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/* Copyright 2020 Christopher Courtney, aka Drashna Jael're  (@drashna) <drashna@live.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

// Use custom magic number so that when switching branches, EEPROM always gets reset
#define EECONFIG_MAGIC_NUMBER   (uint16_t)0x1339

/* Set Polling rate to 1000Hz */
#define USB_POLLING_INTERVAL_MS 1

#if defined(SPLIT_KEYBOARD)
// #    define SPLIT_TRANSPORT_MIRROR
#    define SPLIT_LAYER_STATE_ENABLE
#    define SPLIT_LED_STATE_ENABLE
#    define SPLIT_MODS_ENABLE
#    ifdef WPM_ENABLE
#        define SPLIT_WPM_ENABLE
#    endif
#    define SELECT_SOFT_SERIAL_SPEED   1
#    define SPLIT_TRANSACTION_IDS_USER RPC_ID_USER_STATE_SYNC, RPC_ID_USER_KEYMAP_SYNC, RPC_ID_USER_CONFIG_SYNC
#endif

#ifdef AUDIO_ENABLE
#    define AUDIO_CLICKY
#    define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f

#    ifdef USER_SONG_LIST
#        define STARTUP_SONG SONG(RICK_ROLL)
#        define GOODBYE_SONG SONG(SONIC_RING)
#        define DEFAULT_LAYER_SONGS \
            { SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(OVERWATCH_THEME) }
#        define UNICODE_SONG_MAC  SONG(MARIO_THEME)
#        define UNICODE_SONG_LNX  SONG(MARIO_POWERUP)
#        define UNICODE_SONG_WIN  SONG(MARIO_ONEUP)
#        define UNICODE_SONG_BSD  SONG(RICK_ROLL)
#        define UNICODE_SONG_WINC SONG(RICK_ROLL)
#    else
#        define STARTUP_SONG SONG(STARTUP_SOUND)
#        define GOODBYE_SONG SONG(GOODBYE_SOUND)
#        define DEFAULT_LAYER_SONGS \
            { SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(WORKMAN_SOUND) }
#        define UNICODE_SONG_MAC  SONG(QWERTY_SOUND)
#        define UNICODE_SONG_LNX  SONG(COLEMAK_SOUND)
#        define UNICODE_SONG_WIN  SONG(DVORAK_SOUND)
#        define UNICODE_SONG_BSD  SONG(WORKMAN_SOUND)
#        define UNICODE_SONG_WINC SONG(PLOVER_GOODBYE_SOUND)
#    endif
#endif  // !AUDIO_ENABLE

#define UNICODE_SELECTED_MODES UC_WIN, UC_MAC

#ifdef RGBLIGHT_ENABLE
#    define RGBLIGHT_SLEEP
#    undef RGBLIGHT_ANIMATIONS
#    if defined(__AVR__) && !defined(__AVR_AT90USB1286__)
#        define RGBLIGHT_EFFECT_BREATHING
#        define RGBLIGHT_EFFECT_SNAKE
#        define RGBLIGHT_EFFECT_KNIGHT
#    else
#        define RGBLIGHT_EFFECT_BREATHING
#        define RGBLIGHT_EFFECT_RAINBOW_MOOD
#        define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#        define RGBLIGHT_EFFECT_SNAKE
#        define RGBLIGHT_EFFECT_KNIGHT
// #        define RGBLIGHT_EFFECT_CHRISTMAS
// #        define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #        define RGBLIGHT_EFFECT_RGB_TEST
// #        define RGBLIGHT_EFFECT_ALTERNATING
#        define RGBLIGHT_EFFECT_TWINKLE
#    endif
#    define RGBLIGHT_EFFECT_TWINKLE_LIFE        250
#    define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 24
#endif  // RGBLIGHT_ENABLE

#ifdef RGB_MATRIX_ENABLE
#    define RGB_MATRIX_KEYPRESSES  // reacts to keypresses (will slow down matrix scan by a lot)
// #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
#    define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #    define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// #    define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended

#    if defined(__AVR__) && !defined(__AVR_AT90USB1286__) && !defined(KEYBOARD_launchpad)
#        define DISABLE_RGB_MATRIX_ALPHAS_MODS
#        define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#        define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#        define DISABLE_RGB_MATRIX_BREATHING
#        define DISABLE_RGB_MATRIX_BAND_SAT
#        define DISABLE_RGB_MATRIX_BAND_VAL
#        define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#        define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#        define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#        define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#        define DISABLE_RGB_MATRIX_CYCLE_ALL
#        define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#        define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
// #        define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
// #       define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#        define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#        define DISABLE_RGB_MATRIX_DUAL_BEACON
#        define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
#        define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
#        define DISABLE_RGB_MATRIX_RAINBOW_BEACON
#        define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#        define DISABLE_RGB_MATRIX_RAINDROPS
#        define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// #       define DISABLE_RGB_MATRIX_TYPING_HEATMAP
#        define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#        define DISABLE_RGB_MATRIX_SPLASH
#        define DISABLE_RGB_MATRIX_MULTISPLASH
#        define DISABLE_RGB_MATRIX_SOLID_SPLASH
#        define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#    endif  // AVR
#endif      // RGB_MATRIX_ENABLE

#ifdef OLED_DRIVER_ENABLE
#    ifdef SPLIT_KEYBOARD
#        define OLED_UPDATE_INTERVAL 60
#    else
#        define OLED_UPDATE_INTERVAL 15
#    endif
#    define OLED_DISABLE_TIMEOUT
#    ifdef OLED_FONT_H
#        undef OLED_FONT_H
#    endif
#    define OLED_FONT_H   "drashna_font.h"
#    define OLED_FONT_END 255
// #    define OLED_FONT_5X5
// #    define OLED_FONT_AZTECH
// #    define OLED_FONT_BMPLAIN
// #    define OLED_FONT_SUPER_DIGG
// #    define OLED_LOGO_GMK_BAD
// #    define OLED_LOGO_HUE_MANITEE
// #    define OLED_LOGO_CORNE
// #    define OLED_LOGO_GOTHAM
#    define OLED_LOGO_SCIFI
#endif

#ifndef ONESHOT_TAP_TOGGLE
#    define ONESHOT_TAP_TOGGLE 2
#endif  // !ONESHOT_TAP_TOGGLE

#ifndef ONESHOT_TIMEOUT
#    define ONESHOT_TIMEOUT 3000
#endif  // !ONESHOT_TIMEOUT

#ifdef QMK_KEYS_PER_SCAN
#    undef QMK_KEYS_PER_SCAN
#endif
#define QMK_KEYS_PER_SCAN 4

// this makes it possible to do rolling combos (zx) with keys that
// convert to other keys on hold (z becomes ctrl when you hold it,
// and when this option isn't enabled, z rapidly followed by x
// actually sends Ctrl-x. That's bad.)
#define IGNORE_MOD_TAP_INTERRUPT
#undef PERMISSIVE_HOLD
//#define TAPPING_FORCE_HOLD_PER_KEY
//#define RETRO_TAPPING_PER_KEY
#if !defined(KEYBOARD_kyria) && !defined(KEYBOARD_splitkb_kyria)
#    define TAPPING_TERM_PER_KEY
#endif

#define FORCE_NKRO

#ifndef TAPPING_TOGGLE
#    define TAPPING_TOGGLE 1
#endif

#ifdef TAPPING_TERM
#    undef TAPPING_TERM
#endif  // TAPPING_TERM
#if defined(KEYBOARD_ergodox_ez)
#    define TAPPING_TERM 185
#elif defined(KEYBOARD_crkbd)
#    define TAPPING_TERM 200
#else
#    define TAPPING_TERM 175
#endif

#define TAP_CODE_DELAY 5

/* Disable unused and unneeded features to reduce on firmware size */
#ifdef LOCKING_SUPPORT_ENABLE
#    undef LOCKING_SUPPORT_ENABLE
#endif
#ifdef LOCKING_RESYNC_ENABLE
#    undef LOCKING_RESYNC_ENABLE
#endif

