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-rw-r--r--keyboards/crkbd/keymaps/devdev/config.h117
-rw-r--r--keyboards/crkbd/keymaps/devdev/keymap.c410
-rw-r--r--keyboards/crkbd/keymaps/devdev/rules.mk4
3 files changed, 531 insertions, 0 deletions
diff --git a/keyboards/crkbd/keymaps/devdev/config.h b/keyboards/crkbd/keymaps/devdev/config.h
new file mode 100644
index 0000000000..793c7b020b
--- /dev/null
+++ b/keyboards/crkbd/keymaps/devdev/config.h
@@ -0,0 +1,117 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+Copyright 2021 Dane Evans
+
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+//#define USE_MATRIX_I2C
+
+/* Select hand configuration */
+
+#define MASTER_LEFT
+// #define MASTER_RIGHT
+// #define EE_HANDS
+
+#define CUSTOM_FONT
+
+#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
+
+#define TAPPING_FORCE_HOLD
+#define TAPPING_TERM 200
+
+#define RGBLIGHT_SLEEP
+//
+#define RGBLIGHT_LAYERS
+
+#ifdef RGBLIGHT_ENABLE
+ #undef RGBLED_NUM
+
+ //#define RGBLIGHT_ANIMATIONS
+ #define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ #define RGBLIGHT_EFFECT_SNAKE
+ #define RGBLIGHT_EFFECT_KNIGHT
+ //#define RGBLIGHT_EFFECT_CHRISTMAS
+ //#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ //#define RGBLIGHT_EFFECT_RGB_TEST
+ //#define RGBLIGHT_EFFECT_ALTERNATING
+ //#define RGBLIGHT_EFFECT_TWINKLE
+
+ //#define RGBLED_NUM 54
+ //#define RGBLED_SPLIT 27
+ //#define RGBLED_SPLIT { 27, 27 } // haven't figured out how to use this yet
+
+ #define RGBLED_NUM 27
+ #define RGBLIGHT_LIMIT_VAL 120
+ #define RGBLIGHT_HUE_STEP 10
+ #define RGBLIGHT_SAT_STEP 17
+ #define RGBLIGHT_VAL_STEP 17
+#endif
+
+#ifdef RGB_MATRIX_ENABLE
+# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
+// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
+// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
+# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
+# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
+
+#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
+
+# define RGB_MATRIX_HUE_STEP 8
+# define RGB_MATRIX_SAT_STEP 8
+# define RGB_MATRIX_VAL_STEP 8
+# define RGB_MATRIX_SPD_STEP 10
+
+/* Disable the animations you don't want/need. You will need to disable a good number of these *
+ * because they take up a lot of space. Disable until you can successfully compile your firmware. */
+ # define DISABLE_RGB_MATRIX_ALPHAS_MODS
+// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+// # define DISABLE_RGB_MATRIX_BREATHING
+// # define DISABLE_RGB_MATRIX_CYCLE_ALL
+// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
+// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
+// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+// # define DISABLE_RGB_MATRIX_DUAL_BEACON
+// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON
+// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+// # define DISABLE_RGB_MATRIX_RAINDROPS
+// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+ # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
+// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN
+// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE
+// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+ # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+ # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+// # define DISABLE_RGB_MATRIX_SPLASH
+// # define DISABLE_RGB_MATRIX_MULTISPLASH
+// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
+// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+#endif
diff --git a/keyboards/crkbd/keymaps/devdev/keymap.c b/keyboards/crkbd/keymaps/devdev/keymap.c
new file mode 100644
index 0000000000..4da3fcaa64
--- /dev/null
+++ b/keyboards/crkbd/keymaps/devdev/keymap.c
@@ -0,0 +1,410 @@
+/* Copyright 2020 Dane Evans
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// CRKBD
+
+#include QMK_KEYBOARD_H
+
+
+char layer_state_str[24];
+
+
+ enum userspace_layers {
+ _DEFAULTS = 0,
+ _COLEMAK = 0,
+ _COLEMAKDH,
+ _QWERTY,
+ _NUM,
+ _SYM,
+ _COMMAND,
+ _NUMPAD,
+ _SWITCH,
+ _MOVE,
+
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ // colemak
