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#include QMK_KEYBOARD_H

enum keyboard_layers {
  _BL = 0, // Base Layer
  _FL     // Function Layer
};

// Custom #defined keycodes (shorter macros for readability)
#define KC_CTES CTL_T(KC_ESC)
#define KC_RSUP RSFT_T(KC_UP)
#define KC_FNLT LT(_FL, KC_LEFT)
#define KC_RADN RALT_T(KC_DOWN)
#define KC_RCRT RCTL_T(KC_RIGHT)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
	[_BL] = LAYOUT_60_ansi(
		KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,
		KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,
		KC_CTES, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,
		KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSUP,
		KC_LCTL, KC_LALT, KC_LGUI,                            KC_SPC,                             KC_RGUI, KC_FNLT, KC_RADN, KC_RCRT
	),
	[_FL] = LAYOUT_60_ansi(
		KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,
		_______, KC_HOME, KC_UP,   KC_END,  _______, _______, _______, _______, KC_MUTE, _______, _______, KC_PGDN, KC_PGUP, RESET,
		_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_SLCK, KC_VOLD, KC_VOLU, KC_PAUS, _______, _______, RGB_TOG,
		_______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, RGB_VAI, RGB_MOD, _______,
		_______, _______,          _______,                   _______,                            _______, _______, _______, _______
	)
};