diff options
Diffstat (limited to 'keyboards/crkbd/keymaps/davidrambo')
-rw-r--r-- | keyboards/crkbd/keymaps/davidrambo/config.h | 78 |
1 files changed, 48 insertions, 30 deletions
diff --git a/keyboards/crkbd/keymaps/davidrambo/config.h b/keyboards/crkbd/keymaps/davidrambo/config.h index 82057151d3..bf96f265f4 100644 --- a/keyboards/crkbd/keymaps/davidrambo/config.h +++ b/keyboards/crkbd/keymaps/davidrambo/config.h @@ -51,34 +51,52 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGB_MATRIX_VAL_STEP 8 #define RGB_MATRIX_SPD_STEP 10 - /* Disable the animations you don't want/need. You will need to disable a good number of these * - * because they take up a lot of space. Disable until you can successfully compile your firmware. */ - #define DISABLE_RGB_MATRIX_ALPHAS_MODS - #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define DISABLE_RGB_MATRIX_BREATHING - #define DISABLE_RGB_MATRIX_CYCLE_ALL - #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define DISABLE_RGB_MATRIX_DUAL_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define DISABLE_RGB_MATRIX_RAINDROPS - #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - // # define DISABLE_RGB_MATRIX_TYPING_HEATMAP - #define DISABLE_RGB_MATRIX_DIGITAL_RAIN - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_MULTISPLASH - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// # define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// # define ENABLE_RGB_MATRIX_CYCLE_ALL +// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// # define ENABLE_RGB_MATRIX_DUAL_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # define ENABLE_RGB_MATRIX_RAINDROPS +// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # define ENABLE_RGB_MATRIX_HUE_BREATHING +// # define ENABLE_RGB_MATRIX_HUE_PENDULUM +// # define ENABLE_RGB_MATRIX_HUE_WAVE +// # define ENABLE_RGB_MATRIX_PIXEL_RAIN +// # define ENABLE_RGB_MATRIX_PIXEL_FLOW +// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif |