summaryrefslogtreecommitdiffstats
path: root/layouts/community/split_3x6_3/drashna/keymap.c
blob: 6e71527a41a2dc67e5a47271f882f85a00222080 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're  (@drashna) <drashna@live.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "drashna.h"

enum crkbd_keycodes { RGBRST = NEW_SAFE_RANGE };

/*
 * The `LAYOUT_crkbd_base` macro is a template to allow the use of identical
 * modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
 * that there is no need to set them up for each layout, and modify all of
 * them if I want to change them.  This helps to keep consistency and ease
 * of use. K## is a placeholder to pass through the individual keycodes
 */

// clang-format off
#define LAYOUT_split_3x6_3_wrapper(...)      LAYOUT_split_3x6_3(__VA_ARGS__)
#define LAYOUT_split_3x6_3_base( \
    K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
    K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
    K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A  \
  ) \
  LAYOUT_split_3x6_3_wrapper( \
    KC_ESC,  K01,    K02,     K03,      K04,     K05,                        K06,     K07,     K08,     K09,     K0A,     KC_MINS, \
    ALT_T(KC_TAB), K11,  K12, K13,      K14,     K15,                        K16,     K17,     K18,     K19,     K1A, RALT_T(K1B), \
    OS_LSFT, CTL_T(K21), K22, K23,      K24,     K25,                        K26,     K27,     K28,     K29, RCTL_T(K2A), OS_RSFT, \
                                        OS_LGUI, KC_SPC,  BK_LWER, DL_RAIS,  KC_ENT,  OS_RGUI                                      \
  )
#define LAYOUT_base_wrapper(...)       LAYOUT_split_3x6_3_base(__VA_ARGS__)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_DEFAULT_LAYER_1] = LAYOUT_base_wrapper(
        _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
        _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
        _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
    ),

    [_DEFAULT_LAYER_2] = LAYOUT_base_wrapper(
        ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
        ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
        ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
    ),

    [_DEFAULT_LAYER_3] = LAYOUT_base_wrapper(
        _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
        _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
        _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
    ),

    [_DEFAULT_LAYER_4] = LAYOUT_base_wrapper(
        _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
        _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
        _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
    ),

  [_LOWER] = LAYOUT_split_3x6_3_wrapper(
    KC_F11,  _________________LOWER_L1__________________,                    _________________LOWER_R1__________________, KC_F11,
    KC_F12,  _________________LOWER_L2__________________,                    _________________LOWER_R2__________________, KC_PIPE,
    _______, _________________LOWER_L3__________________,                    _________________LOWER_R3__________________, _______,
                                     _______, _______, _______,        _______, _______, _______
  ),

  [_RAISE] = LAYOUT_split_3x6_3_wrapper( \
    _______, _________________RAISE_L1__________________,                    _________________RAISE_R1__________________, _______,
    _______, _________________RAISE_L2__________________,                    _________________RAISE_R2__________________, KC_BSLS,
    _______, _________________RAISE_L3__________________,                    _________________RAISE_R3__________________, _______,
                                     _______, _______, _______,        _______, _______, _______
  ),

  [_ADJUST] = LAYOUT_split_3x6_3_wrapper( \
    KC_MAKE, _________________ADJUST_L1_________________,                    _________________ADJUST_R1_________________, KC_RESET,
    VRSN,    _________________ADJUST_L2_________________,                    _________________ADJUST_R2_________________, EEP_RST,
    MG_NKRO, _________________ADJUST_L3_________________,                    _________________ADJUST_R3_________________, RGB_IDL,
                                     HPT_TOG, KC_NUKE, _______,        _______, TG_MODS, HPT_FBK
  )
};
// clang-format on

#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_keymap(oled_rotation_t rotation) { return OLED_ROTATION_270; }
#endif

#ifdef TAPPING_TERM_PER_KEY
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {
        case ALT_T(KC_A):
            return TAPPING_TERM + 100;
        default:
            return TAPPING_TERM;
    }
}
#endif

void matrix_slave_scan_user(void) {
#ifdef RGB_MATRIX_ENABLE
    rgb_matrix_task();
#endif
}

#ifdef RGB_MATRIX_ENABLE
void suspend_power_down_keymap(void) { rgb_matrix_set_suspend_state(true); }

void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); }

void check_default_layer(uint8_t mode, uint8_t type, uint8_t led_min, uint8_t led_max) {
    switch (get_highest_layer(default_layer_state)) {
        case _QWERTY:
            rgb_matrix_layer_helper(DEFAULT_LAYER_1_HSV, mode, rgb_matrix_config.speed, type, led_min, led_max);
            break;
        case _COLEMAK_DH:
            rgb_matrix_layer_helper(DEFAULT_LAYER_2_HSV, mode, rgb_matrix_config.speed, type, led_min, led_max);
            break;
        case _COLEMAK:
            rgb_matrix_layer_helper(DEFAULT_LAYER_3_HSV, mode, rgb_matrix_config.speed, type, led_min, led_max);
            break;
        case _DVORAK:
            rgb_matrix_layer_helper(DEFAULT_LAYER_4_HSV, mode, rgb_matrix_config.speed, type, led_min, led_max);
            break;
    }
}

void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
    if (userspace_config.rgb_layer_change) {
        switch (get_highest_layer(layer_state)) {
            case _GAMEPAD:
                rgb_matrix_layer_helper(HSV_ORANGE, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max);
                break;
            case _DIABLO:
                rgb_matrix_layer_helper(HSV_RED, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max);
                break;
            case _RAISE:
                rgb_matrix_layer_helper(HSV_YELLOW, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max);
                break;
            case _LOWER:
                rgb_matrix_layer_helper(HSV_GREEN, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max);
                break;
            case _ADJUST:
                rgb_matrix_layer_helper(HSV_RED, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max);
                break;
            default:
                {
                    check_default_layer(0, LED_FLAG_UNDERGLOW, led_min, led_max);
                    break;
                }
        }
        check_default_layer(0, LED_FLAG_MODIFIER, led_min, led_max);
    }
}
#endif