summaryrefslogtreecommitdiffstats
path: root/keyboards/xbows/woody/config.h
blob: 9d04eb84c477bce7c0bbe6c654c959689411b9d7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
#pragma once
#include "config_common.h"
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x1224
#define DEVICE_VER      0x0001
#define MANUFACTURER    X-BOWS
#define PRODUCT         WOO-DY

#define MATRIX_ROWS 5
#define MATRIX_COLS 15
#define MATRIX_ROW_PINS {B3, B2, B1, B0, B5 }
#define MATRIX_COL_PINS {B6, C6, C7, F4, F5, F6, F7, B7, D2, D3, D5, D4, D6, D7, B4 }
#define DIODE_DIRECTION COL2ROW
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DEBOUNCE 3
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200

// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
#    define ENABLE_RGB_MATRIX_ALPHAS_MODS
// #    define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#    define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#    define ENABLE_RGB_MATRIX_BREATHING
// #    define ENABLE_RGB_MATRIX_BAND_SAT
#    define ENABLE_RGB_MATRIX_BAND_VAL
// #    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
// #    define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#    define ENABLE_RGB_MATRIX_CYCLE_ALL
#    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#    define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#    define ENABLE_RGB_MATRIX_DUAL_BEACON
#    define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#    define ENABLE_RGB_MATRIX_RAINDROPS
#    define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#    define ENABLE_RGB_MATRIX_HUE_BREATHING
#    define ENABLE_RGB_MATRIX_HUE_PENDULUM
#    define ENABLE_RGB_MATRIX_HUE_WAVE
#    define ENABLE_RGB_MATRIX_PIXEL_RAIN
#    define ENABLE_RGB_MATRIX_PIXEL_FLOW
#    define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#    define ENABLE_RGB_MATRIX_TYPING_HEATMAP
// #    define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE
// #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
// #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
// #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
// #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
// #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
// #    define ENABLE_RGB_MATRIX_SPLASH
// #    define ENABLE_RGB_MATRIX_MULTISPLASH
// #    define ENABLE_RGB_MATRIX_SOLID_SPLASH
// #    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH

#    define DRIVER_ADDR_1 0b1110100
#    define DRIVER_ADDR_2 0b1110110
#    define DRIVER_COUNT 2
#    define DRIVER_1_LED_TOTAL 35
#    define DRIVER_2_LED_TOTAL 32
#    define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#endif