diff options
Diffstat (limited to 'keyboard/quark')
26 files changed, 2051 insertions, 0 deletions
diff --git a/keyboard/quark/Makefile b/keyboard/quark/Makefile new file mode 100644 index 0000000000..f79445e23b --- /dev/null +++ b/keyboard/quark/Makefile @@ -0,0 +1,155 @@ +#---------------------------------------------------------------------------- +# On command line: +# +# make all = Make software. +# +# make clean = Clean out built project files. +# +# make coff = Convert ELF to AVR COFF. +# +# make extcoff = Convert ELF to AVR Extended COFF. +# +# make program = Download the hex file to the device. +# Please customize your programmer settings(PROGRAM_CMD) +# +# make teensy = Download the hex file to the device, using teensy_loader_cli. +# (must have teensy_loader_cli installed). +# +# make dfu = Download the hex file to the device, using dfu-programmer (must +# have dfu-programmer installed). +# +# make flip = Download the hex file to the device, using Atmel FLIP (must +# have Atmel FLIP installed). +# +# make dfu-ee = Download the eeprom file to the device, using dfu-programmer +# (must have dfu-programmer installed). +# +# make flip-ee = Download the eeprom file to the device, using Atmel FLIP +# (must have Atmel FLIP installed). +# +# make debug = Start either simulavr or avarice as specified for debugging, +# with avr-gdb or avr-insight as the front end for debugging. +# +# make filename.s = Just compile filename.c into the assembler code only. +# +# make filename.i = Create a preprocessed source file for use in submitting +# bug reports to the GCC project. +# +# To rebuild project do "make clean" then "make all". +#---------------------------------------------------------------------------- + +# Target file name (without extension). +TARGET = quark_lufa + +# Directory common source filess exist +TOP_DIR = ../.. + +# Directory keyboard dependent files exist +TARGET_DIR = . + + + +# # project specific files +ifdef COMMON + + SRC = keymap_common.c \ + matrix.c \ + led.c \ + backlight.c + +ifdef KEYMAP + SRC := common_keymaps/keymap_$(KEYMAP).c $(SRC) +else + SRC := common_keymaps/keymap_jack.c $(SRC) +endif + +else + +SRC = extended_keymap_common.c \ + matrix.c \ + led.c \ + backlight.c + +ifdef KEYMAP + SRC := extended_keymaps/extended_keymap_$(KEYMAP).c $(SRC) +else + SRC := extended_keymaps/extended_keymap_default.c $(SRC) +endif + +endif + +CONFIG_H = config.h + +# MCU name +#MCU = at90usb1287 +MCU = atmega32u4 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + + +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + +# Interrupt driven control endpoint task(+60) +OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 +OPT_DEFS += -DBOOTLOADER_SIZE=4096 + + +# Build Options +# comment out to disable the options. +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend +NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality + +# Optimize size but this may cause error "relocation truncated to fit" +#EXTRALDFLAGS = -Wl,--relax + +# Search Path +VPATH += $(TARGET_DIR) +VPATH += $(TOP_DIR) + +include $(TOP_DIR)/protocol/lufa.mk +include $(TOP_DIR)/common.mk +include $(TOP_DIR)/rules.mk diff --git a/keyboard/quark/Makefile.pjrc b/keyboard/quark/Makefile.pjrc new file mode 100644 index 0000000000..be83ba18b1 --- /dev/null +++ b/keyboard/quark/Makefile.pjrc @@ -0,0 +1,116 @@ +#---------------------------------------------------------------------------- +# On command line: +# +# make all = Make software. +# +# make clean = Clean out built project files. +# +# make coff = Convert ELF to AVR COFF. +# +# make extcoff = Convert ELF to AVR Extended COFF. +# +# make program = Download the hex file to the device. +# Please customize your programmer settings(PROGRAM_CMD) +# +# make teensy = Download the hex file to the device, using teensy_loader_cli. +# (must have teensy_loader_cli installed). +# +# make dfu = Download the hex file to the device, using dfu-programmer (must +# have dfu-programmer installed). +# +# make flip = Download the hex file to the device, using Atmel FLIP (must +# have Atmel FLIP installed). +# +# make dfu-ee = Download the eeprom file to the device, using dfu-programmer +# (must have dfu-programmer installed). +# +# make flip-ee = Download the eeprom file to the device, using Atmel FLIP +# (must have Atmel FLIP installed). +# +# make debug = Start either simulavr or avarice as specified for debugging, +# with avr-gdb or avr-insight as the front end for debugging. +# +# make filename.s = Just compile filename.c into the assembler code only. +# +# make filename.i = Create a preprocessed source file for use in submitting +# bug reports to the GCC project. +# +# To rebuild project do "make clean" then "make all". +#---------------------------------------------------------------------------- + +# Target file name (without extension). +TARGET = gh60_pjrc + +# Directory common source filess exist +TOP_DIR = ../.. + +# Directory keyboard dependent files exist +TARGET_DIR = . + +# project specific files +SRC = keymap_common.c \ + matrix.c \ + led.c + +ifdef KEYMAP + SRC := keymap_$(KEYMAP).c $(SRC) +else + SRC := keymap_jack.c $(SRC) +endif + +CONFIG_H = config.h + + +# MCU name, you MUST set this to match the board you are using +# type "make clean" after changing this, so all files will be rebuilt +MCU = atmega32u4 +#MCU = at90usb1286 + + +# Processor frequency. +# Normally the first thing your program should do is set the clock prescaler, +# so your program will run at the correct speed. You should also set this +# variable to same clock speed. The _delay_ms() macro uses this, and many +# examples use this variable to calculate timings. Do not add a "UL" here. +F_CPU = 16000000 + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +OPT_DEFS += -DBOOTLOADER_SIZE=4096 + + +# Build Options +# comment out to disable the options. +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+5000) +EXTRAKEY_ENABLE = yes # Audio control and System control(+600) +CONSOLE_ENABLE = yes # Console for debug +COMMAND_ENABLE = yes # Commands for debug and configuration +SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend +NKRO_ENABLE = yes # USB Nkey Rollover(+500) +#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support + + +# Search Path +VPATH += $(TARGET_DIR) +VPATH += $(TOP_DIR) + +include $(TOP_DIR)/protocol/pjrc.mk +include $(TOP_DIR)/common.mk +include $(TOP_DIR)/rules.mk + +plain: OPT_DEFS += -DKEYMAP_PLAIN +plain: all + +poker: OPT_DEFS += -DKEYMAP_POKER +poker: all + +poker_set: OPT_DEFS += -DKEYMAP_POKER_SET +poker_set: all + +poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT +poker_bit: all diff --git a/keyboard/quark/README.md b/keyboard/quark/README.md new file mode 100644 index 0000000000..59afbab1ae --- /dev/null +++ b/keyboard/quark/README.md @@ -0,0 +1,53 @@ +Quark keyboard firmware +====================== +DIY/Assembled compact 40% keyboard by [Ortholinear Keyboards](http://ortholinearkeyboards.com). + +## Extended Keymap +If you include extended_keymap_common.h instead of keymap_common.h at the top of your file, you'll have access to a bunch of goodies: + +- Use `LSFT()`, `LCTL()`, et. al. (listed in extended_keymap_common.h) as modifiers for keys (daisy-chain-able) +- Use `FUNC(1)` instead of `FN1` (etc.) to access the function layers beyond the 32 function layer limit +- Use `CM_F` instead of `KC_F` to get the ColeMak equivilent for shortcuts (maps backwards) +- Use `MACRODOWN()` instead of `MACRO()` to easily make a keydown macro (`CM_*` works here too) + +### Some notes on usage: + +- The `KEYMAP()` macro is unable to be used due to the bitwise modifications that take place - refer to extended_keymap_jack.c to see how to set things up with the `KC_` prefix +- Keep an eye on the Makefile - this needs to include the correct files to work +- Don't forget to use `const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {` instead of the 8bit equivilent + +## Build + +Follow [this guide](http://deskthority.net/workshop-f7/how-to-build-your-very-own-keyboard-firmware-t7177.html) to setup your development environment before anything else. Abbreviated instructions are provide at the [bottom of this document](https://github.com/rswiernik/tmk_keyboard/tree/rswiernik_dev/keyboard/quark#environment-setup) + +Download the whole firmware [here](https://github.com/jackhumbert/tmk_keyboard/archive/master.zip) and navigate to the keyboard/quark folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex that you can load with the Teensy app onto your Planck (once you've hit reset/shorted GND & RST). + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +####Default +To build with the default keymap, simply move to the tmk\_keyboard/keyboard/quark/ and run `make` as follows: +``` +$ make +``` + +## Keymap +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document (you can find in top README.md) and existent keymap files. + +####**Extended Keymaps** + +To build the firmware binary hex file with an extended keymap just do `make` with `KEYMAP` option like: +``` +$ make KEYMAP=[common|jack|<name>] +``` +_The only applicable keymaps will work with this option._ Extended keymaps follow the format **__extended\_keymap\_\<name\>.c__** + +####**Common Keymaps** + +Building with a common keymap is as simple as adding the COMMON option. Note that only +``` +$ make KEYMAP=[common|jack|<name>] COMMON=true +``` +_The only applicable keymaps will work with this option._ Common keymaps follow the format **__keymap\_\<name\>.c__** + +## Notable TMK forks (which some of the keymap files are from) +- (add yours) diff --git a/keyboard/quark/backlight.c b/keyboard/quark/backlight.c new file mode 100644 index 0000000000..ee7e31ee9c --- /dev/null +++ b/keyboard/quark/backlight.c @@ -0,0 +1,46 @@ + +#include <avr/io.h> +#include "backlight.h" + + +void backlight_init_ports() +{ + // Setup PB7 as output and output low. + DDRB |= (1<<7); + PORTB &= ~(1<<7); + + // Use full 16-bit resolution. + ICR1 = 0xFFFF; + + // I could write a wall of text here to explain... but TL;DW + // Go read the ATmega32u4 datasheet. + // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on + + // Pin PB7 = OCR1C (Timer 1, Channel C) + // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0 + // (i.e. start high, go low when counter matches.) + // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0 + // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1 + + TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010; + TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001; + + // Default to zero duty cycle. + OCR1C = 0x0000; +} + +void backlight_set(uint8_t level) +{ + if ( level == 0 ) + { + // Turn off PWM control on PB7, revert to output low. + TCCR1A &= ~(_BV(COM1C1)); + } + else + { + // Turn on PWM control of PB7 + TCCR1A |= _BV(COM1C1); + OCR1C = level << 12 | 0x0FFF; + } +} + diff --git a/keyboard/quark/backlight.h b/keyboard/quark/backlight.h new file mode 100644 index 0000000000..0fe1f4a72b --- /dev/null +++ b/keyboard/quark/backlight.h @@ -0,0 +1,2 @@ + +void backlight_init_ports(void); diff --git a/keyboard/quark/common_keymaps/keymap_brett.c b/keyboard/quark/common_keymaps/keymap_brett.c new file mode 100644 index 0000000000..97d832b47a --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_brett.c @@ -0,0 +1,42 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = KEYMAP( + ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC, + LCTL, A, S, D, F, G, H, J, K, L, SCLN, ENT, + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, + TAB, LGUI, RSFT, LALT, FN2, SPC, FN1, LEFT, DOWN, UP, RGHT), +[1] = KEYMAP( /* RAISE */ + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, DEL, + TRNS, F1, F2, F3, F4, F5, F6, 4, 5, 6, QUOT, TRNS, + TRNS, F7, F8, F9, F10, F11, F12, 1, 2, 