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/* Copyright 2021 Jonavin Eng @Jonavin

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/


#include QMK_KEYBOARD_H
#include "jonavin.h"


#ifdef TD_LSFT_CAPSLOCK_ENABLE
  // Tap once for shift, twice for Caps Lock but only if Win Key in not disabled
    void dance_LSFT_finished(qk_tap_dance_state_t *state, void *user_data) {
        if (state->count == 1 || keymap_config.no_gui) {
            register_code16(KC_LSFT);
        } else {
            register_code(KC_CAPS);
        }
    }

    void dance_LSFT_reset(qk_tap_dance_state_t *state, void *user_data) {
        if (state->count == 1 || keymap_config.no_gui) {
            unregister_code16(KC_LSFT);
        } else {
            unregister_code(KC_CAPS);
        }
    }

    qk_tap_dance_action_t tap_dance_actions[] = {
    // Tap once for shift, twice for Caps Lock
        [TD_LSFT_CAPSLOCK] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
        [TD_LSFT_CAPS_WIN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LSFT_finished, dance_LSFT_reset),
    };
#endif  // TD_LSFT_CAPSLOCK_ENABLE

// RGB NIGHT MODE
#ifdef RGB_MATRIX_ENABLE
    static bool rgb_nightmode = false;

    // Turn on/off NUM LOCK if current state is different
    void activate_rgb_nightmode (bool turn_on) {
        if (rgb_nightmode != turn_on) {
            rgb_nightmode = !rgb_nightmode;
        }
    }

    bool get_rgb_nightmode(void) {
        return rgb_nightmode;
    }
#endif // RGB_MATRIX_ENABLE

// TIMEOUTS
#ifdef IDLE_TIMEOUT_ENABLE
    static uint16_t timeout_timer = 0;
    static uint16_t timeout_counter = 0;  //in minute intervals
    static uint16_t timeout_threshold = TIMEOUT_THRESHOLD_DEFAULT;

    uint16_t get_timeout_threshold(void) {
        return timeout_threshold;
    }

    void timeout_reset_timer(void) {
        timeout_timer = timer_read();
        timeout_counter = 0;
    };

    void timeout_update_threshold(bool increase) {
        if (increase && timeout_threshold < TIMEOUT_THRESHOLD_MAX) timeout_threshold++;
        if (!increase && timeout_threshold > 0) timeout_threshold--;
    };

    void timeout_tick_timer(void) {
        if (timeout_threshold > 0) {
            if (timer_elapsed(timeout_timer) >= 60000) { // 1 minute tick
                timeout_counter++;
                timeout_timer = timer_read();
            }
            #ifdef RGB_MATRIX_ENABLE
                if (timeout_threshold > 0 && timeout_counter >= timeout_threshold) {
                    rgb_matrix_disable_noeeprom();
                }
            #endif
        } // timeout_threshold = 0 will disable timeout
    }

    __attribute__((weak)) void matrix_scan_keymap(void) {}

    void matrix_scan_user(void) {
        timeout_tick_timer();
        matrix_scan_keymap();
    }
#endif // IDLE_TIMEOUT_ENABLE


#ifdef ENCODER_ENABLE
    #ifndef DYNAMIC_KEYMAP_LAYER_COUNT
        #define DYNAMIC_KEYMAP_LAYER_COUNT 4  //default in case this is not already defined elsewhere
    #endif
    #ifndef ENCODER_DEFAULTACTIONS_INDEX
        #define ENCODER_DEFAULTACTIONS_INDEX 0  // can select encoder index if there are multiple encoders
    #endif

    void encoder_action_volume(bool clockwise) {
        if (clockwise)
            tap_code(KC_VOLU);
        else
            tap_code(KC_VOLD);
    }

    void encoder_action_mediatrack(bool clockwise) {
        if (clockwise)
            tap_code(KC_MEDIA_NEXT_TRACK);
        else
            tap_code(KC_MEDIA_PREV_TRACK);
    }

    void encoder_action_navword(bool clockwise) {
        if (clockwise)
            tap_code16(LCTL(KC_RGHT));
        else
            tap_code16(LCTL(KC_LEFT));
    }

    void encoder_action_navpage(bool clockwise) {
        if (clockwise)
            tap_code16(KC_PGUP);
        else
            tap_code16(KC_PGDN);
    }

