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-rw-r--r--keyboards/idobao/id80/v3/ansi/ansi.c76
-rw-r--r--keyboards/idobao/id80/v3/ansi/ansi.h6
-rw-r--r--keyboards/idobao/id80/v3/ansi/config.h97
-rw-r--r--keyboards/idobao/id80/v3/ansi/info.json121
-rw-r--r--keyboards/idobao/id80/v3/ansi/keymaps/default/keymap.c56
-rw-r--r--keyboards/idobao/id80/v3/ansi/keymaps/idobao/keymap.c315
-rw-r--r--keyboards/idobao/id80/v3/ansi/keymaps/idobao/rules.mk (renamed from keyboards/idobao/id80/v3/keymaps/via/rules.mk)0
-rw-r--r--keyboards/idobao/id80/v3/ansi/keymaps/via/keymap.c90
-rw-r--r--keyboards/idobao/id80/v3/ansi/keymaps/via/rules.mk2
-rw-r--r--keyboards/idobao/id80/v3/ansi/rules.mk5
-rw-r--r--keyboards/idobao/id80/v3/config.h131
-rw-r--r--keyboards/idobao/id80/v3/info.json96
-rw-r--r--keyboards/idobao/id80/v3/keymaps/default/keymap.c36
-rw-r--r--keyboards/idobao/id80/v3/keymaps/default/readme.md1
-rw-r--r--keyboards/idobao/id80/v3/keymaps/via/keymap.c52
-rw-r--r--keyboards/idobao/id80/v3/readme.md31
-rw-r--r--keyboards/idobao/id80/v3/rules.mk25
-rw-r--r--keyboards/idobao/id80/v3/v3.c62
-rw-r--r--keyboards/idobao/id80/v3/v3.h37
19 files changed, 790 insertions, 449 deletions
diff --git a/keyboards/idobao/id80/v3/ansi/ansi.c b/keyboards/idobao/id80/v3/ansi/ansi.c
new file mode 100644
index 0000000000..2b298924cf
--- /dev/null
+++ b/keyboards/idobao/id80/v3/ansi/ansi.c
@@ -0,0 +1,76 @@
+// Copyright 2022 Vino Rodrigues (@vinorodrigues)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "ansi.h"
+
+#define __ NO_LED
+
+#ifdef RGB_MATRIX_ENABLE
+
+/* Per-key LED's
+ * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
+ * │79 ││78 │77 │76 │75 ││74 │73 │72 │71 ││70 │69 │68 │67 ││66 ││65 │
+ * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
+ * │64 │63 │62 │61 │60 │59 │58 │57 │56 │55 │54 │53 │52 │ 51 ││50 │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
+ * │ 49 │48 │47 │46 │45 │44 │43 │42 │41 │40 │39 │38 │37 │ 36 ││35 │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
+ * │ 34 │33 │32 │31 │30 │29 │28 │27 │26 │25 │24 │23 │ 22 │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
+ * │ 21 │20 │19 │18 │17 │16 │15 │14 │13 │12 │11 │ 10 │┌───┐
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│ 9 │
+ * │ 8 │ 7 │ 6 │ 5 │ 4 │ 3 │┌───┼───┼───┐
+ * └────┴────┴────┴────────────────────────┴─────┴─────┘│ 2 │ 1 │ 0 │
+ * └───┴───┴───┘
+ * Underglow (as seen from top)
+ * ┌────┬────┬────┬────┬────┬────┐
+ * │ 80 │ 81 │ 82 │ 83 │ 84 │ 85 │
+ * ├────┼────┴────┴────┴────┼────┤
+ * │ 93 │ │ 86 │
+ * ├────┼────┬────┬────┬────┼────┤
+ * │ 92 │ 91 │ 90 │ 89 │ 88 │ 87 │
+ * └────┴────┴────┴────┴────┴────┘
+ */
+
+led_config_t g_led_config = { {
+ // Key Matrix to LED Index
+ /* Generated with: https://xelus.netlify.app/guides/KLE_to_RGB_parser */
+ { 8, 21, 34, 49, 64, 79, __, __, __, __, __ },
+ { 7, __, 33, 48, 63, 78, __, __, __, __, __ },
+ { 6, 20, 32, 47, 62, 77, __, __, 35, 50, 65 },
+ { 0, 19, 31, 46, 61, 76, 9, __, 36, __, 67 },
+ { 1, 18, 30, 45, 60, 75, 10, 22, 37, 52, 68 },