3, TRNS, PGUP, + MPRV, MNXT, TRNS, MUTE, TRNS, TRNS, FN1, 0, 0, TRNS, PGDN), +[2] = KEYMAP( /* LOWER */ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MINS, + TRNS, TRNS, TRNS, PAUSE, TRNS, TRNS, TRNS, TRNS, LBRC, RBRC, BSLS, EQL, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + MPLY, MSTP, VOLU, VOLD, FN2, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay + [2] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay + + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), + [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), + + [29] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE), +}; diff --git a/keyboard/quark/common_keymaps/keymap_dotcom.c b/keyboard/quark/common_keymaps/keymap_dotcom.c new file mode 100644 index 0000000000..347f6dea91 --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_dotcom.c @@ -0,0 +1,34 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = KEYMAP( + ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC, + FN1, A, S, D, F, G, H, J, K, L, SCLN, ENT, + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, LBRC, + LCTL, BSLS, QUOT, LALT, FN22, SPC, LEFT, UP, DOWN, RGHT, RBRC), +[1] = KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, DEL, + TRNS, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, TRNS, TRNS, TRNS, + TRNS, FN18, FN19, FN22, EQL, MINS, FN20, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN1, TRNS, VOLD, VOLU, TRNS), +}; +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay + + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), + [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), +}; diff --git a/keyboard/quark/common_keymaps/keymap_jack.c b/keyboard/quark/common_keymaps/keymap_jack.c new file mode 100644 index 0000000000..c74812121f --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_jack.c @@ -0,0 +1,50 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = KEYMAP( /* Jack */ + TAB, Q, W, E, R, T, Y, U, I, O, P, BSPC, + ESC, A, S, D, F, G, H, J, K, L, SCLN, QUOT, + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT, + RSFT, LCTL, LALT, LGUI, FN2, SPC, FN1, LEFT, DOWN, UP, RGHT), +[1] = KEYMAP( /* Jack colemak */ + TAB, Q, W, F, P, G, J, L, U, Y, SCLN, BSPC, + ESC, A, R, S, T, D, H, N, E, I, O, QUOT, + LSFT, Z, X, C, V, B, K, M, COMM, DOT, SLSH, ENT, + FN3, LCTL, LALT, LGUI, FN2, SPC, FN1, LEFT, DOWN, UP, RGHT), +[2] = KEYMAP( /* Jack RAISE */ + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC, + TRNS, FN3, FN4, PAUSE, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS, + TRNS, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN1, MNXT, VOLD, VOLU, MPLY), +[3] = KEYMAP( /* Jack LOWER */ + FN22, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, BSPC, + TRNS, FN3, FN4, PAUSE, TRNS, TRNS, TRNS, FN20, FN21, FN23, FN24, FN28, + TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, TRNS, + TRNS, TRNS, TRNS, TRNS, FN2, TRNS, TRNS, MNXT, VOLD, VOLU, MPLY), +}; +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay + [2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay + + [3] = ACTION_DEFAULT_LAYER_SET(0), + [4] = ACTION_DEFAULT_LAYER_SET(1), + + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), + [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), + + [29] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE), +}; diff --git a/keyboard/quark/common_keymaps/keymap_joe.c b/keyboard/quark/common_keymaps/keymap_joe.c new file mode 100644 index 0000000000..07122b702c --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_joe.c @@ -0,0 +1,107 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = KEYMAP( /* Joe colemak */ + ESC, Q, W, F, P, G, J, L, U, Y, SCLN, MINS, + BSPC, A, R, S, T, D, H, N, E, I, O, ENT, + TAB, Z, X, C, V, B, K, M, COMM, DOT, SLSH, QUOT, + LCTL, LGUI, LALT, LSFT, FN1, SPC, FN0, LEFT, DOWN, UP, RGHT), +[1] = KEYMAP( /* Joe qwerty */ + ESC, Q, W, E, R, T, Y, U, I, O, P, MINS, + BSPC, A, S, D, F, G, H, J, K, L, SCLN, ENT, + TAB, Z, X, C, V, B, N, M, COMM, DOT, SLSH, QUOT, + LCTL, LGUI, LALT, LSFT, FN1, SPC, FN0, LEFT, DOWN, UP, RGHT), +[2] = KEYMAP( /* Joe