+ [_COLEMAK] = LAYOUT(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ LT(_NUMPAD,KC_TAB), KC_Q, KC_W, KC_F, KC_P, KC_G, LT(_SWITCH,KC_J), KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_LSFT, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I,LT(_NUMPAD,KC_O),KC_QUOT,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ KC_LGUI, MO(_NUM), KC_SPC, KC_ENT, MO(_SYM), KC_LALT
+ //`--------------------------' `--------------------------'
+ ),
+
+ // colemak DH
+ [_COLEMAKDH] = LAYOUT(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ LT(_NUMPAD,KC_TAB), KC_Q, KC_W, KC_F, KC_P, KC_B, LT(_SWITCH,KC_J), KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_LSFT, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I,LT(_NUMPAD,KC_O),KC_QUOT,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_LCTL, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ KC_LGUI, MO(_NUM), KC_SPC, KC_ENT, MO(_SYM), KC_LALT
+ //`--------------------------' `--------------------------'
+ ),
+
+ // qwerty
+ [_QWERTY] = LAYOUT(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ KC_TRNS, KC_Q, KC_W, KC_E, KC_R, KC_T, LT(_SWITCH,KC_Y), KC_U, KC_I, KC_O, KC_P, KC_TRNS,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_TRNS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_NUMPAD,KC_SCLN), KC_TRNS,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_TRNS,
+ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+ //`--------------------------' `--------------------------'
+ ),
+
+
+
+ // numbers - L thumb
+ [_NUM] = LAYOUT(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_WH_U, KC_PGUP, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_DEL,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_WH_D, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_COMMAND), KC_TRNS
+ //`--------------------------' `--------------------------'
+ ),
+
+ // symbols - R thumb
+ [_SYM] = LAYOUT(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD,
+ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ KC_TRNS, MO(_COMMAND), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+ //`--------------------------' `--------------------------'
+ ),
+
+ // commands - both thumbs
+ [_COMMAND] = LAYOUT(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, DF(1), DF(0), C(G(KC_LEFT)), KC_NO, KC_NO, C(G(KC_RGHT)), KC_NO, KC_NO,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_NO, DF(2), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+ //`--------------------------' `--------------------------'
+ ),
+
+ // numpad
+ [_NUMPAD] = LAYOUT(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ LT(0,KC_NO), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_CIRC, KC_P7, KC_P8, KC_P9, KC_ASTR, KC_BSPC,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS, KC_P4, KC_P5, KC_P6, KC_EQL, KC_DEL,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PLUS, KC_P1, KC_P2, KC_P3, KC_SLSH, KC_NO,
+ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ OSM(MOD_MEH), KC_NO, KC_TRNS, KC_ENT, KC_P0, KC_PDOT
+ //`--------------------------' `--------------------------'
+ ),
+
+ // layer switcher
+ [_SWITCH] = LAYOUT(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ TO(0), TO(1), TO(2), TO(3), TO(4), TO(5), KC_NO, TO(7), KC_NO, KC_NO, KC_NO, RESET,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_NO, KC_NO, KC_BRIU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, EEP_RST,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_SYSTEM_SLEEP, KC_NO, KC_BRID, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
+ //`--------------------------' `--------------------------'
+
+ ),
+
+ // amovement
+ [_MOVE] = LAYOUT(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ LT(0,KC_NO), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_UP, KC_PGUP, KC_NO, KC_NO, KC_NO,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_ENT, KC_RGHT, KC_NO, KC_NO, KC_NO,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_APP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_END, KC_DOWN, KC_PGDN, KC_DEL, KC_NO, KC_NO,
+ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO
+ //`--------------------------' `--------------------------'
+ )
+
+};
+
+
+// it appears that these are different to the board numbering.