+ { 2, 17, 29, 44, 59, 74, 11, 23, 38, 53, 69 },
+ { 5, 16, 28, 43, 58, 73, __, __, __, 51, 66 },
+ { 3, 15, 27, 42, 57, 72, 12, 24, 39, 54, 70 },
+ { 4, 14, 26, 41, 56, 71, 13, 25, 40, 55, __ },
+}, {
+ /* NB: Reversed order */
+ // per-key
+ {224,64 }, {209,64 }, {195,64 }, {173,61 }, {151,61 }, { 94,61 }, { 39,61 }, { 20,61 }, { 2,61 },
+ {209,52 }, {185,49 }, {165,49 }, {151,49 }, {136,49 }, {121,49 }, {106,49 }, { 92,49 }, { 77,49 }, { 62,49 }, { 48,49 }, { 33,49 }, { 9,49 },
+ {196,38 }, {173,38 }, {158,38 }, {143,38 }, {129,38 }, {114,38 }, { 99,38 }, { 84,38 }, { 70,38 }, { 55,38 }, { 40,38 }, { 26,38 }, { 6,38 },
+ {224,26 }, {202,26 }, {184,26 }, {169,26 }, {154,26 }, {140,26 }, {125,26 }, {110,26 }, { 95,26 }, { 81,26 }, { 66,26 }, { 51,26 }, { 37,26 }, { 22,26 }, { 4,26 },
+ {224,15 }, {198,15 }, {176,15 }, {162,15 }, {147,15 }, {132,15 }, {118,15 }, {103,15 }, { 88,15 }, { 73,15 }, { 59,15 }, { 44,15 }, { 29,15 }, { 15,15 }, { 0,15 },
+ {224,0 }, {206,0 }, {187,0 }, {173,0 }, {158,0 }, {143,0 }, {125,0 }, {110,0 }, { 95,0 }, { 81,0 }, { 62,0 }, { 48,0 }, { 33,0 }, { 18,0 }, { 0,0 },
+ // underglow
+ { 0,0 }, { 45,0 }, { 90,0 }, {134,0 }, {179,0 }, {224,0 },
+ {224,32 },
+ {224,64 }, {179,64 }, {134,64 }, { 90,64 }, { 45,64 }, { 0,64 },
+ { 0,32 }
+}, {
+ /* NB: Reversed order */
+ 4, 4, 4, 4, 4, 1, 4, 4, 4,
+ 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4,
+ 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4,
+ 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4,
+ 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ //
+ 2, 2, 2, 2, 2, 2,
+ 2,
+ 2, 2, 2, 2, 2, 2,
+ 2
+} };
+
+#endif
diff --git a/keyboards/idobao/id80/v3/ansi/ansi.h b/keyboards/idobao/id80/v3/ansi/ansi.h
new file mode 100644
index 0000000000..d9bef6d021
--- /dev/null
+++ b/keyboards/idobao/id80/v3/ansi/ansi.h
@@ -0,0 +1,6 @@
+// Copyright 2022 Vino Rodrigues (@vinorodrigues)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "quantum.h"
diff --git a/keyboards/idobao/id80/v3/ansi/config.h b/keyboards/idobao/id80/v3/ansi/config.h
new file mode 100644
index 0000000000..1b99fd7908
--- /dev/null
+++ b/keyboards/idobao/id80/v3/ansi/config.h
@@ -0,0 +1,97 @@
+// Copyright 2022 Vino Rodrigues (@vinorodrigues)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "config_common.h"
+
+/* --------------------------------
+ * Bootmagic Lite key configuration
+ * use the Esc key
+ * -------------------------------- */
+
+#define BOOTMAGIC_LITE_ROW 0
+#define BOOTMAGIC_LITE_COLUMN 5
+
+/* ----------------
+ * RGB Matrix stuff
+ * ---------------- */
+
+#define RGB_DI_PIN E2
+
+// RGB Matrix config
+#if defined(RGB_DI_PIN) && defined(RGB_MATRIX_ENABLE)
+
+ #define DRIVER_LED_TOTAL 94
+
+ #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+ #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // limits maximum brightness of LEDs to x out of 255. If not defined maximum brightness is set to 255
+
+ #define RGB_MATRIX_KEYPRESSES
+
+ #define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color
