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#pragma once
#include "quantum.h"
#define DESKTOP TD(TD_DESKTOP)
#define DSKTP_L LCTL(LGUI(KC_LEFT))
#define DSKTP_R LCTL(LGUI(KC_RGHT))
#define RAL_LAL TD(TD_RAL_LAL)
#define RAL_RGU TD(TD_RAL_RGU)
#define RCT_RSF TD(TD_RCT_RSF)
#define FN_RCTL TD(TD_FN_RCTL)
#define LSFT_FN TD(TD_LSFT_FN)
enum tap_dance {
TD_DESKTOP,
TD_RAL_LAL,
TD_RAL_RGU,
TD_RCT_RSF,
TD_FN_RCTL,
TD_LSFT_FN,
};
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