+// when you specify n here, it lightss up n+1 on the board diagram - actually may be an entirely different pattern
+
+// _QWERTY,
+// Light on inner column and underglow
+const rgblight_segment_t PROGMEM layer_qwerty_lights[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 10, HSV_AZURE}
+);
+
+// _COLEMAKDH,
+// Light on inner column and underglow
+const rgblight_segment_t PROGMEM layer_colemakdh_lights[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 10, HSV_RED}
+);
+
+// _NUM,
+// Light on inner column and underglow
+const rgblight_segment_t PROGMEM layer_num_lights[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 10, HSV_TEAL}
+);
+// _SYMBOL,
+// Light on inner column and underglow
+const rgblight_segment_t PROGMEM layer_symbol_lights[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 10, HSV_BLUE}
+);
+// _COMMAND,
+// Light on inner column and underglow
+const rgblight_segment_t PROGMEM layer_command_lights[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 10, HSV_PURPLE}
+);
+
+
+//_NUMPAD
+//havent worked out how to do each side individually either
+const rgblight_segment_t PROGMEM layer_numpad_lights[] = RGBLIGHT_LAYER_SEGMENTS(
+{0, 10, HSV_ORANGE}
+);
+const rgblight_segment_t PROGMEM layer_numpad_rh_lights[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 10, HSV_ORANGE},
+ {10, 5, HSV_BLUE},
+ {15, 3, HSV_BLUE},
+ {18, 3, HSV_BLUE}
+);
+
+// _MOVE,
+// Light on inner column and underglow
+const rgblight_segment_t PROGMEM layer_move_lights[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 10, HSV_PINK}
+);
+
+// _SWITCHER // light up top row
+const rgblight_segment_t PROGMEM layer_switcher_lights[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 6, HSV_GREEN},
+ {9, 2, HSV_GREEN},
+ {17, 2, HSV_GREEN},
+ {23, 2, HSV_GREEN}
+);
+
+
+// Now define the array of layers. Later layers take precedence
+const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
+ layer_qwerty_lights,
+ layer_colemakdh_lights,
+ layer_num_lights,// overrides layer 1
+ layer_symbol_lights,
+ layer_command_lights,
+ layer_numpad_lights,
+ layer_numpad_rh_lights,
+ layer_move_lights,
+ layer_switcher_lights // Overrides other layers
+);
+
+void keyboard_post_init_user(void) {
+ // Enable the LED layers
+ rgblight_layers = my_rgb_layers;
+ rgblight_mode(10);// haven't found a way to set this in a more useful way
+
+}
+
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+ rgblight_set_layer_state(0, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_QWERTY));
+ rgblight_set_layer_state(1, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_QWERTY));
+
+ rgblight_set_layer_state(2, layer_state_cmp(state, _NUM));
+ rgblight_set_layer_state(3, layer_state_cmp(state, _SYM));
+ rgblight_set_layer_state(4, layer_state_cmp(state, _COMMAND));
+ rgblight_set_layer_state(5, layer_state_cmp(state, _NUMPAD));
+ if (!is_keyboard_master())
+ rgblight_set_layer_state(6, layer_state_cmp(state, _NUMPAD));
+ rgblight_set_layer_state(7, layer_state_cmp(state, _MOVE));
+ rgblight_set_layer_state(8, layer_state_cmp(state, _SWITCH));
+ return state;
+}
+
+/*
+bool led_update_user(led_t led_state) {
+ rgblight_set_layer_state(0, led_state.caps_lock);
+ return true;
+}
+*/
+
+
+
+//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
+#ifdef OLED_DRIVER_ENABLE
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ if (!is_keyboard_master()) {
+ return OLED_ROTATION_180; // flips the display 180 degrees if offhand
+ }
+ return rotation;
+}
+// When add source files to SRC in rules.mk, you can use functions.
