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//! The intervals the protocol runs on, derived from the keepalive.
use std::time::Duration;
use crate::backoff::Backoff;
/// First wait for a sync answer; generous, since Mycelium delivers large messages in
/// many small packets.
const SYNC_REPLY_TIMEOUT: Duration = Duration::from_secs(10);
/// Upper bound, as a multiple of the first wait: 5 minutes (Mycelium gives up on a
/// message after five minutes).
const SYNC_REPLY_TIMEOUT_MAX_FACTOR: u32 = 30;
/// How long Mycelium tries to deliver a message before dropping it.
const MYCELIUM_DELIVERY_LIMIT: Duration = Duration::from_secs(300);
#[derive(Clone, Copy, Debug)]
pub(crate) struct Timing {
pub(crate) keepalive: Duration,
pub(crate) dormant_after: Duration,
pub(crate) resync_after: Duration,
pub(crate) dormant_probe: Duration,
/// While catching up: PING the source after this much silence (`swarm::source`).
pub(crate) catch_up_probe: Duration,
/// First wait for an answer to a sync message before sending again; doubles while
/// answers stay out (`SyncSession::reply_backoff`).
pub(crate) sync_reply_timeout: Duration,
/// How long the transport tries to deliver a message before dropping it (Mycelium:
/// five minutes): a peer silent for longer has nothing on the way to us any more.
pub(crate) delivery_limit: Duration,
}
impl Timing {
/// How long a round-trip sample stays meaningful (`swarm::rtt`): a few keepalive
/// intervals, since nodes move.
pub(crate) fn rtt_fresh_for(&self) -> Duration {
self.keepalive * 5
}
// Recommended values
// Environment | Keepalive | Notes
// --------------------------------------------+-----------+------------------------------------------------------------
// Test harness | 1-2 s | Dormancy after about 4–8 s and healing within seconds keep tests short.
// LAN or small swarm (up to ~50 nodes) | 15-30 s | Under 3.5 messages/s per node at 50 nodes and 30 s. Current setting.
// WAN, mobile or metered links, or 100+ nodes | 60-120 s | At 100 nodes and 30 s it’s about 6–7 messages/s per node. Fine, but rarely worth it on battery or metered links.
// Several hundred nodes or more | - | The full mesh becomes the problem in itself, not the interval. Message counts grow O(N²) across the swarm, which calls for partial views (SWIM-style random probing and syncing with a subset of peers).
pub(crate) fn from_keepalive(keepalive: Duration) -> Self {
Self::new(keepalive, SYNC_REPLY_TIMEOUT)
}
/// [`from_keepalive`](Self::from_keepalive) with another first sync reply timeout:
/// for tests, whose messages don't travel for seconds.
pub(crate) fn new(keepalive: Duration, sync_reply_timeout: Duration) -> Self {
Self {
keepalive,
dormant_after: keepalive * 4, // dormant_after >= 4* keepalive to tolerate three lost PINGs in a row
// >= 2 keepalives, so a second exchange confirms the difference; and >= twice
// the first sync reply timeout, so a lost message's sender resends it first.
resync_after: (keepalive * 2).max(sync_reply_timeout * 2),
dormant_probe: keepalive * 10, // >= 10*: dormant peers cost almost nothing, but still rejoin within minutes
// Seconds, not a keepalive interval: a dead source should cost little time.
// Only the source gets these, and only while catching up.
catch_up_probe: (keepalive / 30).clamp(Duration::from_secs(1), Duration::from_secs(5)),
sync_reply_timeout,
delivery_limit: MYCELIUM_DELIVERY_LIMIT,
}
}
/// Waits for sync answers: `sync_reply_timeout`, doubling up to 30 times as much.
pub(crate) fn sync_reply_backoff(&self) -> Backoff {
Backoff::new(
self.sync_reply_timeout,
self.sync_reply_timeout * SYNC_REPLY_TIMEOUT_MAX_FACTOR,
)
}
}
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