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-rw-r--r--keyboard/quark/common_keymaps/keymap_sean.c57
1 files changed, 57 insertions, 0 deletions
diff --git a/keyboard/quark/common_keymaps/keymap_sean.c b/keyboard/quark/common_keymaps/keymap_sean.c
new file mode 100644
index 0000000000..4fe07f701a
--- /dev/null
+++ b/keyboard/quark/common_keymaps/keymap_sean.c
@@ -0,0 +1,57 @@
+#include "keymap_common.h"
+
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = KEYMAP( /* Matrix Dvorak */
+ QUOT, COMM, DOT, P, Y, SLSH, EQL, F, G, C, R, L,
+ A, O, E, U, I, ESC, BSPC, D, H, T, N, S,
+ SCLN, Q, J, K, X, TAB, ENT, B, M, W, V, Z,
+ LSFT, LCTL, LALT, LGUI, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
+
+ [1] = KEYMAP( /* Matrix Qwerty */
+ Q, W, E, R, T, QUOT, EQL, Y, U, I, O, P,
+ A, S, D, F, G, ESC, BSPC, H, J, K, L, SCLN,
+ Z, X, C, V, B, TAB, ENT, N, M, COMM, DOT, SLSH,
+ LSFT, LCTL, LALT, LGUI, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
+
+ [2] = KEYMAP( /* fn1 lower */
+ F1, F2, F3, F4, F5, TRNS, TRNS, F6, F7, F8, F9, F10,
+ 1, 2, 3, 4, 5, F18, DEL, 6, 7, 8, 9, 0,
+ FN3, FN4, TRNS, GRV, MINS, TRNS, TRNS, BSLS, LBRC, RBRC, TRNS, TRNS,
+ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN5, HOME, PGDN, PGUP, END),
+
+ [3] = KEYMAP( /* fn2 raise */
+ F1, F2, F3, F4, F5, TRNS, TRNS, F6, F7, F8, F9, F10,
+ F11, F12, F13, F14, F15, F18, DEL, F16, F17, F18, F19, F20,
+ FN3, FN4, TRNS, TRNS, TRNS, TRNS, TRNS, EJCT, PWR, LSFT,PAUSE, RSFT,
+ LEFT, DOWN, UP, RGHT, FN5, TRNS, TRNS, MNXT, VOLD, VOLU, MUTE),
+
+ [4] = KEYMAP( /* lower + raise */
+ LEFT, DOWN, UP, RGHT, TRNS, TRNS, TRNS, TRNS, LEFT, DOWN, UP, RGHT,
+ HOME, PGDN, PGUP, END, TRNS, F18, DEL, TRNS, HOME, PGDN, PGUP, END,
+ FN3, FN4, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, EJCT, PWR, MPLY, RSFT,
+ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MNXT, VOLD, VOLU, MUTE),
+};
+const uint16_t PROGMEM fn_actions[] = {
+ [1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay LOWER
+ [2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay RAISE
+ [3] = ACTION_DEFAULT_LAYER_SET(0),
+ [4] = ACTION_DEFAULT_LAYER_SET(1),
+ [5] = ACTION_LAYER_MOMENTARY(4), // to Fn overlay LOWER + RAISE
+
+ [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
+ [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
+ [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
+ [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
+ [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
+ [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
+ [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
+ [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
+ [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
+ [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
+ [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
+ [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
+ [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
+ [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
+ [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
+ [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
+};