    // LAYER HANDLING
    uint8_t selected_layer = 0;

    uint8_t get_selected_layer(void) {
        return selected_layer;
    }

    void encoder_action_layerchange(bool clockwise) {
        if (clockwise) {
            if(selected_layer  < (DYNAMIC_KEYMAP_LAYER_COUNT - 1)) {
                selected_layer ++;
                layer_move(selected_layer);
            }
        } else {
            if (selected_layer  > 0) {
                selected_layer --;
                layer_move(selected_layer);
            }
        }
    }

    #ifdef RGB_MATRIX_ENABLE
        void encoder_action_rgb_speed(bool clockwise) {
            if (clockwise)
                rgb_matrix_increase_speed_noeeprom();
            else
                rgb_matrix_decrease_speed_noeeprom();
        }
        void encoder_action_rgb_hue(bool clockwise) {
            if (clockwise)
                rgb_matrix_increase_hue_noeeprom();
            else
                rgb_matrix_decrease_hue_noeeprom();
        }
        void encoder_action_rgb_saturation(bool clockwise) {
            if (clockwise)
                rgb_matrix_increase_sat_noeeprom();
            else
                rgb_matrix_decrease_sat_noeeprom();
        }
        void encoder_action_rgb_brightness(bool clockwise) {
            if (clockwise)
                rgb_matrix_increase_val_noeeprom();
            else
                rgb_matrix_decrease_val_noeeprom();
        }
        void encoder_action_rgb_mode(bool clockwise) {
            if (clockwise)
                rgb_matrix_step_noeeprom();
            else
                rgb_matrix_step_reverse_noeeprom();
        }
    #elif defined(RGBLIGHT_ENABLE)
        void encoder_action_rgb_speed(bool clockwise) {
            if (clockwise)
                rgblight_increase_speed_noeeprom();
            else
                rgblight_decrease_speed_noeeprom();
        }
        void encoder_action_rgb_hue(bool clockwise) {
            if (clockwise)
                rgblight_increase_hue_noeeprom();
            else
                rgblight_decrease_hue_noeeprom();
        }
        void encoder_action_rgb_saturation(bool clockwise) {
            if (clockwise)
                rgblight_increase_sat_noeeprom();
            else
                rgblight_decrease_sat_noeeprom();
        }
        void encoder_action_rgb_brightness(bool clockwise) {
            if (clockwise)
                rgblight_increase_val_noeeprom();
            else
                rgblight_decrease_val_noeeprom();
        }
        void encoder_action_rgb_mode(bool clockwise) {
            if (clockwise)
                rgblight_step_noeeprom();
            else
                rgblight_step_reverse_noeeprom();
        }
    #endif // RGB_MATRIX_ENABLE || RGBLIGHT_ENABLE
#endif // ENCODER_ENABLE

#if defined(ENCODER_ENABLE) && defined(ENCODER_DEFAULTACTIONS_ENABLE)       // Encoder Functionality

