diff options
author | Vino Rodrigues <366673+vinorodrigues@users.noreply.github.com> | 2022-07-02 22:31:38 +1000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-07-02 22:31:38 +1000 |
commit | 4aca94d24737a866336b0ecff78b3f80f98d717c (patch) | |
tree | fe2661cdb4a1d0f8550e63cab637016a1fd75fdc /keyboards/idobao | |
parent | 7a8a4b19387b978f0808c4a5f6aee1c5ed494ba5 (diff) |
[Keyboard] IDOBAO ID80v3 code rewrite and include factory keymap (#17234)
Diffstat (limited to 'keyboards/idobao')
19 files changed, 790 insertions, 449 deletions
diff --git a/keyboards/idobao/id80/v3/ansi/ansi.c b/keyboards/idobao/id80/v3/ansi/ansi.c new file mode 100644 index 0000000000..2b298924cf --- /dev/null +++ b/keyboards/idobao/id80/v3/ansi/ansi.c @@ -0,0 +1,76 @@ +// Copyright 2022 Vino Rodrigues (@vinorodrigues) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "ansi.h" + +#define __ NO_LED + +#ifdef RGB_MATRIX_ENABLE + +/* Per-key LED's + * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐ + * │79 ││78 │77 │76 │75 ││74 │73 │72 │71 ││70 │69 │68 │67 ││66 ││65 │ + * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤ + * │64 │63 │62 │61 │60 │59 │58 │57 │56 │55 │54 │53 │52 │ 51 ││50 │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤ + * │ 49 │48 │47 │46 │45 │44 │43 │42 │41 │40 │39 │38 │37 │ 36 ││35 │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘ + * │ 34 │33 │32 │31 │30 │29 │28 │27 │26 │25 │24 │23 │ 22 │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘ + * │ 21 │20 │19 │18 │17 │16 │15 │14 │13 │12 │11 │ 10 │┌───┐ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│ 9 │ + * │ 8 │ 7 │ 6 │ 5 │ 4 │ 3 │┌───┼───┼───┐ + * └────┴────┴────┴────────────────────────┴─────┴─────┘│ 2 │ 1 │ 0 │ + * └───┴───┴───┘ + * Underglow (as seen from top) + * ┌────┬────┬────┬────┬────┬────┐ + * │ 80 │ 81 │ 82 │ 83 │ 84 │ 85 │ + * ├────┼────┴────┴────┴────┼────┤ + * │ 93 │ │ 86 │ + * ├────┼────┬────┬────┬────┼────┤ + * │ 92 │ 91 │ 90 │ 89 │ 88 │ 87 │ + * └────┴────┴────┴────┴────┴────┘ + */ + +led_config_t g_led_config = { { + // Key Matrix to LED Index + /* Generated with: https://xelus.netlify.app/guides/KLE_to_RGB_parser */ + { 8, 21, 34, 49, 64, 79, __, __, __, __, __ }, + { 7, __, 33, 48, 63, 78, __, __, __, __, __ }, + { 6, 20, 32, 47, 62, 77, __, __, 35, 50, 65 }, + { 0, 19, 31, 46, 61, 76, 9, __, 36, __, 67 }, + { 1, 18, 30, 45, 60, 75, 10, 22, 37, 52, 68 }, + { 2, 17, 29, 44, 59, 74, 11, 23, 38, 53, 69 }, + { 5, 16, 28, 43, 58, 73, __, __, __, 51, 66 }, + { 3, 15, 27, 42, 57, 72, 12, 24, 39, 54, 70 }, + { 4, 14, 26, 41, 56, 71, 13, 25, 40, 55, __ }, +}, { + /* NB: Reversed order */ + // per-key + {224,64 }, {209,64 }, {195,64 }, {173,61 }, {151,61 }, { 94,61 }, { 39,61 }, { 20,61 }, { 2,61 }, + {209,52 }, {185,49 }, {165,49 }, {151,49 }, {136,49 }, {121,49 }, {106,49 }, { 92,49 }, { 77,49 }, { 62,49 }, { 48,49 }, { 33,49 }, { 9,49 }, + {196,38 }, {173,38 }, {158,38 }, {143,38 }, {129,38 }, {114,38 }, { 99,38 }, { 84,38 }, { 70,38 }, { 55,38 }, { 40,38 }, { 26,38 }, { 6,38 }, + {224,26 }, {202,26 }, {184,26 }, {169,26 }, {154,26 }, {140,26 }, {125,26 }, {110,26 }, { 95,26 }, { 81,26 }, { 66,26 }, { 51,26 }, { 37,26 }, { 22,26 }, { 4,26 }, + {224,15 }, {198,15 }, {176,15 }, {162,15 }, {147,15 }, {132,15 }, {118,15 }, {103,15 }, { 88,15 }, { 73,15 }, { 59,15 }, { 44,15 }, { 29,15 }, { 15,15 }, { 0,15 }, + {224,0 }, {206,0 }, {187,0 }, {173,0 }, {158,0 }, {143,0 }, {125,0 }, {110,0 }, { 95,0 }, { 81,0 }, { 62,0 }, { 48,0 }, { 33,0 }, { 18,0 }, { 0,0 }, + // underglow + { 0,0 }, { 45,0 }, { 90,0 }, {134,0 }, {179,0 }, {224,0 }, + {224,32 }, + {224,64 }, {179,64 }, {134,64 }, { 90,64 }, { 45,64 }, { 0,64 }, + { 0,32 } +}, { + /* NB: Reversed order */ + 4, 4, 4, 4, 4, 1, 4, 4, 4, + 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, + 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, + 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, + 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + // + 2, 2, 2, 2, 2, 2, + 2, + 2, 2, 2, 2, 2, 2, + 2 +} }; + +#endif diff --git a/keyboards/idobao/id80/v3/ansi/ansi.h b/keyboards/idobao/id80/v3/ansi/ansi.h new file mode 100644 index 0000000000..d9bef6d021 --- /dev/null +++ b/keyboards/idobao/id80/v3/ansi/ansi.h @@ -0,0 +1,6 @@ +// Copyright 2022 Vino Rodrigues (@vinorodrigues) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "quantum.h" diff --git a/keyboards/idobao/id80/v3/ansi/config.h b/keyboards/idobao/id80/v3/ansi/config.h new file mode 100644 index 0000000000..1b99fd7908 --- /dev/null +++ b/keyboards/idobao/id80/v3/ansi/config.h @@ -0,0 +1,97 @@ +// Copyright 2022 Vino Rodrigues (@vinorodrigues) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "config_common.h" + +/* -------------------------------- + * Bootmagic Lite key configuration + * use the Esc key + * -------------------------------- */ + +#define BOOTMAGIC_LITE_ROW 0 +#define BOOTMAGIC_LITE_COLUMN 5 + +/* ---------------- + * RGB Matrix stuff + * ---------------- */ + +#define RGB_DI_PIN E2 + +// RGB Matrix config +#if defined(RGB_DI_PIN) && defined(RGB_MATRIX_ENABLE) + + #define DRIVER_LED_TOTAL 94 + + #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended + #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // limits maximum brightness of LEDs to x out of 255. If not defined maximum brightness is set to 255 + + #define RGB_MATRIX_KEYPRESSES + + #define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color + #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue + #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes + #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes + #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation + #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right + #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness + #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient + #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right + #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in + #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right + #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard + #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard + #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard + #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard + #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard + #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue + #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation + #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back + #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left + #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right + + /* don't need `#if`, animation modes themselves check defines + * #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) */ + // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP + // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN + /* #endif // RGB_MATRIX_FRAMEBUFFER_EFFECTS */ + + /* don't need `#if`, animation modes themselves check defines + * #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES) */ + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out + #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out + #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out + #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out + #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out + /* #endif // RGB_MATRIX_KEYPRESSES | RGB_MATRIX_KEYRELEASES */ +#endif // RGB_MATRIX_ENABLE + +/* ----------------------- + * Feature disable options + * These options are also useful to firmware size reduction. + * ----------------------- */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT diff --git a/keyboards/idobao/id80/v3/ansi/info.json b/keyboards/idobao/id80/v3/ansi/info.json new file mode 100644 index 0000000000..c7768130e1 --- /dev/null +++ b/keyboards/idobao/id80/v3/ansi/info.json @@ -0,0 +1,121 @@ +{ + "manufacturer": "IDOBAO", + "keyboard_name": "IDOBAO ID80v3", + "maintainer": "vinorodrigues", + "bootloader": "atmel-dfu", + "diode_direction": "COL2ROW", + "features": { + "bootmagic": true, + "mousekey": true, + "extrakey": true, + "console": false, + "command": false, + "nkro": true, + "backlight": false, + "rgblight": false + }, + "matrix_pins": { + "cols": ["B7", "B3", "B2", "B1", "B0", "E6", "F1", "F4", "F5", "F6", "F7"], + "rows": ["D0", "D1", "D2", "D3", "D5", "D4", "D6", "D7", "B4"] + }, + "processor": "atmega32u4", + "url": "https://idobao.net/search?type=product&q=id80*", + "usb": { + "vid": "0x6964", + "pid": "0x0380", + "device_version": "3.0.0" + }, + "layouts": { + "LAYOUT_80_ansi": { + "layout": [ + { "matrix": [0, 5], "x": 0, "y": 0 }, + { "matrix": [1, 5], "x": 1.25, "y": 0 }, + { "matrix": [2, 5], "x": 2.25, "y": 0 }, + { "matrix": [3, 5], "x": 3.25, "y": 0 }, + { "matrix": [4, 5], "x": 4.25, "y": 0 }, + { "matrix": [5, 5], "x": 5.5, "y": 0 }, + { "matrix": [6, 5], "x": 6.5, "y": 0 }, + { "matrix": [7, 5], "x": 7.5, "y": 0 }, + { "matrix": [8, 5], "x": 8.5, "y": 0 }, + { "matrix": [7, 10], "x": 9.75, "y": 0 }, + { "matrix": [5, 10], "x": 10.75, "y": 0 }, + { "matrix": [4, 10], "x": 11.75, "y": 0 }, + { "matrix": [3, 10], "x": 12.75, "y": 0 }, + { "matrix": [6, 10], "x": 14, "y": 0 }, + { "matrix": [2, 10], "x": 15.25, "y": 0 }, + + { "matrix": [0, 4], "x": 0, "y": 1.25 }, + { "matrix": [1, 4], "x": 1, "y": 1.25 }, + { "matrix": [2, 4], "x": 2, "y": 1.25 }, + { "matrix": [3, 4], "x": 3, "y": 1.25 }, + { "matrix": [4, 4], "x": 4, "y": 1.25 }, + { "matrix": [5, 4], "x": 5, "y": 1.25 }, + { "matrix": [6, 4], "x": 6, "y": 1.25 }, + { "matrix": [7, 4], "x": 7, "y": 1.25 }, + { "matrix": [8, 4], "x": 8, "y": 1.25 }, + { "matrix": [8, 9], "x": 9, "y": 1.25 }, + { "matrix": [7, 9], "x": 10, "y": 1.25 }, + { "matrix": [5, 9], "x": 11, "y": 1.25 }, + { "matrix": [4, 9], "x": 12, "y": 1.25 }, + { "matrix": [6, 9], "x": 13, "y": 1.25, "w": 2 }, + { "matrix": [2, 