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#ifndef DISABLE_LED_MATRIX_WAVE_UP_DOWN
LED_MATRIX_EFFECT(WAVE_UP_DOWN)
#    ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t WAVE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) {
    return scale8(sin8(g_led_config.point[i].y - time), val);
}

bool WAVE_UP_DOWN(effect_params_t* params) {
    return effect_runner_i(params, &WAVE_UP_DOWN_math);
}

#    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_LED_MATRIX_WAVE_UP_DOWN