+ #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
+ #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
+ #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
+ #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
+ #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
+ #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
+ #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
+ #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
+ #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
+ #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
+ #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
+ #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
+ #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
+ #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
+ #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
+ #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
+ #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
+ #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
+ #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
+ #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
+ #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
+ #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
+ #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
+ #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
+
+ /* don't need `#if`, animation modes themselves check defines
+ * #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) */
+ // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+ // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+ /* #endif // RGB_MATRIX_FRAMEBUFFER_EFFECTS */
+
+ /* don't need `#if`, animation modes themselves check defines
+ * #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES) */
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
+ #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
+ #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
+ /* #endif // RGB_MATRIX_KEYPRESSES | RGB_MATRIX_KEYRELEASES */
+#endif // RGB_MATRIX_ENABLE
+
+/* -----------------------
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ * ----------------------- */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
diff --git a/keyboards/idobao/id80/v3/ansi/info.json b/keyboards/idobao/id80/v3/ansi/info.json
new file mode 100644
index 0000000000..c7768130e1
--- /dev/null
+++ b/keyboards/idobao/id80/v3/ansi/info.json
@@ -0,0 +1,121 @@
+{
+ "manufacturer": "IDOBAO",
+ "keyboard_name": "IDOBAO ID80v3",
+ "maintainer": "vinorodrigues",
+ "bootloader": "atmel-dfu",
+ "diode_direction": "COL2ROW",
+ "features": {
+ "bootmagic": true,
+ "mousekey": true,
+ "extrakey": true,
+ "console": false,
+ "command": false,
+ "nkro": true,
+ "backlight": false,
+ "rgblight": false
+ },
+ "matrix_pins": {
+ "cols": ["B7", "B3", "B2", "B1", "B0", "E6", "F1", "F4", "F5", "F6", "F7"],
+ "rows": ["D0", "D1", "D2", "D3", "D5", "D4", "D6", "D7", "B4"]
+ },
+ "processor": "atmega32u4",
+ "url": "https://idobao.net/search?type=product&q=id80*",
+ "usb": {