9], "x": 15.25, "y": 1.25 }, + + { "matrix": [0, 3], "x":0, "y":2.25, "w":1.5}, + { "matrix": [1, 3], "x":1.5, "y":2.25}, + { "matrix": [2, 3], "x":2.5, "y":2.25}, + { "matrix": [3, 3], "x":3.5, "y":2.25}, + { "matrix": [4, 3], "x":4.5, "y":2.25}, + { "matrix": [5, 3], "x":5.5, "y":2.25}, + { "matrix": [6, 3], "x":6.5, "y":2.25}, + { "matrix": [7, 3], "x":7.5, "y":2.25}, + { "matrix": [8, 3], "x":8.5, "y":2.25}, + { "matrix": [8, 8], "x":9.5, "y":2.25}, + { "matrix": [7, 8], "x":10.5, "y":2.25}, + { "matrix": [5, 8], "x":11.5, "y":2.25}, + { "matrix": [4, 8], "x":12.5, "y":2.25}, + { "matrix": [3, 8], "x":13.5, "y":2.25, "w":1.5}, + { "matrix": [2, 8], "x":15.25, "y":2.25}, + + { "matrix": [0, 2], "x":0, "y":3.25, "w":1.75}, + { "matrix": [1, 2], "x":1.75, "y":3.25}, + { "matrix": [2, 2], "x":2.75, "y":3.25}, + { "matrix": [3, 2], "x":3.75, "y":3.25}, + { "matrix": [4, 2], "x":4.75, "y":3.25}, + { "matrix": [5, 2], "x":5.75, "y":3.25}, + { "matrix": [6, 2], "x":6.75, "y":3.25}, + { "matrix": [7, 2], "x":7.75, "y":3.25}, + { "matrix": [8, 2], "x":8.75, "y":3.25}, + { "matrix": [8, 7], "x":9.75, "y":3.25}, + { "matrix": [7, 7], "x":10.75, "y":3.25}, + { "matrix": [5, 7], "x":11.75, "y":3.25}, + { "matrix": [4, 7], "x":12.75, "y":3.25, "w":2.25}, + + { "matrix": [0, 1], "x":0, "y":4.25, "w":2.25}, + { "matrix": [2, 1], "x":2.25, "y":4.25}, + { "matrix": [3, 1], "x":3.25, "y":4.25}, + { "matrix": [4, 1], "x":4.25, "y":4.25}, + { "matrix": [5, 1], "x":5.25, "y":4.25}, + { "matrix": [6, 1], "x":6.25, "y":4.25}, + { "matrix": [7, 1], "x":7.25, "y":4.25}, + { "matrix": [8, 1], "x":8.25, "y":4.25}, + { "matrix": [8, 6], "x":9.25, "y":4.25}, + { "matrix": [7, 6], "x":10.25, "y":4.25}, + { "matrix": [5, 6], "x":11.25, "y":4.25}, + { "matrix": [4, 6], "x":12.25, "y":4.25, "w":1.75}, + + { "matrix": [3, 6], "x":14.25, "y":4.5}, + + { "matrix": [0, 0], "x":0, "y":5.25, "w":1.25}, + { "matrix": [1, 0], "x":1.25, "y":5.25, "w":1.25}, + { "matrix": [2, 0], "x":2.5, "y":5.25, "w":1.25}, + { "matrix": [6, 0], "y":5.25, "w":6.25}, + { "matrix": [8, 0], "x":10, "y":5.25, "w":1.5}, + { "matrix": [7, 0], "x":11.5, "y":5.25, "w":1.5}, + + { "matrix": [5, 0], "x":13.25, "y":5.5}, + { "matrix": [4, 0], "x":14.25, "y":5.5}, + { "matrix": [3, 0], "x":15.25, "y":5.5} + ] + } + } +} diff --git a/keyboards/idobao/id80/v3/ansi/keymaps/default/keymap.c b/keyboards/idobao/id80/v3/ansi/keymaps/default/keymap.c new file mode 100644 index 0000000000..127647c664 --- /dev/null +++ b/keyboards/idobao/id80/v3/ansi/keymaps/default/keymap.c @@ -0,0 +1,56 @@ +// Copyright 2022 Vino Rodrigues (@vinorodrigues) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐ + * │Esc││F1 │F2 │F3 │F4 ││F5 │F6 │F7 │F8 ││F9 │F10│F11│F12││Fn1││Ins│ + * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤ + * │`~ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │-_ │=+ │Backspc││Hom│ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤ + * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │[{ │]} │ \| ││Del│ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘ + * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │;: │'" │ Enter │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘ + * │ Shift │ Z │ X │ C │ V │ B │ N │ M │,< │.