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/* Copyright 2021 jfescobar18
  * 
  * This program is free software: you can redistribute it and/or modify 
  * it under the terms of the GNU General Public License as published by 
  * the Free Software Foundation, either version 2 of the License, or 
  * (at your option) any later version. 
  * 
  * This program is distributed in the hope that it will be useful, 
  * but WITHOUT ANY WARRANTY; without even the implied warranty of 
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
  * GNU General Public License for more details. 
  * 
  * You should have received a copy of the GNU General Public License 
  * along with this program.  If not, see <http://www.gnu.org/licenses/>. 
*/

#pragma once

#include "quantum.h"

#define XXX KC_NO

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT( \
  K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, \
  K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, \
  K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
  K30, K31,      K33,           K36,      K38, K39, K3A, K3B, K3C  \
) \
{ \
  { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C }, \
  { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C }, \
  { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C }, \
  { K30, K31, XXX, K33, XXX, XXX, K36, XXX, K38, K39, K3A, K3B, K3C } \
}