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/*
Copyright 2019 jrfhoutx

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once


/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
*/
#define MATRIX_ROW_PINS { F0, F1, F4, F5, F6, B0, B1, B2, B3, B7 }
#define MATRIX_COL_PINS { B4, D7, D5, D3, D2, D0, D1, B5 }

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW

/*
 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
 */
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6

 #define BACKLIGHT_PIN D6
 #define BACKLIGHT_BREATHING
 #define BACKLIGHT_LEVELS 3

   #define RGB_DI_PIN D4
   #ifdef RGB_DI_PIN
   #define RGBLED_NUM 9
//   #define RGBLIGHT_HUE_STEP 10
//   #define RGBLIGHT_SAT_STEP 17
//   #define RGBLIGHT_VAL_STEP 17
//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
 /*== customize breathing effect ==*/
   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
 //  #define RGBLIGHT_BREATHE_TABLE_SIZE 128      // 256(default) or 128 or 64
   /*==== use exp() and sin() ====*/
 //  #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
 //  #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
   #endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
 */
// #define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0