+const char *read_layer_state(void);
+const char *read_logo(void);
+void set_keylog(uint16_t keycode, keyrecord_t *record);
+const char *read_keylog(void);
+const char *read_keylogs(void);
+
+
+const char *read_mode_icon(bool swap);
+// const char *read_host_led_state(void);
+// void set_timelog(void);
+// const char *read_timelog(void);
+
+
+void oled_render_layer_state(void) {
+ char string [24];
+ switch (get_highest_layer(default_layer_state|layer_state))
+ {
+ case _QWERTY:
+ oled_write_ln_P(PSTR("Layer: QWERTY"),false);
+ break;
+ case _COLEMAK:
+ oled_write_ln_P(PSTR("Layer: COLEMAK"),false);
+ break;
+ case _COLEMAKDH:
+ oled_write_ln_P(PSTR("Layer: COLEMAKDH"),false);
+ break;
+ case _NUM:
+ oled_write_ln_P(PSTR("Layer: Numbers"),false);
+ break;
+ case _SYM:
+ oled_write_ln_P(PSTR("Layer: Symbols"),false);
+ break;
+ case _COMMAND:
+ oled_write_ln_P(PSTR("Layer: Command"),false);
+ break;
+ case _NUMPAD:
+ oled_write_ln_P(PSTR("Layer: Numpad"),false);
+ break;
+ case _MOVE:
+ oled_write_ln_P(PSTR("Layer: Movement"),false);
+ break;
+ case _SWITCH:
+ oled_write_ln_P(PSTR("Layer: Layer Switch"),false);
+ break;
+ default:
+ snprintf(string, sizeof(string), "%ld",layer_state);
+ oled_write_P(PSTR("Layer: Undef-"),false);
+ oled_write_ln(string, false);
+ }
+ }
+
+/*
+void matrix_render_user(struct CharacterMatrix *matrix) {
+ if (has_usb()) {
+ // If you want to change the display of OLED, you need to change here
+ matrix_write_ln(matrix, read_layer_state());
+ matrix_write_ln(matrix, read_keylog());
+ //matrix_write_ln(matrix, read_keylogs());
+ //matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
+ //matrix_write_ln(matrix, read_host_led_state());
+ //matrix_write_ln(matrix, read_timelog());
+ } else {
+ matrix_write(matrix, read_logo());
+ }
+}
+*/
+
+char keylog_str[24] = {};
+const char code_to_name[60] = {
+ ' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
+ 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
+ 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
+ '1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
+ 'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\',
+ '#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '};
+
+void set_keylog(uint16_t keycode, keyrecord_t *record) {
+ char name = ' ';
+ if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) ||
+ (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { keycode = keycode & 0xFF; }
+ if (keycode < 60) {
+ name = code_to_name[keycode];
+ }
+
+ // update keylog
+ snprintf(keylog_str, sizeof(keylog_str), "%dx%d, k%2d : %c",
+ record->event.key.row, record->event.key.col,
+ keycode, name);
+}
+
+void oled_render_keylog(void) {
+ oled_write(keylog_str, false);
+}
+
+void render_bootmagic_status(bool status) {
+ /* Show Ctrl-Gui Swap options */
+ static const char PROGMEM logo[][2][3] = {
+ {{0x97, 0x98, 0}, {0xb7, 0xb8, 0}},
+ {{0x95, 0x96, 0}, {0xb5, 0xb6, 0}},
+ };
+ if (status) {
+ oled_write_ln_P(logo[0][0], false);
+ oled_write_ln_P(logo[0][1], false);
+ } else {
+ oled_write_ln_P(logo[1][0], false);
+ oled_write_ln_P(logo[1][1], false);
+ }
+}
+
+void oled_render_logo(void) {
+ static const char PROGMEM crkbd_logo[] = {
+ 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
+ 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
+ 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
+ 0};
+ oled_write_P(crkbd_logo, false);
+}
+
+void oled_task_user(void) {
+ if (is_master) {
+ oled_render_layer_state();
+ oled_render_keylog();
+ } else {
+ oled_render_logo();
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (record->event.pressed) {
+ set_keylog(keycode, record);
+ }
+ return true;
+}
+#endif // OLED_DRIVER_ENABLE \ No newline at end of file
diff --git a/keyboards/crkbd/keymaps/devdev/rules.mk b/keyboards/crkbd/keymaps/devdev/rules.mk
new file mode 100644
index 0000000000..58e90c8116
--- /dev/null
+++ b/keyboards/crkbd/keymaps/devdev/rules.mk
@@ -0,0 +1,4 @@
+MOUSEKEY_ENABLE = yes
+EXTRAKEY_ENABLE = yes
+RGBLIGHT_ENABLE = yes
+OLED_DRIVER_ENABLE = yes \ No newline at end of file