    __attribute__((weak)) bool encoder_update_keymap(uint8_t index, bool clockwise) { return true; }

    bool encoder_update_user(uint8_t index, bool clockwise) {
        if (!encoder_update_keymap(index, clockwise)) { return false; }
        if (index != ENCODER_DEFAULTACTIONS_INDEX) {return true;}  // exit if the index doesn't match
        uint8_t mods_state = get_mods();
        if (mods_state & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, encoder changes layers
            encoder_action_layerchange(clockwise);
        } else if (mods_state & MOD_BIT(KC_RSFT) ) { // If you are holding R shift, Page up/dn
            unregister_mods(MOD_BIT(KC_RSFT));
            encoder_action_navpage(clockwise);
            register_mods(MOD_BIT(KC_RSFT));
        } else if (mods_state & MOD_BIT(KC_LCTL)) {  // if holding Left Ctrl, navigate next/prev word
            encoder_action_navword(clockwise);
        } else if (mods_state & MOD_BIT(KC_LALT)) {  // if holding Left Alt, change media next/prev track
            encoder_action_mediatrack(clockwise);
        } else  {
            switch(get_highest_layer(layer_state)) {
            case _FN1:
                #ifdef IDLE_TIMEOUT_ENABLE
                    timeout_update_threshold(clockwise);
                #endif
                break;
            default:
                encoder_action_volume(clockwise);       // Otherwise it just changes volume
                break;
            }
        }
        return false;
    }
#endif // ENCODER_ENABLE


// PROCESS KEY CODES
__attribute__ ((weak))  bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; }

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    if (!process_record_keymap(keycode, record)) { return false; }
    switch (keycode) {
    case KC_00:
        if (record->event.pressed) {
            // when keycode KC_00 is pressed
            SEND_STRING("00");
        } else unregister_code16(keycode);
        break;
    case KC_WINLCK:
        if (record->event.pressed) {
            keymap_config.no_gui = !keymap_config.no_gui; //toggle status
        } else  unregister_code16(keycode);
        break;

#ifdef IDLE_TIMEOUT_ENABLE
    case RGB_TOI:
        if(record->event.pressed) {
            timeout_update_threshold(true);
        } else  unregister_code16(keycode);
        break;
    case RGB_TOD:
        if(record->event.pressed) {
             timeout_update_threshold(false);  //decrease timeout
        } else  unregister_code16(keycode);
        break;
#endif // IDLE_TIMEOUT_ENABLE
#ifdef RGB_MATRIX_ENABLE
    case RGB_NITE:
        if(record->event.pressed) {
            rgb_nightmode = !rgb_nightmode;
        } else  unregister_code16(keycode);
        break;
#endif // RGB_MATRIX_ENABLE

#ifdef EMOTICON_ENABLE
    case EMO_SHRUG:
        if (record->event.pressed)  SEND_STRING("`\\_(\"/)_/`");
            else unregister_code16(keycode);
        break;
    case EMO_CONFUSE:
        if (record->event.pressed)  SEND_STRING("(*_*)");
            else unregister_code16(keycode);
        break;
    case EMO_TEARS:
        if (record->event.pressed)  SEND_STRING("(T_T)");
            else unregister_code16(keycode);
        break;
    case EMO_NERVOUS:
        if (record->event.pressed)  SEND_STRING("(~_~;)");
            else unregister_code16(keycode);
        break;
    case EMO_JOY:
        if (record->event.pressed)  SEND_STRING("(^o^)");
            else unregister_code16(keycode);
        break;
    case EMO_SAD:
        if (record->event.pressed)  SEND_STRING(":'-(");
            else unregister_code16(keycode);
        break;
    #endif // EMOTICON_ENABLE

    default:
        if (record->event.pressed) {
            #ifdef RGB_MATRIX_ENABLE
                rgb_matrix_enable();
            #endif
            #ifdef IDLE_TIMEOUT_ENABLE
                timeout_reset_timer();  //reset activity timer
            #endif
        }
        break;
    }
    return true;
};


// Turn on/off NUM LOCK if current state is different
void activate_numlock(bool turn_on) {
    if (IS_HOST_LED_ON(USB_LED_NUM_LOCK) != turn_on) {
        tap_code(KC_NUMLOCK);
    }
}


// INITIAL STARTUP

__attribute__ ((weak)) void keyboard_post_init_keymap(void) {}

void keyboard_post_init_user(void) {
    keyboard_post_init_keymap();
    #ifdef STARTUP_NUMLOCK_ON
        activate_numlock(true); // turn on Num lock by default so that the numpad layer always has predictable results
    #endif // STARTUP_NUMLOC_ON
    #ifdef IDLE_TIMEOUT_ENABLE
        timeout_timer = timer_read(); // set inital time for ide timeout
    #endif
}