#define LAYER_STATE_16BIT

#ifdef CONVERT_TO_PROTON_C
// pins that are available but not present on Pro Micro
#    define A3  PAL_LINE(GPIOA, 3)
#    define A4  PAL_LINE(GPIOA, 4)
#    define A5  PAL_LINE(GPIOA, 5)
#    define A6  PAL_LINE(GPIOA, 6)
#    define A7  PAL_LINE(GPIOA, 7)
#    define A8  PAL_LINE(GPIOA, 8)
#    define A13 PAL_LINE(GPIOA, 13)
#    define A14 PAL_LINE(GPIOA, 14)
#    define A15 PAL_LINE(GPIOA, 15)
#    define B10 PAL_LINE(GPIOB, 10)
#    define B11 PAL_LINE(GPIOB, 11)
#    define B12 PAL_LINE(GPIOB, 12)
#    define C13 PAL_LINE(GPIOC, 13)
#    define C14 PAL_LINE(GPIOC, 14)
#    define C15 PAL_LINE(GPIOC, 15)
#endif

#ifdef MOUSEKEY_ENABLE
// mouse movement config
#    ifdef MK_3_SPEED
#        undef MK_3_SPEED
#    endif
#    define MK_KINETIC_SPEED
#    ifdef MK_KINETIC_SPEED
#        ifndef MOUSEKEY_DELAY
#            define MOUSEKEY_DELAY 8
#        endif
#        ifndef MOUSEKEY_INTERVAL
#            define MOUSEKEY_INTERVAL 20
#        endif
#        ifdef MOUSEKEY_MOVE_DELTA
#            define MOUSEKEY_MOVE_DELTA 25
#        endif
#    else
#        ifndef MOUSEKEY_DELAY
#            define MOUSEKEY_DELAY 300
#        endif
#        ifndef MOUSEKEY_INTERVAL
#            define MOUSEKEY_INTERVAL 50
#        endif
#        ifndef MOUSEKEY_MOVE_DELTA
#            define MOUSEKEY_MOVE_DELTA 5
#        endif
#    endif
#    ifndef MOUSEKEY_MAX_SPEED
#        define MOUSEKEY_MAX_SPEED 7
#    endif
#    ifndef MOUSEKEY_TIME_TO_MAX
#        define MOUSEKEY_TIME_TO_MAX 60
#    endif
#    ifndef MOUSEKEY_INITIAL_SPEED
#        define MOUSEKEY_INITIAL_SPEED 100
#    endif
#    ifndef MOUSEKEY_BASE_SPEED
#        define MOUSEKEY_BASE_SPEED 1000
#    endif
#    ifndef MOUSEKEY_DECELERATED_SPEED
#        define MOUSEKEY_DECELERATED_SPEED 400
#    endif
#    ifndef MOUSEKEY_ACCELERATED_SPEED
#        define MOUSEKEY_ACCELERATED_SPEED 3000
#    endif
// mouse scroll config
#    ifndef MOUSEKEY_WHEEL_DELAY
#        define MOUSEKEY_WHEEL_DELAY 15
#    endif
#    ifndef MOUSEKEY_WHEEL_DELTA
#        define MOUSEKEY_WHEEL_DELTA 1
#    endif
#    ifndef MOUSEKEY_WHEEL_INTERVAL
#        define MOUSEKEY_WHEEL_INTERVAL 50
#    endif
#    ifndef MOUSEKEY_WHEEL_MAX_SPEED
#        define MOUSEKEY_WHEEL_MAX_SPEED 8
#    endif
#    ifndef MOUSEKEY_WHEEL_TIME_TO_MAX
#        define MOUSEKEY_WHEEL_TIME_TO_MAX 80
#    endif
// mouse scroll kinetic config
#    ifndef MOUSEKEY_WHEEL_INITIAL_MOVEMENTS
#        define MOUSEKEY_WHEEL_INITIAL_MOVEMENTS 8
#    endif
#    ifndef MOUSEKEY_WHEEL_BASE_MOVEMENTS
#        define MOUSEKEY_WHEEL_BASE_MOVEMENTS 48
#    endif
#    ifndef MOUSEKEY_WHEEL_ACCELERATED_MOVEMENTS
#        define MOUSEKEY_WHEEL_ACCELERATED_MOVEMENTS 48
#    endif
#    ifndef MOUSEKEY_WHEEL_DECELERATED_MOVEMENTS
#        define MOUSEKEY_WHEEL_DECELERATED_MOVEMENTS 8
#    endif
#endif  // MOUSEKEY_ENABLE