AC_WINCTRL) Interrupt on signal below window */ +#define AC_WINCTRL_WINTSEL0_OUTSIDE_Val _U_(0x3) /**< \brief (AC_WINCTRL) Interrupt on signal outside window */ +#define AC_WINCTRL_WINTSEL0_ABOVE (AC_WINCTRL_WINTSEL0_ABOVE_Val << AC_WINCTRL_WINTSEL0_Pos) +#define AC_WINCTRL_WINTSEL0_INSIDE (AC_WINCTRL_WINTSEL0_INSIDE_Val << AC_WINCTRL_WINTSEL0_Pos) +#define AC_WINCTRL_WINTSEL0_BELOW (AC_WINCTRL_WINTSEL0_BELOW_Val << AC_WINCTRL_WINTSEL0_Pos) +#define AC_WINCTRL_WINTSEL0_OUTSIDE (AC_WINCTRL_WINTSEL0_OUTSIDE_Val << AC_WINCTRL_WINTSEL0_Pos) +#define AC_WINCTRL_MASK _U_(0x07) /**< \brief (AC_WINCTRL) MASK Register */ + +/* -------- AC_SCALER : (AC Offset: 0x0C) (R/W 8) Scaler n -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t VALUE:6; /*!< bit: 0.. 5 Scaler Value */ + uint8_t :2; /*!< bit: 6.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + uint8_t reg; /*!< Type used for register access */ +} AC_SCALER_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_SCALER_OFFSET 0x0C /**< \brief (AC_SCALER offset) Scaler n */ +#define AC_SCALER_RESETVALUE _U_(0x00) /**< \brief (AC_SCALER reset_value) Scaler n */ + +#define AC_SCALER_VALUE_Pos 0 /**< \brief (AC_SCALER) Scaler Value */ +#define AC_SCALER_VALUE_Msk (_U_(0x3F) << AC_SCALER_VALUE_Pos) +#define AC_SCALER_VALUE(value) (AC_SCALER_VALUE_Msk & ((value) << AC_SCALER_VALUE_Pos)) +#define AC_SCALER_MASK _U_(0x3F) /**< \brief (AC_SCALER) MASK Register */ + +/* -------- AC_COMPCTRL : (AC Offset: 0x10) (R/W 32) Comparator Control n -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint32_t :1; /*!< bit: 0 Reserved */ + uint32_t ENABLE:1; /*!< bit: 1 Enable */ + uint32_t SINGLE:1; /*!< bit: 2 Single-Shot Mode */ + uint32_t INTSEL:2; /*!< bit: 3.. 4 Interrupt Selection */ + uint32_t :1; /*!< bit: 5 Reserved */ + uint32_t RUNSTDBY:1; /*!< bit: 6 Run in Standby */ + uint32_t :1; /*!< bit: 7 Reserved */ + uint32_t MUXNEG:3; /*!< bit: 8..10 Negative Input Mux Selection */ + uint32_t :1; /*!< bit: 11 Reserved */ + uint32_t MUXPOS:3; /*!< bit: 12..14 Positive Input Mux Selection */ + uint32_t SWAP:1; /*!< bit: 15 Swap Inputs and Invert */ + uint32_t SPEED:2; /*!< bit: 16..17 Speed Selection */ + uint32_t :1; /*!< bit: 18 Reserved */ + uint32_t HYSTEN:1; /*!< bit: 19 Hysteresis Enable */ + uint32_t HYST:2; /*!< bit: 20..21 Hysteresis Level */ + uint32_t :2; /*!< bit: 22..23 Reserved */ + uint32_t FLEN:3; /*!< bit: 24..26 Filter Length */ + uint32_t :1; /*!< bit: 27 Reserved */ + uint32_t OUT:2; /*!< bit: 28..29 Output */ + uint32_t :2; /*!< bit: 30..31 Reserved */ + } bit; /*!< Structure used for bit access */ + uint32_t reg; /*!< Type used for register access */ +} AC_COMPCTRL_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_COMPCTRL_OFFSET 0x10 /**< \brief (AC_COMPCTRL offset) Comparator Control n */ +#define AC_COMPCTRL_RESETVALUE _U_(0x00000000) /**< \brief (AC_COMPCTRL reset_value) Comparator Control n */ + +#define AC_COMPCTRL_ENABLE_Pos 1 /**< \brief (AC_COMPCTRL) Enable */ +#define AC_COMPCTRL_ENABLE (_U_(0x1) << AC_COMPCTRL_ENABLE_Pos) +#define AC_COMPCTRL_SINGLE_Pos 2 /**< \brief (AC_COMPCTRL) Single-Shot Mode */ +#define AC_COMPCTRL_SINGLE (_U_(0x1) << AC_COMPCTRL_SINGLE_Pos) +#define AC_COMPCTRL_INTSEL_Pos 3 /**< \brief (AC_COMPCTRL) Interrupt Selection */ +#define A |