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// Copyright 2022 Kyle McCreery (@kylemccreery)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 4
/* Define custom font */
#define OLED_FONT_H "keyboards/mechwild/puckbuddy/glcdfont.c"
/* allows the "key" button on the blackpill to toggle caps lock for user testing before soldering */
#define DIP_SWITCH_PINS { A0 }
/* status light pins using the on board LED for the blackpill */
#define LED_CAPS_LOCK_PIN C13
#define LED_PIN_ON_STATE 0
/* set the tapping term for glidepoint pad to register a tap click */
//#define CIRQUE_PINNACLE_TAPPING_TERM 0 // This is set to 0 to disable it
/* TAPPING_TERM value is used for the CIRQUE_PINNACLE_TAPPING_TERM as well by default
* defining it this way allows us to easily modify it with DYNAMIC_TAPPING_TERM_ENABLE
*/
#define TAPPING_TERM 0
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B12, B13, B14, B15 }
#define MATRIX_COL_PINS { B10, A8, B4, B5 }
/* spi config */
#define SPI_DRIVER SPID1
#define SPI_SCK_PIN A5
#define SPI_SCK_PAL_MODE 5
#define SPI_MOSI_PIN A7
#define SPI_MOSI_PAL_MODE 5
#define SPI_MISO_PIN A6
#define SPI_MISO_PAL_MODE 5
#define CIRQUE_PINNACLE_SPI_DIVISOR 8
#define CIRQUE_PINNACLE_SPI_CS_PIN A4
/* encoder pins */
#define ENCODERS_PAD_A { B1, B3 }
#define ENCODERS_PAD_B { B0, A15 }
/* encoder resolution */
#define ENCODER_RESOLUTION 4
#define TAP_CODE_DELAY 10
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* RGB settings, uncomment this define to enable RGB */
#define RGB_DI_PIN A3
#ifdef RGB_DI_PIN
# define RGBLED_NUM 3
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0
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