summaryrefslogtreecommitdiffstats
path: root/keyboards/planck/keymaps/hiea/keymap.c
blob: 2bc54b7a6daf5d1871a864cae5878a4c3a2cf517 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
//
// To flash planck firmware
// ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
//   Reset keyboard or press hw reset button on base (hole)
//
//   cd qmk_firmware/keyboards/planck
//   sudo make KEYMAP=sdothum dfu
//
//   sudo make clean          (good practice before flashing)
//   sudo make KEYMAP=sdothum (to compile check)
//
// Package requirements (for arch linux)
// ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
//   avr-gcc-atmel
//   avr-libc-atmel
//   dfu-programmer
//
// Notes
// ▔▔▔▔▔
//   ** E R G O   W I D E   S P L I T ** Layout
//
//   Autocompletion tap dance key pairs (),[],{} are available from the
//   number/symbol layer, as well as, numerous (un)shift key values
//
//   The navigation pad provides a single hand right thumb activated cluster
//   with left hand modifiers
//
//   #define PRIVATE_STRING includes private_string.h, a user defined code
//   block for the PRIV tap dance e.g. SEND_STRING("secret messape"),
//   see function private()
//
// Modifier clusters
// ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
//   The num and sym keys together access the navigation pad layer
//
//   ,-----------------------------------------------------------------------------------.
//   | Ctrl |  GUI |  Alt |  Esc | Space|  Tab | Bksp |  Ent | Left | Down |  Up  | Right|
//   `-----------------------------------------------------------------------------------'
//
// Hint
// ▔▔▔▔
//   For sculpted keycaps such as Cherry or OEM profile, reverse the Alt, Num,
//   Shift, Shift, Nav, Sym keycaps for more ergonomic thumb orientation and
//   actuation
//
// Code
// ▔▔▔▔
//   This source is shamelessly based on the "default" planck layout
//
//   #ifdef/#endif block structures are not indented, as syntax highlighting
//   in vim is sufficient for identification
//
//   c++ commenting style is used throughout
//
// Change history
// ▔▔▔▔▔▔▔▔▔▔▔▔▔▔
//   See http://thedarnedestthing.com/planck%20constant
//   See http://thedarnedestthing.com/planck%20done



//                === N O T E ===
//
// sudo CPATH=<keymap.c directory>/common make ...


#include "config.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef STENO_ENABLE
#include "keymap_steno.h"
#endif
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"

extern keymap_config_t keymap_config;

enum planck_layers {
  _BASE = 0
 ,_SHIFT
 ,_LSHIFT
 ,_RSHIFT
 ,_PLOVER
 ,_NUMBER
 ,_SYMBOL
 ,_FNCKEY
 ,_MOUSE
#ifdef CENTER_TT
 ,_TTNUMBER
 ,_TTREGEX
 ,_TTFNCKEY
 ,_TTCURSOR
 ,_TTMOUSE
#endif
 ,_EDIT
 ,_ADJUST
 ,_END_LAYERS
};

enum planck_keycodes {
  BASE = SAFE_RANGE
 ,BASE1
 ,BASE2
 ,PLOVER
 ,SM_CIRC   // pseudo GUI_T(S(KC_6))                      for shifted key-codes, see process_record_user()
 ,SM_DLR    // pseudo SFT_T(S(KC_4))                      for shifted key-codes, see process_record_user()
 ,SM_G      // pseudo MT   (MOD_LALT | MOD_LSFT, S(KC_G)) for shifted key-codes, see process_record_user()
 ,SM_H      // pseudo MT   (MOD_LCTL | MOD_LSFT, S(KC_H)) for shifted key-codes, see process_record_user()
 ,SM_PERC   // pseudo ALT_T(S(KC_5))                      for shifted key-codes, see process_record_user()
 ,SM_W      // pseudo MT   (MOD_LGUI | MOD_LSFT, S(KC_W)) for shifted key-codes, see process_record_user()
 ,SL_LEFT   // pseudo LT   (_MOUSE, S(KC_LEFT))           for shifted key-codes, see process_record_user()
 ,SP_DEL    // pseudo LT   (_MOUSE, KC_DEL)               for shifted key-codes, see process_record_user()
 ,SL_TAB    // pseudo LT   (_FNCKEY, S(KC_TAB))           for shifted key-codes, see process_record_user()
#ifdef CENTER_TT
 ,TT_ESC
#endif
#ifdef STENO_ENABLE
 ,PS_STNA = STN_A
 ,PS_STNO = STN_O
 ,PS_STNE = STN_E
 ,PS_STNU = STN_U
#else
 ,LT_C    = LT (_NUMBER, KC_C)
 ,LT_V    = LT (_FNCKEY, KC_V)
 ,LT_N    = LT (_EDIT,   KC_N)
 ,LT_M    = LT (_SYMBOL, KC_M)
#endif
};

