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path: root/keyboards/massdrop/ctrl/keymaps/endgame/config.h
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* Keymap introspection for combos. (#19670)Nick Brassel2023-05-151-1/+0
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* Make IGNORE_MOD_TAP_INTERRUPT the default behaviour for mod-taps (#20211)precondition2023-04-031-1/+0
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* [Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007)Albert Y2022-12-121-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | * Replace Tapping Force Hold feature with Quick Tap Term * Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0 * Deprecate force hold in info_config.json * Before and after quick tap term unit tests * Quick tap unit tests iteration * Keymap config.h correction * Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed * Add two more test cases for quick tap * Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2 * Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2 * Add function declaration for get_quick_tap_term Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
* Change `RGB_MATRIX_STARTUP_*` defines to `RGB_MATRIX_DEFAULT_*` (#19079)Ryan2022-11-271-1/+1
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* Remove RGBLIGHT_ANIMATION and clean up effect defines for L-Q (#18727)Drashna Jaelre2022-10-151-11/+0
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* Remove legacy keycodes, part 2 (#18660)Ryan2022-10-101-1/+1
| | | | | | | | | | | | | | | | | | | * `KC_SYSREQ` -> `KC_SYRQ` And one `KC_ALT_ERASE` -> `KC_ERAS` * `KC_NONUS_BSLASH` -> `KC_NUBS` * `KC_NUMLOCK` -> `KC_NUM` * `KC_CLCK` -> `KC_CAPS` * `KC_SCROLLLOCK` -> `KC_SCRL` * `KC_LBRACKET` -> `KC_LBRC` * `KC_RBRACKET` -> `KC_RBRC` * `KC_CAPSLOCK` -> `KC_CAPS`
* Change `{LED,RGB}_DISABLE_TIMEOUT` to `{LED,RGB}_MATRIX_TIMEOUT` (#18415)Ryan2022-09-261-1/+0
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* Change `DRIVER_LED_COUNT` to `{LED,RGB}_MATRIX_LED_COUNT` (#18399)Ryan2022-09-231-1/+1
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* [Core] Process all changed keys in one scan loop, deprecate ↵Stefan Kerkmann2022-08-061-1/+0
| | | | `QMK_KEYS_PER_SCAN` (#15292)
* Require explicit enabling of RGB Matrix modes (#15018)Drashna Jaelre2021-11-151-37/+37
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* Fix RGB/LED Suspend defines (#13146)Drashna Jaelre2021-06-091-1/+1
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* [Keymap] Massdrop ctrl keymap (#7639)Ahmed Elshafey2020-01-141-64/+106
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * RGB config overhaul Changing RGB config from setrgb to sethsv, trying out different color values. * Merged changes * Various changes and a couple additions Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3. Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM. Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit. Changed the LED config from setrgb to sethsv and the key by key LED config to array. Some code improvements in process_record_user. Better way to manage string macros using char array. Inspired by drashna's secret macros. * Various keymap changes and added documentation Updated massdrop/ctrl endgame keymap: Added layers for git and vim. Better LED config method, using ledmap, similar to what's used in many other keymaps. Improved process_record_user() mainly with reduced conditionals. Cleaned things up in the header and config. Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered. Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal. Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use. Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes. * Some fixes Fixed keymap documentation to include changes. Removed useless double tap keys and simplified layer maps. * Fixed error in keymap * Removed documentation changes. Will present in another PR * Update keyboards/massdrop/ctrl/DOCUMENTATION.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update DOCUMENTATION.md * Update keymap.c fixed mouse layout incomplete arrow cluster * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Fixed Git layer led config Co-Authored-By: totolouis <totolouis@users.noreply.github.com> * Update DOCUMENTATION.md Remove raw hid details * Update rules.mk Remove useless stuff * fixed malformed led map causing compile fail, indentation fixes * Update keyboards/massdrop/ctrl/keymaps/endgame/config.h switch from TG_NKRO to NK_TOGG Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Switching from TG_NKRO to NK_TOGG * Added yakuake layout * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Change biton32(layer_state) to get_highest_layer() Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keymap.c Change from biton32 to get_highest_layer * Fixed custom LED not toggling off Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: totolouis <totolouis@users.noreply.github.com>
* [Keymap] Added Massdrop ctrl keymap (#7491)Ahmed Elshafey2019-12-051-0/+74
* massdrop ctrl endgame keymap first commit * massdrop ctrl endgame keymap update Added double dance functions to toggle mouse layer while keeping LGUI key functionality. Added led config and related functionality. Added RGB indicators for effective keys on layers. Fixed RGB timeout ignoring user set LED flags. At current state, layer RGB indicators ignore RGB brightness value, will add toggle key later to toggle between current keyboard brightness and max brightness as it's nice to have the indicator RGB at max brightness but still too bright at times. * updated documentation and added RGB indicator for ctrl and shift in function layer * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Various fixes and changes. Removed backslashed at end of layouts, better looking. Changed layout names from macro definitions to enum. Replaced MOD_BIT with MOD_MASK macros.