> │/? │Shift │┌───┐ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│ ↑ │ + * │Ctrl│Win │Alt │ Space │ Alt │Ctrl │┌───┼───┼───┐ + * └────┴────┴────┴────────────────────────┴─────┴─────┘│ ← │ ↓ │ → │ + * └───┴───┴───┘ + */ + [0] = LAYOUT_80_ansi( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), KC_INS, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + + /* + * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐ + * │Rst││ │ │ │ ││ │ │ │ ││ │PSc│SLk│Pau││ ││Mut│ + * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││Vl+│ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤ + * │ │Tog│ │Mod│Hu+│Hu-│Sa+│Sa-│Br+│Br-│Sp+│Sp-│ │ ││Vl-│ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘ + * │ │ │ │mod│ │ │NKR│ │ │ │ │ │┌───┐ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│PUp│ + * │ │ │ │ │ │ │┌───┼───┼───┐ + * └────┴────┴────┴────────────────────────┴─────┴─────┘│Hom│PDn│End│ + * └───┴───┴───┘ + */ + [1] = LAYOUT_80_ansi( + QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_MUTE, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU, + _______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, _______, _______, KC_VOLD, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, RGB_RMOD, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, KC_PGUP, + _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END + ) +}; diff --git a/keyboards/idobao/id80/v3/ansi/keymaps/idobao/keymap.c b/keyboards/idobao/id80/v3/ansi/keymaps/idobao/keymap.c new file mode 100644 index 0000000000..e0d786e5e2 --- /dev/null +++ b/keyboards/idobao/id80/v3/ansi/keymaps/idobao/keymap.c @@ -0,0 +1,315 @@ +// Copyright 2022 Vino Rodrigues (@vinorodrigues) +// Copyright 2022 IDOBAO (@idobaokb) +// SPDX-License-Identifier: GPL-2.0-or-later + +/* ------------------------------------------------------------------ + * This is the IDOBAO factory default keymap ;) + * ------------------------------------------------------------------ */ + +#include QMK_KEYBOARD_H +#include "version.h" + +#ifdef RGB_MATRIX_ENABLE + +typedef union { + uint32_t raw; + struct { + bool rgb_disable_perkey:1; + bool rgb_disable_underglow:1; + }; +} user_config_t; + +#endif // RGB_MATRIX_ENABLE + +enum { + _BASE = 0, + _FN1, + _FN2, + _FN3 +}; + +enum { + KC_MCON = USER00, // macOS Open Mission Control + KC_LPAD, // macOS Open Launchpad + #ifdef RGB_MATRIX_ENABLE + RGB_TPK, // Toggle Per-Key + RGB_TUG, // Toggle Underglow + #endif // RGB_MATRIX_ENABLE + KB_VRSN = USER09 // debug, type version +}; + +#ifndef RGB_MATRIX_ENABLE + #define RGB_TPK _______ + #define RGB_TUG _______ +#endif // RGB_MATRIX_ENABLE + +enum macos_consumer_usages { + _AC_SHOW_ALL_WINDOWS = 0x29F, // mapped to KC_MCON + _AC_SHOW_ALL_APPS = 0x2A0 // mapped to KC_LPAD +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐ + * │Esc││F1 │F2 │F3 │F4 ││F5 │F6 │F7 │F8 ││F9 │F10│F11│F12││Fn1││Ins│ + * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤ + * │`~ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │-_ │=+ │Backspc││Hom│ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤ + * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │[{ │]} │ \| ││Del│ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘ + * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │;: │'" │ Enter │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘ + * │ Shift │ Z │ X │ C │ V │ B │ N │ M │,< │.