// modifier keys
#define AT_B    ALT_T(KC_B)
#define AT_DOWN ALT_T(KC_DOWN)
#define CT_RGHT CTL_T(KC_RGHT)
#define GT_C    GUI_T(KC_C)
#define GT_UP   GUI_T(KC_UP)
#define MT_E    MT   (MOD_LCTL | MOD_LALT, KC_E)
#define ST_A    SFT_T(KC_A)
#ifdef HOME_MODS
#define HOME_H  GUI_T(KC_H)
#define HOME_I  CTL_T(KC_I)
#define HOME_E  ALT_T(KC_E)
#define HOME_A  SFT_T(KC_A)
#define HOME_T  SFT_T(KC_T)
#define HOME_R  ALT_T(KC_R)
#define HOME_S  CTL_T(KC_S)
#define HOME_W  GUI_T(KC_W)
#else
#define HOME_H  KC_H
#define HOME_I  KC_I
#define HOME_E  KC_E
#define HOME_A  KC_A
#define HOME_T  KC_T
#define HOME_R  KC_R
#define HOME_S  KC_S
#define HOME_W  KC_W
#endif

#define S_DOWN  S    (KC_DOWN)
#define S_LEFT  S    (KC_LEFT)
#define S_RGHT  S    (KC_RGHT)
#define S_TAB   S    (KC_TAB)
#define S_UP    S    (KC_UP)

#include "tapdance.h"

// keycodes
#define ___x___ KC_TRNS
#define ___fn__ KC_TRNS
#ifdef _______
#undef _______
#endif
#define _______ KC_NO

#define COPY    LCTL(KC_C)
#define CUT     LCTL(KC_X)
#define EOT     LCTL(KC_D)
#define NAK     LCTL(KC_U)
#define PASTE   LCTL(KC_V)
#define UNDO    LCTL(KC_Z)
#define TMCOPY  LALT(LCTL(KC_C))
#define TMPASTE LALT(LCTL(KC_V))
#define LT_BSLS LT  (_MOUSE,  KC_BSLS)      // see process_record_user() for extended handling
#define LT_BSPC LT  (_EDIT,   KC_BSPC)
#define SP_LEFT LT  (_EDIT,   KC_LEFT)
#define LT_ESC  LT  (_NUMBER, KC_ESC)
#define LT_LEFT LT  (_SYMBOL, KC_LEFT)      // see process_record_user() for extended handling
#define SP_BSPC LT  (_SYMBOL, KC_BSPC)      // see process_record_user() for extended handling
#define LT_TAB  LT  (_FNCKEY, KC_TAB)
#define LT_INS  LT  (_FNCKEY, KC_INS)
#define ADJUST  MO  (_ADJUST)
#define OS_ALT  OSM (MOD_LALT)
#define OS_CTL  OSM (MOD_LCTL)
#define OS_GUI  OSM (MOD_LGUI)
#define OS_SFT  OSM (MOD_LSFT)

#ifdef CENTER_TT
#define CNTR_TL TT  (_TTFNCKEY)
#define CNTR_TR     KC_CAPS
#define CNTR_HL TT  (_TTCURSOR)
#define CNTR_HR TT  (_TTMOUSE)
#define CNTR_BL TT  (_TTNUMBER)
#define CNTR_BR TT  (_TTREGEX)
#else
#define CNTR_TL OSM (MOD_LALT | MOD_LCTL)
#define CNTR_TR OSM (MOD_LGUI | MOD_LCTL)
#define CNTR_HL OSM (MOD_LALT | MOD_LSFT)
#define CNTR_HR OSM (MOD_LGUI | MOD_LSFT)
#define CNTR_BL TD  (_CAPS)
#define CNTR_BR OSM (MOD_LSFT | MOD_LCTL)
#endif

#ifdef THUMB_0
#define LT_EQL  LT  (_ADJUST, KC_EQL)
#else
#define LT_0    LT  (_ADJUST, KC_0)
#endif

// ........................................................ Default Alpha Layout

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

#include "hiea.h"
#include "steno_layout.h"

// ...................................................... Number / Function Keys

#include "number_fkey_layout.h"

// ......................................................... Symbol / Navigation

#include "symbol_guifn_layout.h"

// ............................................................... Toggle Layers

#ifdef CENTER_TT
#include "toggle_layout.h"
#endif

// ......................................................... Short Cuts / Adjust

#include "chord_layout.h"

};

// ...................................................................... Sounds

#include "sounds.h"

// ........................................................... User Keycode Trap

#include "keycode_functions.h"

