diff options
author | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
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committer | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
commit | 55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch) | |
tree | ce5bfbd1b0ee59dbffdc2044bcf90c89614392ed /keyboards/atreus/keymaps/replicaJunction/keymap.c | |
parent | d1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff) | |
parent | 04df74f6360464661bcc1e6794e9fd3549084390 (diff) |
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits)
Update ez.c
removes planck/rev3 temporarily
Move hand_swap_config to ez.c, removes error for infinity
Update Makefile
ergodox: Update algernon's keymap to v1.9
Added VS Code dir to .gitignore
Support the Pegasus Hoof controller.
[Jack & Erez] Simplifies and documents TO
add readme
use wait_ms instead of _delay_ms
add messenger
init keymap
Add example keymap
Adding whiskey_tango_foxtrot_capslock ergodox keymap
Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table
CIE 1931 dim curve
Apply the dim curve to the RGB output
Update the Cluecard readme files
Tune snake and knight intervals for Cluecard
Tunable RGB light intervals
...
Diffstat (limited to 'keyboards/atreus/keymaps/replicaJunction/keymap.c')
-rw-r--r-- | keyboards/atreus/keymaps/replicaJunction/keymap.c | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/keyboards/atreus/keymaps/replicaJunction/keymap.c b/keyboards/atreus/keymaps/replicaJunction/keymap.c new file mode 100644 index 0000000000..52d3677fa7 --- /dev/null +++ b/keyboards/atreus/keymaps/replicaJunction/keymap.c @@ -0,0 +1,107 @@ +/* + * Keyboard: Atreus + * Keymap: replicaJunction + * Version: 0.3 + * + * This keymap is designed to complement my Ergodox keyboard layout, found in keyboards/ergodox_ez. + * The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox. I now + * have both keyboards, so I've designed these layouts in an effort to make switching between the + * two as easy as possible. + * + * Clearly, the Atreus is the limiting factor in this equation, so I've taken heavy advantage of + * function and dual-role keys. + * + * The default key layout in this keymap is Colemak-ModDH. Information on that layout can be found + * here: https://colemakmods.github.io/mod-dh/ + */ + +#include "atreus.h" + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + +// Note that whatever is set as layer 0 will be the default layer of the keyboard. + +#define _CO 0 // Colemak +#define _QW 1 // QWERTY +#define _GA 2 // Gaming +#define _EX 3 // Extend +#define _NU 4 // Numpad +#define _FN 5 // Function + +// Some quick aliases, just to make it look pretty +#define _______ KC_TRNS +#define KCX_CA LCTL(KC_LALT) +#define KCX_CS LCTL(KC_LSFT) +#define KCX_CSA LCTL(LSFT(KC_LALT)) +#define KCX_LST LSFT(KC_TAB) +#define KX_COPY LCTL(KC_C) +#define KX_CUT LCTL(KC_X) +#define KX_PAST LCTL(KC_V) +#define KX_UNDO LCTL(KC_Z) + +; // This doesn't do anything. It's just for VSCode because its syntax highlighting is weird for the above #define statements. + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[_CO] = KEYMAP( + KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, + KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, + SFT_T(KC_Z), KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, SFT_T(KC_SLSH), + KC_ESC, KC_LGUI, KC_TAB, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL +), + +[_QW] = KEYMAP( /* Qwerty */ + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, + KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, + SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH), + KC_ESC, KC_LGUI, KC_TAB, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL +), + +[_EX] = KEYMAP( /* Extend */ + KC_CAPS, _______, _______, _______, _______, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL, + _______, KC_LGUI, KC_LALT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC, + _______, KX_CUT, KX_COPY, _______, KX_PAST, _______, KC_TAB, KCX_LST, _______, KC_INSERT, + _______, _______, _______, _______, _______, _______, _______, KC_SPC, _______, _______, _______, KC_PSCR +), + +[_NU] = KEYMAP( /* Numbers and symbols */ + KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, KC_SLSH, KC_7, KC_8, KC_9, KC_ASTR, + KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_TILD, KC_PIPE, KC_4, KC_5, KC_6, KC_MINS, + KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_GRV, KC_BSLS, KC_1, KC_2, KC_3, KC_PLUS, + _______, TG(_GA), _______, MO(_FN), _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, _______ +), + +[_FN] = KEYMAP( /* Functions */ + KC_DEL, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_F7, KC_F8, KC_F9, KC_F10, + KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, _______, KC_F4, KC_F5, KC_F6, KC_F11, + _______, KC_VOLU, KC_MUTE, KC_VOLD, KC_MPLY, _______, KC_F1, KC_F2, KC_F3, KC_F12, + _______, _______, _______, _______, KC_MSTP, _______, _______, _______, KC_NO, DF(_CO), DF(_QW), RESET +), + +[_GA] = KEYMAP( /* Gaming */ + _______, _______, _______, _______, _______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______, + _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, + KC_Z, _______, _______, _______, _______, KC_BTN3, _______, KC_MS_D, _______, _______, + _______, TG(_GA), _______, KC_LSFT, KC_SPC, KC_BSPC, KC_BTN2, KC_BTN1, _______, _______, _______, _______ +)}; + +const uint16_t PROGMEM fn_actions[] = { + +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + // MACRODOWN only works in this function + switch(id) { + case 0: + if (record->event.pressed) { + register_code(KC_RSFT); + } else { + unregister_code(KC_RSFT); + } + break; + } + return MACRO_NONE; +}; |