RAISE */ + F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, + DEL, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, TRNS, + BSLS, FN5, FN6, TRNS, TRNS, MENU, CAPS, INS, PSCR, LBRC, RBRC, FN21, + TRNS, TRNS, TRNS, TRNS, FN2, TRNS, FN0, FN26, FN27, FN28, FN29), +[3] = KEYMAP( /* Joe LOWER */ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN7, FN8, FN9, FN30, FN31, + DEL, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS, + FN25, FN3, FN4, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN23, FN24, EQL, + TRNS, TRNS, TRNS, TRNS, FN1, TRNS, FN2, HOME, PGDN, PGUP, END), +[4] = KEYMAP( /* Joe LOWER + RAISE */ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MNXT, VOLD, VOLU, MPLY), +}; + +enum macro_id { + M_Q0, + M_Q1, + M_Q2, + M_Q3, + M_Q4 +}; + +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay + [1] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay + [2] = ACTION_LAYER_MOMENTARY(4), // to Fn overlay + + [3] = ACTION_DEFAULT_LAYER_SET(0), + [4] = ACTION_DEFAULT_LAYER_SET(1), + + [5] = ACTION_MODS_KEY(MOD_LCTL, KC_PGDN), + [6] = ACTION_MODS_KEY(MOD_LCTL, KC_PGUP), + + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), + [25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), + + [7] = ACTION_MACRO(M_Q0), + [8] = ACTION_MACRO(M_Q1), + [9] = ACTION_MACRO(M_Q2), + [30] = ACTION_MACRO(M_Q3), + [31] = ACTION_MACRO(M_Q4), + + [26] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_LEFT), + [27] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_DOWN), + [28] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_UP), + [29] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_RGHT), + +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + keyevent_t event = record->event; + switch (id) { + case M_Q0: + return event.pressed ? + MACRO( D(LSFT), T(SCLN), U(LSFT), T(SLSH), END ) : + MACRO_NONE; + case M_Q1: + return event.pressed ? + MACRO( D(LSFT), T(SCLN), T(9), U(LSFT), END ) : + MACRO_NONE; + case M_Q2: + return event.pressed ? + MACRO( D(LSFT), T(0), T(SCLN), U(LSFT), END ) : + MACRO_NONE; + case M_Q3: + return event.pressed ? + MACRO( D(LSFT), T(9), T(SCLN), U(LSFT), END ) : + MACRO_NONE; + case M_Q4: + return event.pressed ? + MACRO( D(LSFT), T(SCLN), T(0), U(LSFT), END ) : + MACRO_NONE; + + } + return MACRO_NONE; +}
\ No newline at end of file diff --git a/keyboard/quark/common_keymaps/keymap_matthew.c b/keyboard/quark/common_keymaps/keymap_matthew.c new file mode 100644 index 0000000000..56e7003a97 --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_matthew.c @@ -0,0 +1,70 @@ +// by Matthew Pepers - https://github.com/pepers + +/* grid planck layout - modified programmer dvorak +,-----------------------------------------------------------------------------------------------. +| pause | @ | | | ^ | | | | | * | # | $ | del | +| esc | ; : | , < | . > | P | Y | F | G | G | C | R | bkspc | +| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | +|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------| +| & | / | { | ( | [ | = | ! | ] | ) | } | \ | + | +| ` ~ | A | O | E | U | I | D | H | T | N | S | - _ | +| % | 7 | 5 | 3 | 1 | 9 | 0 | 2 | 4 | 6 | 8 | ? | +|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------| +| | | | | | | | | | | | prtsc | +| tab | ' " | Q | J | K | X | B | M | W | V | Z | retrn | +| | | | | | | | | | | | insrt | +|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------| +| | | | | | | | | | | | | +| lctrl | lgui | lalt | ralt | lower | shift | space | raise | left | down | up | right | +| | | | | | | | | home | pgdn | pgup | end | +`-----------------------------------------------------------------------------------------------' +*/ + +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: dvorak */ + [0] = KEYMAP_GRID( ESC, SCLN, COMM, DOT, P, Y, F, G, C, R, L, BSPC, \ + GRV, A, O, E, U, I, D, H, T, N, S, MINS, \ + TAB, QUOT, Q, J, K, X, B, M, W, V, Z, ENT, \ + LCTL, LGUI, LALT, RALT, FN1, LSFT, SPC, FN2, LEFT, DOWN, UP, RGHT), + + /* 1: lower (FN1) */ + [1] = KEYMAP_GRID( F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, \ + FN17, 7, 5, 3, 1, 9, 0, 2, 4, 6, 8, FN18, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, INS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, HOME, PGDN, PGUP, END), + + /* 2: raise (FN2) */ + [2] = KEYMAP_GRID(PAUS, FN19, FN20, FN21, TRNS, TRNS, TRNS, TRNS, FN22, FN23, FN24, DEL, \ + FN10, SLSH, FN11, FN12, LBRC, EQL, FN13, RBRC, FN14, FN15, BSLS, FN16, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), + +}; + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(1), // lower Fn layer + [2] = ACTION_LAYER_MOMENTARY(2), // raise Fn layer + + // lower row1 + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_5), // % + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_SLASH), // ? + + // raise row0 + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_2), // @ + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLASH), // | + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_6), // ^ + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_8), // * + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_3), // # + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_4), // $ + + // raise row1 + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_7), // & + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRACKET), // { + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_9), // ( + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_1), // ! + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_0), // ) + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRACKET), // } + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_EQUAL), // + +}; diff --git a/keyboard/quark/common_keymaps/keymap_nathan.c b/keyboard/quark/common_keymaps/keymap_nathan.c new file mode 100644 index 0000000000..5a0900b66d --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_nathan.c @@ -0,0 +1,153 @@ +// Author: Nathan Ross Powell <nathanrospowell@gmail.com> +// https://github.com/nathanrosspowell/tmk_keyboard/blob/planck-jack/keyboard/planck/keymap_nathan.c + +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: main layer + * ,-----------------------------------------------------------------------. + * |Tab | q | w | e | r | t | y | u | i | o | p | BS | + * |-----------------------------------------------------------------------| + * |Ctrl | a | s | d | f | g | h | j | k | l | ; | Ret | + * |-----------------------------------------------------------------------| + * |Shift| z | x | c | v | b | n | m | [ | ( | { | < | + * |-----------------------------------------------------------------------| + * |Meta | \ | / | Alt |Lower|Space|Space|Upper|Left |Down | Up |Right| + * `-----------------------------------------------------------------------' + */ + [0] = KEYMAP_GRID( + TAB, Q, W, E, R, T, Y, U, I, O, P, BSPC, + LCTL, A, S, D, F, G, H, J, K, L, SCLN, ENT, + RSFT, Z, X, C, V, B, N, M, LBRC, FN10, FN11, FN12, + LGUI, BSLS, SLSH, LALT, FN0, SPC, SPC, FN1, LEFT, DOWN, UP, RGHT), + + /* 1: fn left/lower layer + * The top row are Visual Studio combos: + * 'Run', 'Breakpoint', 'Step over', 'Step into', 'Set cursor to line' + * 2nd row are key combos: + * 'ctrl-alt-delete', 'ctrl-shift-escape' + * 3rd row are macros keys: + * 'P0' - 'P5' execute a script on Windows machines + * ,-----------------------------------------------------------------------. + * | ESC | F5 | F9 | F10 | F11 |S+F11|CSF10|NLock|Num7 |Num8 |Num9 | Del | + * |-----------------------------------------------------------------------| + * | |C/A/D|C/S/E| Ins |Print|Pause|SLock|Num0 |Num4 |Num5 |Num6 |Num= | + * |-----------------------------------------------------------------------| + * | | P0 | P1 | P2 | P3 | P4 | P5 |Num. |Num1 |Num2 |Num3 |Num/ | + |