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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "led/flower_blooming/flower_blooming.h"
static HSV FLOWER_BLOOMING_math(HSV hsv, uint8_t i, uint8_t time) {
if (g_led_config.point[i].y > k_rgb_matrix_center.y)
hsv.h = g_led_config.point[i].x * 3 - g_led_config.point[i].y * 3 + time;
else
hsv.h = g_led_config.point[i].x * 3 - g_led_config.point[i].y * 3 - time;
return hsv;
}
bool FLOWER_BLOOMING(effect_params_t* params) { return effect_runner_bloom(params, &FLOWER_BLOOMING_math); }
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