> │/? │Shift │┌───┐ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│ ↑ │ + * │Ctrl│Win │Alt │ Space │ Alt │Ctrl │┌───┼───┼───┐ + * └────┴────┴────┴────────────────────────┴─────┴─────┘│ ← │ ↓ │ → │ + * └───┴───┴───┘ + */ + [_BASE] = LAYOUT_80_ansi( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(_FN1), KC_INS, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + + /* + * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐ + * │Rst││ │ │ │ ││ │ │ │ ││ │PSc│SLk│Pau││ ││Mut│ + * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││Vl+│ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤ + * │ │Tog│ │Mod│Hu+│Hu-│Sa+│Sa-│Br+│Br-│Sp+│Sp-│ │ ││Vl-│ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘ + * │ │ │ │mod│Ver│ │NKR│ │ │ │ │ │┌───┐ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│PUp│ + * │ │ │ │ │ │ │┌───┼───┼───┐ + * └────┴────┴────┴────────────────────────┴─────┴─────┘│Hom│PDn│End│ + * └───┴───┴───┘ + */ + [_FN1] = LAYOUT_80_ansi( + QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_MUTE, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU, + _______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, _______, _______, KC_VOLD, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, RGB_RMOD, KB_VRSN, _______, NK_TOGG, _______, _______, _______, _______, _______, KC_PGUP, + _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END + ), + + /* + * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐ + * │ ││ │ │ │ ││ │ │ │ ││ │ │ │ ││ ││ │ + * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘ + * │ │ │ │ │ │ │ │ │ │ │ │ │┌───┐ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│ │ + * │ │ │ │ │ │ │┌───┼───┼───┐ + * └────┴────┴────┴────────────────────────┴─────┴─────┘│ │ │ │ + * └───┴───┴───┘ + */ + [_FN2] = LAYOUT_80_ansi( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_FN3] = LAYOUT_80_ansi( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) +}; + +#ifdef RGB_MATRIX_ENABLE + +/* + * RGB Stuff + */ + +#define ID80_CAPS_LOCK_KEY_INDEX 34 // position of Caps Lock key + +#define ID80_CAPS_LOCK_MAX_BRIGHTNESS 0xFF +#ifdef RGB_MATRIX_MAXIMUM_BRIGHTNESS + #undef ID80_CAPS_LOCK_MAX_BRIGHTNESS + #define ID80_CAPS_LOCK_MAX_BRIGHTNESS RGB_MATRIX_MAXIMUM_BRIGHTNESS +#endif + +#define ID80_CAPS_LOCK_VAL_STEP 8 +#ifdef RGB_MATRIX_VAL_STEP + #undef ID80_CAPS_LOCK_VAL_STEP + #define ID80_CAPS_LOCK_VAL_STEP RGB_MATRIX_VAL_STEP +#endif + +user_config_t user_config; + +void id80_update_rgb_mode(void) { + uint8_t flags = LED_FLAG_ALL; + + if (user_config.rgb_disable_perkey && user_config.rgb_disable_underglow) { + flags = 0; // All OFF Condition + } else { + if (user_config.rgb_disable_perkey) { + flags = LED_FLAG_UNDERGLOW | 0xF0; + } + if (user_config.rgb_disable_underglow) { + flags = LED_FLAG_MODIFIER | LED_FLAG_KEYLIGHT | LED_FLAG_INDICATOR | 0xF0; + } + } + + if (flags == 0) { + rgb_matrix_set_flags(0); + rgb_matrix_set_color_all(HSV_OFF); + } else { + rgb_matrix_set_flags(flags); + rgb_matrix_enable_noeeprom(); + } + + eeconfig_update_kb(user_config.raw); // write back to EEPROM +} + +void id80_get_rgb_mode(void) { + user_config.raw = eeconfig_read_kb(); // read config from EEPROM + id80_update_rgb_mode(); +} + +void keyboard_post_init_user(void) { + id80_get_rgb_mode(); +} < |