+ "vid": "0x6964",
+ "pid": "0x0380",
+ "device_version": "3.0.0"
+ },
+ "layouts": {
+ "LAYOUT_80_ansi": {
+ "layout": [
+ { "matrix": [0, 5], "x": 0, "y": 0 },
+ { "matrix": [1, 5], "x": 1.25, "y": 0 },
+ { "matrix": [2, 5], "x": 2.25, "y": 0 },
+ { "matrix": [3, 5], "x": 3.25, "y": 0 },
+ { "matrix": [4, 5], "x": 4.25, "y": 0 },
+ { "matrix": [5, 5], "x": 5.5, "y": 0 },
+ { "matrix": [6, 5], "x": 6.5, "y": 0 },
+ { "matrix": [7, 5], "x": 7.5, "y": 0 },
+ { "matrix": [8, 5], "x": 8.5, "y": 0 },
+ { "matrix": [7, 10], "x": 9.75, "y": 0 },
+ { "matrix": [5, 10], "x": 10.75, "y": 0 },
+ { "matrix": [4, 10], "x": 11.75, "y": 0 },
+ { "matrix": [3, 10], "x": 12.75, "y": 0 },
+ { "matrix": [6, 10], "x": 14, "y": 0 },
+ { "matrix": [2, 10], "x": 15.25, "y": 0 },
+
+ { "matrix": [0, 4], "x": 0, "y": 1.25 },
+ { "matrix": [1, 4], "x": 1, "y": 1.25 },
+ { "matrix": [2, 4], "x": 2, "y": 1.25 },
+ { "matrix": [3, 4], "x": 3, "y": 1.25 },
+ { "matrix": [4, 4], "x": 4, "y": 1.25 },
+ { "matrix": [5, 4], "x": 5, "y": 1.25 },
+ { "matrix": [6, 4], "x": 6, "y": 1.25 },
+ { "matrix": [7, 4], "x": 7, "y": 1.25 },
+ { "matrix": [8, 4], "x": 8, "y": 1.25 },
+ { "matrix": [8, 9], "x": 9, "y": 1.25 },
+ { "matrix": [7, 9], "x": 10, "y": 1.25 },
+ { "matrix": [5, 9], "x": 11, "y": 1.25 },
+ { "matrix": [4, 9], "x": 12, "y": 1.25 },
+ { "matrix": [6, 9], "x": 13, "y": 1.25, "w": 2 },
+ { "matrix": [2, 9], "x": 15.25, "y": 1.25 },
+
+ { "matrix": [0, 3], "x":0, "y":2.25, "w":1.5},
+ { "matrix": [1, 3], "x":1.5, "y":2.25},
+ { "matrix": [2, 3], "x":2.5, "y":2.25},
+ { "matrix": [3, 3], "x":3.5, "y":2.25},
+ { "matrix": [4, 3], "x":4.5, "y":2.25},
+ { "matrix": [5, 3], "x":5.5, "y":2.25},
+ { "matrix": [6, 3], "x":6.5, "y":2.25},
+ { "matrix": [7, 3], "x":7.5, "y":2.25},
+ { "matrix": [8, 3], "x":8.5, "y":2.25},
+ { "matrix": [8, 8], "x":9.5, "y":2.25},
+ { "matrix": [7, 8], "x":10.5, "y":2.25},
+ { "matrix": [5, 8], "x":11.5, "y":2.25},
+ { "matrix": [4, 8], "x":12.5, "y":2.25},
+ { "matrix": [3, 8], "x":13.5, "y":2.25, "w":1.5},
+ { "matrix": [2, 8], "x":15.25, "y":2.25},
+
+ { "matrix": [0, 2], "x":0, "y":3.25, "w":1.75},
+ { "matrix": [1, 2], "x":1.75, "y":3.25},
+ { "matrix": [2, 2], "x":2.75, "y":3.25},
+ { "matrix": [3, 2], "x":3.75, "y":3.25},
+ { "matrix": [4, 2], "x":4.75, "y":3.25},
+ { "matrix": [5, 2], "x":5.75, "y":3.25},
+ { "matrix": [6, 2], "x":6.75, "y":3.25},
+ { "matrix": [7, 2], "x":7.75, "y":3.25},
+ { "matrix": [8, 2], "x":8.75, "y":3.25},
+ { "matrix": [8, 7], "x":9.75, "y":3.25},
+ { "matrix": [7, 7], "x":10.75, "y":3.25},
+ { "matrix": [5, 7], "x":11.75, "y":3.25},
+ { "matrix": [4, 7], "x":12.75, "y":3.25, "w":2.25},
+
+ { "matrix": [0, 1], "x":0, "y":4.25, "w":2.25},
+ { "matrix": [2, 1], "x":2.25, "y":4.25},
+ { "matrix": [3, 1], "x":3.25, "y":4.25},
+ { "matrix": [4, 1], "x":4.25, "y":4.25},
+ { "matrix": [5, 1], "x":5.25, "y":4.25},
+ { "matrix": [6, 1], "x":6.25, "y":4.25},
+ { "matrix": [7, 1], "x":7.25, "y":4.25},
+ { "matrix": [8, 1], "x":8.25, "y":4.25},
