summaryrefslogtreecommitdiffstats
path: root/keyboards/planck/keymaps/sigul/keymap.c
blob: 687a0f28d7e9d3df73881a2e8add7182204d74e9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
/*
 * 
 * An Italian ANSI layout
 * Version 0.3 
 * 
 * Created by Silvio Gulizia on the basis of the default Planck keymap.
 * thanks to SomeBuddyOnReddit, gepeirl, fauxpark, BXO511, drashna, ridingqwerty  ...
 *
 * based on the original Planck layout
 * Italian accented vowels "Ã" and "à" have been moved from the QWERTY layer to the LOWER layers, while "è" and "ù" remain respectively on RAISE and LOWER.
 *
 */

#include QMK_KEYBOARD_H
#include "muse.h"
#include "keymap_italian_osx_ansi.h"
#include "sigul.h"

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/* Qwerty
 * ,-----------------------------------------------------------------------------------.
 * |Tab/FN|   Q  |   W  |  E   |  R   |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |Esc/FN|   A  |   S  |  D  |   F   |   G  |   H  |   J  |   K  |   L  |  ;:  |  '"  |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * | Shift|   Z  |   X  |  C   |  V   | FN/B |   N  |   M  |  ,<  |  .>  |  /!  |S/Ent |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | FN   | Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_QWERTY] = LAYOUT_ortho_4x12(
    TABFN,   IT_Q,    IT_W,    IT_E,      IT_R,  IT_T,    IT_Y,    IT_U,  IT_I,    IT_O,    IT_P,    KC_BSPC,
    ESCFN,   IT_A,    IT_S,    IT_D,      IT_F,  IT_G,    IT_H,    IT_J,  IT_K,    IT_L,    IT_SCCL, IT_APDQ,
    KC_LSFT, IT_Z,    IT_X,    IT_C,      IT_V,  MS_B,    IT_N,    IT_M,  IT_CMLS, IT_DTMR, IT_SLQS, MT(MOD_RSFT, KC_ENT),
    FN,      KC_LCTL, KC_LALT, KC_LGUI,   LOWER, KC_SPC,  KC_SPC,  RAISE, KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
),

/* Lower
 * added ò and à that were on the default Planck Querty layer when used with a device with lang set to Italian
 * ,-----------------------------------------------------------------------------------.
 * |  ~   |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |  (   |  )   | Del  |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |  F1  |  F2  |  F3  |  F4  |  F5  |      |   _  |   =  |  é   |  ò   |  à   |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |  F6  |  F7  |  F8  |  F9  | MOUSE|NUMPAD|   §  |   ±  |  {   |  }   |  |   |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      | Next | Vol- | Vol+ | Play |
 * `-----------------------------------------------------------------------------------'
 */

[_LOWER] = LAYOUT_ortho_4x12(
    IT_TILDE, IT_EXLM, IT_AT,   IT_SHRP, IT_DLR,  IT_PERC, IT_CRC,  IT_AMPR,    IT_ASTR, IT_LPRN,    IT_RPRN, KC_DEL,
    _______,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   _______, S(IT_MINS), IT_EQL,  S(IT_EACC), IT_OACC, IT_AACC,
    _______,  KC_F6,   KC_F7,   KC_F8,   KC_F9,   MOUSE,   NUMPAD,  S(IT_UACC), IT_PLMN, IT_LCBR,    IT_RCBR, IT_PIPE,
    _______,  _______, _______, _______, _______, _______, _______, _______,    KC_MNXT, KC_VOLD,    KC_VOLU, KC_MPLY
),

/* Raise
 * ,-----------------------------------------------------------------------------------.
 * |  `   |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  |      |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |      | SGCOM| DESK |      |      |      |   -  |   +  |   è  |   ì  |  ù   |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * | Caps |      | PHONE| SVIV |VIVERE|MOUSE |NUMPAD|      |      |  [   |   ]  |  \   |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      | Home | PgDn | PgUp | End  |
 * `-----------------------------------------------------------------------------------'
 */
[_RAISE] = LAYOUT_ortho_4x12(
    IT_GRAVE, IT_1,    IT_2,    IT_3,	 IT_4,    IT_5,    IT_6,    IT_7,    IT_8,    IT_9,    IT_0,    _______,
    _______,  _______, SECRET2, SECRET1, _______, _______, _______, IT_MINS, IT_PLUS, IT_EACC, IT_IACC, IT_UACC,
    KC_CAPS,  _______, SECRET0, SECRET3, SECRET4,  MOUSE,  NUMPAD,  _______, _______, IT_LBRC, IT_RBRC, IT_BSLS,
    _______,  _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),

