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/* Copyright 2020 Reid Sox-Harris
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H
#include "muse.h"

enum planck_layers {
    _QWERTY,
    _GAME,
    _UPPER,
    _LOWER,
    _UTILS
};

enum planck_keycodes {
    TMUX_WN = SAFE_RANGE,
    TMUX_WL
};

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {
        case TMUX_WN:                   // Moves to the next tmux window
            if (record->event.pressed) {
                SEND_STRING(SS_LCTRL("a") "n");
            }
            break;

        case TMUX_WL:                   // Moves to the last tmux window
            if (record->event.pressed) {
                SEND_STRING(SS_LCTRL("a") "n");
            }
            break;
    }
    return true;
};

#define UPPER           MO(_UPPER)
#define LOWER           MO(_LOWER)
#define UTILS           MO(_UTILS)
#define GAME            TG(_GAME)

#define WM_R            LCTL(KC_RGHT)   // Moves the MacOS WM window to the right
#define WM_L            LCTL(KC_LEFT)   // ...and to the left
#define WM_MC           LCTL(KC_UP)     // Opens MacOS Mission Control
#define WEB_R           LGUI(KC_RCBR)   // Move one tab to the right, works on Firefox, Chrome
#define WEB_L           LGUI(KC_LCBR)   // ...and to the left
#define TMUX_U          RALT(KC_UP)     // Changes focus in tmux, requires a keybinding in tmux.conf
#define TMUX_D          RALT(KC_DOWN)
#define TMUX_R          RALT(KC_RGHT)
#define TMUX_L          RALT(KC_LEFT)


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_QWERTY] = LAYOUT_planck_grid(
        // ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
             KC_TAB,   KC_Q,    KC_W,   KC_E,    KC_R,    KC_T,     KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,  KC_MINS,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
             KC_ESC,   KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,  KC_SCLN, KC_QUOT,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
             KC_LSFT,  KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,  KC_COMM, KC_DOT,  KC_SLSH, KC_BSPC,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
             KC_NO,   KC_NO,  KC_LCTL, KC_LGUI,  UPPER,   KC_ENT,  KC_SPC,  LOWER,  KC_RALT, KC_VOLU, KC_VOLD, KC_MUTE
        // └────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┘
            ),
    [_GAME] = LAYOUT_planck_grid(
        // ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
            _______, _______, _______, _______, _______,  KC_SPC,  KC_ENT, _______, _______, _______, _______, _______
        // └────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┘
            ),
    [_UPPER] = LAYOUT_planck_grid(
        // ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
             KC_GRV,   KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,   KC_EQL,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
            _______,  WEB_L,   WEB_R,   WM_MC,    WM_L,    WM_R,  KC_LEFT, KC_DOWN,  KC_UP,  KC_RGHT, KC_PGUP, KC_BSLS,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
            _______,  KC_NO,  KC_LABK, KC_LBRC, KC_LPRN, KC_LCBR, KC_RCBR, KC_RPRN, KC_RBRC, KC_RABK, KC_PGDN, _______,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
            _______, _______, _______, _______,  UPPER,  _______, _______,  UTILS,  _______, KC_MPRV, KC_MPLY, KC_MNXT
        // └────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┘
            ),
    [_LOWER] = LAYOUT_planck_grid(
        // ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
            KC_TILD, KC_EXLM,  KC_AT,  KC_HASH,  KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PLUS,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
            _______, TMUX_WL, TMUX_WN,  KC_NO,   KC_NO,   KC_NO,   TMUX_L,  TMUX_D,  TMUX_U,  TMUX_R,  KC_NO,  KC_PIPE,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
            _______,  KC_NO,  _______, _______, _______, _______, _______, _______, _______, _______,  KC_NO,   KC_DEL,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
            _______, _______, _______, _______,  UTILS,  _______, _______,  LOWER,  _______, _______, _______, _______
        // └────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┘
            ),
    [_UTILS] = LAYOUT_planck_grid(
        // ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
            KC_CAPS,   KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,  KC_F10,  KC_F11,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
            RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI,  KC_NO,   KC_INS,  KC_HOME,  AU_ON,   KC_NO,   GAME,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
             KC_NO,  RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, KC_SLEP,  KC_DEL,  KC_END,  AU_OFF,  KC_NO,   RESET,
        // ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
            _______, _______, _______, _______,  UTILS,  _______, _______,  UTILS,  _______, _______, _______, _______
        // └────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┘
            )
};