//! The intervals the protocol runs on, derived from the keepalive. use std::time::Duration; use crate::backoff::Backoff; /// First wait for a sync answer; generous, since Mycelium delivers large messages in /// many small packets. const SYNC_REPLY_TIMEOUT: Duration = Duration::from_secs(10); /// Upper bound, as a multiple of the first wait: 5 minutes (Mycelium gives up on a /// message after five minutes). const SYNC_REPLY_TIMEOUT_MAX_FACTOR: u32 = 30; /// How long Mycelium tries to deliver a message before dropping it. const MYCELIUM_DELIVERY_LIMIT: Duration = Duration::from_secs(300); #[derive(Clone, Copy, Debug)] pub(crate) struct Timing { pub(crate) keepalive: Duration, pub(crate) dormant_after: Duration, pub(crate) resync_after: Duration, pub(crate) dormant_probe: Duration, /// While catching up: PING the source after this much silence (`swarm::source`). pub(crate) catch_up_probe: Duration, /// First wait for an answer to a sync message before sending again; doubles while /// answers stay out (`SyncSession::reply_backoff`). pub(crate) sync_reply_timeout: Duration, /// How long the transport tries to deliver a message before dropping it (Mycelium: /// five minutes): a peer silent for longer has nothing on the way to us any more. pub(crate) delivery_limit: Duration, } impl Timing { /// How long a round-trip sample stays meaningful (`swarm::rtt`): a few keepalive /// intervals, since nodes move. pub(crate) fn rtt_fresh_for(&self) -> Duration { self.keepalive * 5 } // Recommended values // Environment | Keepalive | Notes // --------------------------------------------+-----------+------------------------------------------------------------ // Test harness | 1-2 s | Dormancy after about 4–8 s and healing within seconds keep tests short. // LAN or small swarm (up to ~50 nodes) | 15-30 s | Under 3.5 messages/s per node at 50 nodes and 30 s. Current setting. // WAN, mobile or metered links, or 100+ nodes | 60-120 s | At 100 nodes and 30 s it’s about 6–7 messages/s per node. Fine, but rarely worth it on battery or metered links. // Several hundred nodes or more | - | The full mesh becomes the problem in itself, not the interval. Message counts grow O(N²) across the swarm, which calls for partial views (SWIM-style random probing and syncing with a subset of peers). pub(crate) fn from_keepalive(keepalive: Duration) -> Self { Self::new(keepalive, SYNC_REPLY_TIMEOUT) } /// [`from_keepalive`](Self::from_keepalive) with another first sync reply timeout: /// for tests, whose messages don't travel for seconds. pub(crate) fn new(keepalive: Duration, sync_reply_timeout: Duration) -> Self { Self { keepalive, dormant_after: keepalive * 4, // dormant_after >= 4* keepalive to tolerate three lost PINGs in a row // >= 2 keepalives, so a second exchange confirms the difference; and >= twice // the first sync reply timeout, so a lost message's sender resends it first. resync_after: (keepalive * 2).max(sync_reply_timeout * 2), dormant_probe: keepalive * 10, // >= 10*: dormant peers cost almost nothing, but still rejoin within minutes // Seconds, not a keepalive interval: a dead source should cost little time. // Only the source gets these, and only while catching up. catch_up_probe: (keepalive / 30).clamp(Duration::from_secs(1), Duration::from_secs(5)), sync_reply_timeout, delivery_limit: MYCELIUM_DELIVERY_LIMIT, } } /// Waits for sync answers: `sync_reply_timeout`, doubling up to 30 times as much. pub(crate) fn sync_reply_backoff(&self) -> Backoff { Backoff::new( self.sync_reply_timeout, self.sync_reply_timeout * SYNC_REPLY_TIMEOUT_MAX_FACTOR, ) } }