+ { "matrix": [8, 6], "x":9.25, "y":4.25},
+ { "matrix": [7, 6], "x":10.25, "y":4.25},
+ { "matrix": [5, 6], "x":11.25, "y":4.25},
+ { "matrix": [4, 6], "x":12.25, "y":4.25, "w":1.75},
+
+ { "matrix": [3, 6], "x":14.25, "y":4.5},
+
+ { "matrix": [0, 0], "x":0, "y":5.25, "w":1.25},
+ { "matrix": [1, 0], "x":1.25, "y":5.25, "w":1.25},
+ { "matrix": [2, 0], "x":2.5, "y":5.25, "w":1.25},
+ { "matrix": [6, 0], "y":5.25, "w":6.25},
+ { "matrix": [8, 0], "x":10, "y":5.25, "w":1.5},
+ { "matrix": [7, 0], "x":11.5, "y":5.25, "w":1.5},
+
+ { "matrix": [5, 0], "x":13.25, "y":5.5},
+ { "matrix": [4, 0], "x":14.25, "y":5.5},
+ { "matrix": [3, 0], "x":15.25, "y":5.5}
+ ]
+ }
+ }
+}
diff --git a/keyboards/idobao/id80/v3/ansi/keymaps/default/keymap.c b/keyboards/idobao/id80/v3/ansi/keymaps/default/keymap.c
new file mode 100644
index 0000000000..127647c664
--- /dev/null
+++ b/keyboards/idobao/id80/v3/ansi/keymaps/default/keymap.c
@@ -0,0 +1,56 @@
+// Copyright 2022 Vino Rodrigues (@vinorodrigues)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /*
+ * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
+ * │Esc││F1 │F2 │F3 │F4 ││F5 │F6 │F7 │F8 ││F9 │F10│F11│F12││Fn1││Ins│
+ * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
+ * │`~ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │-_ │=+ │Backspc││Hom│
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
+ * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │[{ │]} │ \| ││Del│
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
+ * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │;: │'" │ Enter │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
+ * │ Shift │ Z │ X │ C │ V │ B │ N │ M │,< │.> │/? │Shift │┌───┐
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│ ↑ │
+ * │Ctrl│Win │Alt │ Space │ Alt │Ctrl │┌───┼───┼───┐
+ * └────┴────┴────┴────────────────────────┴─────┴─────┘│ ← │ ↓ │ → │
+ * └───┴───┴───┘
+ */
+ [0] = LAYOUT_80_ansi(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), KC_INS,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ /*
+ * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
+ * │Rst││ │ │ │ ││ │ │ │ ││ │PSc│SLk│Pau││ ││Mut│
+ * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││Vl+│
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
+ * │ │Tog│ │Mod│Hu+│Hu-│Sa+│Sa-│Br+│Br-│Sp+│Sp-│ │ ││Vl-│
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
+ * │ │ │ │mod│ │ │NKR│ │ │ │ │ │┌───┐
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│PUp│
+ * │ │ │ │ │ │ │┌───┼───┼───┐
+ * └────┴────┴────┴────────────────────────┴─────┴─────┘│Hom│PDn│End│
+ * └───┴───┴───┘
+ */
+ [1] = LAYOUT_80_ansi(
+ QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_MUTE,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU,
+ _______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, _______, _______, KC_VOLD,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, RGB_RMOD, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, KC_PGUP,
+ _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
+ )
+};