/* Numpad
 * ,-----------------------------------------------------------------------------------.
 * |      |      |      |      |      |      |      |  7   |  8   |  9   |  -   | Bksp |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |  4   |  5   |  6   |  +   |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |      |      |      |      |      |NUMPAD|  1   |  2   |  3   |  =   | Ent  |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |  0   |  /   |  *   |      |
 * `-----------------------------------------------------------------------------------'
 */
[_NUMPAD] = LAYOUT_ortho_4x12(
    _______, _______, _______, _______, _______, _______, _______, IT_7,    IT_8, IT_9,    IT_MINS, KC_BSPC,
    _______, _______, _______, _______, _______, _______, _______, IT_4,    IT_5, IT_6,    IT_PLUS, _______,
    _______, _______, _______, _______, _______, _______, NUMPAD,  IT_1,    IT_2, IT_3,    IT_EQL,  KC_ENT,
    _______, _______, _______, _______, _______, _______, _______, _______, IT_0, IT_SLSH, IT_ASTR, _______
),

/* Adjust (Lower + Raise)
 * ,-----------------------------------------------------------------------------------.
 * |      |Querty|      |ResetE|Reset |      |      |      |      |      |      |      |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |      |      |Debug |      |      |      |      |      |      |      |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |Music |MusON |MusOff|      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      |Voice-|Aud On|Audoff|Voice+|
 * `-----------------------------------------------------------------------------------'
 */
[_ADJUST] = LAYOUT_ortho_4x12(
    _______, DF(QWERTY), _______, EEP_RST, RESET,   _______, _______, _______, _______, _______, _______, _______,
    _______, _______,    _______, DEBUG,   _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______,    _______, _______, _______, _______, MU_MOD,  MU_ON,   MU_OFF,  _______, _______, _______,
    _______, _______,    _______, _______, _______, _______, _______, _______, MUV_DE,  AU_ON,   AU_OFF,  MUV_IN
),


/* Function
 * ,-----------------------------------------------------------------------------------.
 * |      |  F1  |  F2  |  F3  |  F4  | F5   |  F6  |  F7  |  F8  |  F9  | F10  | Del  |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |  F1  |  F2  |  F3  |  F4  | F5   | Left | Down |  Up  | Right|      |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |  F6  |  F7  |  F8  |  F9  | F10  |  F1  |  F2  |  F3  |  F4  | F5   |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |      |      | RAISE|      |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */

[_FN] = LAYOUT_ortho_4x12(
    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,      KC_F7,      KC_F8,   KC_F9,    KC_F10,  KC_DEL,
    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_LEFT,    KC_DOWN,    KC_UP,   KC_RIGHT, _______, _______,
    _______, KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F1,      KC_F2,      KC_F3,   KC_F4,    KC_F5,   _______,
    _______, _______, _______, _______, _______, _______, _______,    TG(_RAISE), _______, _______, _______,  _______
),

/* MOUSE
 * ,-----------------------------------------------------------------------------------.
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |      |      |      |      | MOUSE|      |      |      |Scr Up|Scr Do|      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |But1  |      |      |But2  | Left | Down | Up   |Right |
 * `-----------------------------------------------------------------------------------'
 */

[_MOUSE] = LAYOUT_ortho_4x12(
    _______, _______, _______, _______, _______,    _______, _______, _______,    _______,    _______,       _______,     _______,
    _______, _______, _______, _______, _______,    _______, _______, _______,    _______,    _______,       _______,     _______,
    _______, _______, _______, _______, _______,    MOUSE,   _______, _______,    _______,    KC_MS_WH_DOWN, KC_MS_WH_UP, _______,
    _______, _______, _______, _______, KC_MS_BTN1, _______, _______, KC_MS_BTN2, KC_MS_LEFT, KC_MS_DOWN,    KC_MS_UP,    KC_MS_RIGHT
)

};

#ifdef AUDIO_ENABLE
  float plover_song[][2]     = SONG(PLOVER_SOUND);
  float plover_gb_song[][2]  = SONG(PLOVER_GOODBYE_SOUND);
#endif


bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;

void encoder_update(bool clockwise) {
  if (muse_mode) {
    if (IS_LAYER_ON(_RAISE)) {
      if (clockwise) {
        muse_offset++;
      } else {
        muse_offset--;
      }
    } else {
      if (clockwise) {
        muse_tempo+=1;
      } else {
        muse_tempo-=1;
      }
    }
  } else {
    if (clockwise) {
      #ifdef MOUSEKEY_ENABLE
        tap_code(KC_MS_WH_DOWN);
      #else
        tap_code(KC_PGDN);
      #endif
    } else {
      #ifdef MOUSEKEY_ENABLE
        tap_code(KC_MS_WH_UP);
      #else
        tap_code(KC_PGUP);
      #endif
    }
  }
}

void matrix_scan_user(void) {
  #ifdef AUDIO_ENABLE
    if (muse_mode) {
      if (muse_counter == 0) {
        uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
        if (muse_note != last_muse_note) {
          stop_note(compute_freq_for_midi_note(last_muse_note));
          play_note(compute_freq_for_midi_note(muse_note), 0xF);
          last_muse_note = muse_note;
        }
      }
      muse_counter = (muse_counter + 1) % muse_tempo;
    }
  #endif
}

bool music_mask_user(uint16_t keycode) {
  switch (keycode) {
    case RAISE:
    case LOWER:
      return false;
    default:
      return true;
  }
}