#define BASE_1  1
#define BASE_2  2
#define BASE_12 3
static uint8_t base_n = 0;

bool process_record_user(uint16_t keycode, keyrecord_t *record)
{
  switch (keycode) {
    case BASE1:
      if (record->event.pressed) {
        base_n = base_n | BASE_1;
        if (base_n == BASE_12) {
          base_layer();
        }
      }
      else {
        base_n = base_n & ~BASE_1;
      }
      return false;
    case BASE2:
      if (record->event.pressed) {
        base_n = base_n | BASE_2;
        if (base_n == BASE_12) {
          base_layer();
        }
      }
      else {
        base_n = base_n & ~BASE_2;
      }
      return false;
    case AT_DOWN:
#ifdef HOME_MODS
    case HOME_E:
    case HOME_R:
#endif
      tap_mods(record, KC_LALT);
      break;
    case CT_RGHT:
#ifdef HOME_MODS
    case HOME_H:
    case HOME_W:
#endif
      tap_mods(record, KC_LGUI);
      break;
    case GT_UP:
#ifdef HOME_MODS
    case HOME_I:
    case HOME_S:
#endif
      tap_mods(record, KC_LCTL);
      break;
#ifdef HOME_MODS
    case HOME_A:
    case HOME_T:
      tap_mods(record, KC_LSFT);
      break;
#endif
#ifdef CENTER_TT
    case TT_ESC:
      clear_tt();                           // exit TT layer
      return false;
#endif
    case LT_ESC:
#ifdef CENTER_TT
      if (tt_keycode != 0) {
        clear_tt();                         // exit TT layer
        return false;
      }
#endif
      tap_layer(record, _NUMBER);
      break;
    case LT_LEFT:
    case SP_BSPC:
      tap_layer(record, _SYMBOL);
      // LT (_SYMBOL, KC_LEFT) left right combination layer
      thumb_layer(record, RIGHT, 0, 0, _SYMBOL, _LSHIFT);
      break;
    case OS_ALT:
      tap_mods(record, KC_LALT);
      break;
    case OS_CTL:
      tap_mods(record, KC_LCTL);
      break;
    case OS_GUI:
      tap_mods(record, KC_LGUI);
      break;
    case SM_CIRC:
      // GUI_T(S(KC_6))
      mt_shift(record, KC_LGUI, 0, KC_6);
      break;
    case SM_DLR:
      // SFT_T(S(KC_4))
      mt_shift(record, KC_LSFT, 0, KC_4);
      break;
    case SM_G:
      // MT(MOD_LALT | MOD_LSFT, S(KC_G))
      mt_shift(record, KC_LALT, KC_LSFT, KC_G);
      break;
    case SM_H:
      // MT(MOD_LCTL | MOD_LSFT, S(KC_K))
      mt_shift(record, KC_LCTL, KC_LSFT, KC_H);
      break;
    case SM_W:
      // MT(MOD_LGUI | MOD_LSFT, S(KC_W))
      mt_shift(record, KC_LGUI, KC_LSFT, KC_W);
      break;
    case SM_PERC:
      // ALT_T(S(KC_5))
      mt_shift(record, KC_LALT, 0, KC_5);
      break;
    case LT_BSLS:
      tap_layer(record, _MOUSE);
      // LT (_MOUSE, KC_BSLS) left right combination layer, see #define LT_BSLS
      thumb_layer(record, LEFT, 0, 0, _MOUSE, _SYMBOL);
      break;
    case SL_LEFT:
      tap_layer(record, _MOUSE);
      // LT (_MOUSE, S(KC_LEFT)) left right combination layer
      thumb_layer(record, RIGHT, SHIFT, KC_LEFT, _MOUSE, _LSHIFT);
      break;
    case SP_DEL:
      tap_layer(record, _MOUSE);
      // LT (_MOUSE, S(KC_LEFT)) left right combination layer
      thumb_layer(record, RIGHT, NOSHIFT, KC_DEL, _MOUSE, _LSHIFT);
      break;
    case SL_TAB:
      // LT (_FNCKEY, S(KC_TAB)) emulation
      lt_shift(record, KC_TAB, _FNCKEY);
      break;
    case TD_ENT:
      tap_layer(record, _RSHIFT);
      // LT (_RSHIFT, KC_ENT) emulation, see tap dance enter
      break;
    case TD_SPC:
      tap_layer(record, _LSHIFT);
      // LT (_LSHIFT, KC_SPC) left right combination layer, see tap dance TD_SPC
      thumb_layer(record, LEFT, 0, 0, _LSHIFT, _SYMBOL);
      break;
#ifdef CENTER_TT
    case CNTR_TL:
    case CNTR_TR:
    case CNTR_HL:
    case CNTR_HR:
    case CNTR_BL:
    case CNTR_BR:
      if (tt_keycode != keycode && tt_keycode != 0) {
        clear_tt();                         // return to base layer first if different TT layer selected
      }
      tt_keycode = keycode;
      break;
#endif
// #ifdef STENO_ENABLE
//     case PS_STNA:
//       stn_layer(record, STN_A, _NUMBER);
//       break;
//     case PS_STNO:
//       stn_layer(record, STN_O, _FNCKEY);
//       break;
//     case PS_STNE:
//       stn_layer(record, STN_E, _EDIT);
//       break;
//     case PS_STNU:
//       stn_layer(record, STN_U, _SYMBOL);
//       break;
// #endif
    case PLOVER:
      steno(record);
      return false;
  }
  return true;
}

#include "init.h"