diff --git a/keyboards/idobao/id80/v3/ansi/keymaps/idobao/keymap.c b/keyboards/idobao/id80/v3/ansi/keymaps/idobao/keymap.c
new file mode 100644
index 0000000000..e0d786e5e2
--- /dev/null
+++ b/keyboards/idobao/id80/v3/ansi/keymaps/idobao/keymap.c
@@ -0,0 +1,315 @@
+// Copyright 2022 Vino Rodrigues (@vinorodrigues)
+// Copyright 2022 IDOBAO (@idobaokb)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+/* ------------------------------------------------------------------
+ * This is the IDOBAO factory default keymap ;)
+ * ------------------------------------------------------------------ */
+
+#include QMK_KEYBOARD_H
+#include "version.h"
+
+#ifdef RGB_MATRIX_ENABLE
+
+typedef union {
+ uint32_t raw;
+ struct {
+ bool rgb_disable_perkey:1;
+ bool rgb_disable_underglow:1;
+ };
+} user_config_t;
+
+#endif // RGB_MATRIX_ENABLE
+
+enum {
+ _BASE = 0,
+ _FN1,
+ _FN2,
+ _FN3
+};
+
+enum {
+ KC_MCON = USER00, // macOS Open Mission Control
+ KC_LPAD, // macOS Open Launchpad
+ #ifdef RGB_MATRIX_ENABLE
+ RGB_TPK, // Toggle Per-Key
+ RGB_TUG, // Toggle Underglow
+ #endif // RGB_MATRIX_ENABLE
+ KB_VRSN = USER09 // debug, type version
+};
+
+#ifndef RGB_MATRIX_ENABLE
+ #define RGB_TPK _______
+ #define RGB_TUG _______
+#endif // RGB_MATRIX_ENABLE
+
+enum macos_consumer_usages {
+ _AC_SHOW_ALL_WINDOWS = 0x29F, // mapped to KC_MCON
+ _AC_SHOW_ALL_APPS = 0x2A0 // mapped to KC_LPAD
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /*
+ * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
+ * │Esc││F1 │F2 │F3 │F4 ││F5 │F6 │F7 │F8 ││F9 │F10│F11│F12││Fn1││Ins│
+ * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
+ * │`~ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │-_ │=+ │Backspc││Hom│
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
+ * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │[{ │]} │ \| ││Del│
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
+ * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │;: │'" │ Enter │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
+ * │ Shift │ Z │ X │ C │ V │ B │ N │ M │,< │.> │/? │Shift │┌───┐
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│ ↑ │
+ * │Ctrl│Win │Alt │ Space │ Alt │Ctrl │┌───┼───┼───┐
+ * └────┴────┴────┴────────────────────────┴─────┴─────┘│ ← │ ↓ │ → │
+ * └───┴───┴───┘
+ */
+ [_BASE] = LAYOUT_80_ansi(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(_FN1), KC_INS,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ /*
+ * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
+ * │Rst││ │ │ │ ││ │ │ │ ││ │PSc│SLk│Pau││ ││Mut│
+ * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││Vl+│
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
+ * │ │Tog│ │Mod│Hu+│Hu-│Sa+│Sa-│Br+│Br-│Sp+│Sp-│ │ ││Vl-│
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
+ * │ │ │ │mod│Ver│ │NKR│ │ │ │ │ │┌───┐
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│PUp│
+ * │ │ │ │ │ │ │┌───┼───┼───┐
+ * └────┴────┴────┴────────────────────────┴─────┴─────┘│Hom│PDn│End│
+ * └───┴───┴───┘
+ */
+ [_FN1] = LAYOUT_80_ansi(
+ QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_MUTE,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU,
+ _______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, _______, _______, KC_VOLD,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, RGB_RMOD, KB_VRSN, _______, NK_TOGG, _______, _______, _______, _______, _______, KC_PGUP,
+ _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
+ ),
+
+ /*
+ * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
+ * │ ││ │ │ │ ││ │ │ │ ││ │ │ │ ││ ││ │
+ * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
+ * │ │ │ │ │ │ │ │ │ │ │ │ │┌───┐
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│ │
+ * │ │ │ │ │ │ │┌───┼───┼───┐
+ * └────┴────┴────┴────────────────────────┴─────┴─────┘│ │ │ │
+ * └───┴───┴───┘
+ */
+ [_FN2] = LAYOUT_80_ansi(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [_FN3] = LAYOUT_80_ansi(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______
+ )
+};
+
+#ifdef RGB_MATRIX_ENABLE
+
+/*
+ * RGB Stuff
+ */
+
+#define ID80_CAPS_LOCK_KEY_INDEX 34 // position of Caps Lock key
+
+#define ID80_CAPS_LOCK_MAX_BRIGHTNESS 0xFF
+#ifdef RGB_MATRIX_MAXIMUM_BRIGHTNESS
+ #undef ID80_CAPS_LOCK_MAX_BRIGHTNESS
+ #define ID80_CAPS_LOCK_MAX_BRIGHTNESS RGB_MATRIX_MAXIMUM_BRIGHTNESS
+#endif
+
+#define ID80_CAPS_LOCK_VAL_STEP 8
+#ifdef RGB_MATRIX_VAL_STEP
+ #undef ID80_CAPS_LOCK_VAL_STEP
+ #define ID80_CAPS_LOCK_VAL_STEP RGB_MATRIX_VAL_STEP
+#endif
+
+user_config_t user_config;
+
+void id80_update_rgb_mode(void) {
+ uint8_t flags = LED_FLAG_ALL;
+
+ if (user_config.rgb_disable_perkey && user_config.rgb_disable_underglow) {
+ flags = 0; // All OFF Condition
+ } else {
+ if (user_config.rgb_disable_perkey) {
+ flags = LED_FLAG_UNDERGLOW | 0xF0;
+ }
+ if (user_config.rgb_disable_underglow) {
+ flags = LED_FLAG_MODIFIER | LED_FLAG_KEYLIGHT | LED_FLAG_INDICATOR | 0xF0;
+ }
+ }
+
+ if (flags == 0) {
+ rgb_matrix_set_flags(0);
+ rgb_matrix_set_color_all(HSV_OFF);
+ } else {
+ rgb_matrix_set_flags(flags);
+ rgb_matrix_enable_noeeprom();
+ }
+
+ eeconfig_update_kb(user_config.raw); // write back to EEPROM
+}
+
+void id80_get_rgb_mode(void) {
+ user_config.raw = eeconfig_read_kb(); // read config from EEPROM
+ id80_update_rgb_mode();
+}
+
+void keyboard_post_init_user(void) {
+ id80_get_rgb_mode();
+}
+
+void eeconfig_init_user(void) {
+ // EEPROM is getting reset!
+ user_config.raw = 0;
+ id80_update_rgb_mode();
+}
+
+void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
+ // Caps Lock key stuff
+
+ if (host_keyboard_led_state().caps_lock) {
+ uint8_t v = rgb_matrix_get_val();
+ if (v < ID80_CAPS_LOCK_VAL_STEP) {
+ v = ID80_CAPS_LOCK_VAL_STEP;
+ } else if (v < (ID80_CAPS_LOCK_MAX_BRIGHTNESS - ID80_CAPS_LOCK_VAL_STEP)) {
+ if (!user_config.rgb_disable_perkey) {
+ v += ID80_CAPS_LOCK_VAL_STEP; // inc. by one more step than current brightness
+ } // else leave as current brightness
+ } else {
+ v = ID80_CAPS_LOCK_MAX_BRIGHTNESS;
+ }
+ rgb_matrix_set_color(ID80_CAPS_LOCK_KEY_INDEX, v, v, v); // white, brightness adjusted
+ } else if (user_c