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path: root/keyboards/massdrop/ctrl/keymaps/endgame/keymap.c
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#include "keymap.h"

static uint16_t idle_timer;             // Idle LED timeout timer
static uint8_t idle_second_counter;     // Idle LED seconds counter, counts seconds not milliseconds
static uint8_t key_event_counter;       // This counter is used to check if any keys are being held

static const char * sendstring_commands[] = {
    "git init ",
    "git clone ",
    "git config --global ",
    "git add ",
    "git diff ",
    "git reset ",
    "git rebase ",
    "git branch -b \"",
    "git checkout ",
    "git merge ",
    "git remote add ",
    "git fetch ",
    "git pull ",
    "git push ",
    "git commit ",
    "git status ",
    "git log ",
};

//Associate our tap dance key with its functionality
qk_tap_dance_action_t tap_dance_actions[] = {
    [TD_LGUI_ML] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_LGUI, _ML),
    [TD_APP_YL] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_APP, _YL),
    [TD_CTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, LCA(KC_T)),
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /*
    [DEFAULT] = LAYOUT(
        KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,           KC_PSCR, KC_SCRL, KC_PAUS,
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_INS,  KC_HOME, KC_PGUP,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,  KC_END,  KC_PGDN,
        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,
        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,                            KC_UP,
        KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,                             KC_RALT, MO(1),   KC_APP,  KC_RCTL,          KC_LEFT, KC_DOWN, KC_RGHT
    ),
    */
    [_KL] = LAYOUT(
        KC_ESC,            KC_F1,          KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,        KC_F12,           KC_PSCR, KC_SCRL, KC_PAUS,
        KC_GRV,            KC_1,           KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS,       KC_EQL,  KC_BSPC, KC_INS,  KC_HOME, KC_PGUP,
        KC_TAB,            KC_Q,           KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC,       KC_RBRC, KC_BSLS, KC_DEL,  KC_END,  KC_PGDN,
        KC_CAPS,           KC_A,           KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,       KC_ENT,
        KC_LSFT,           KC_Z,           KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, SC_SENT,                                  KC_UP,
        TD(TD_CTRL_TERM),  TD(TD_LGUI_ML), KC_LALT,                   KC_SPC,                             KC_RALT, TT(_FL), TD(TD_APP_YL), KC_RCTL,          KC_LEFT, KC_DOWN, KC_RGHT
    ),
    [_FL] = LAYOUT(
        _______, DM_PLY1, DM_PLY2, _______,  _______, DM_REC1, DM_REC2, _______,  _______,  DM_RSTP, _______, KC_WAKE, KC_SLEP,          KC_MUTE, _______, _______,
        _______, _______, TG(_ML), TG(_GL),  TG(_VL), TG(_YL), _______, _______,  _______,  ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU,
        RGB_M_P, RGB_SPD, RGB_VAI, RGB_SPI,  RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
        _______, RGB_RMOD,RGB_VAD, RGB_MOD,  RGB_HUD, RGB_SAD, _______, _______,  _______,  _______, _______, _______, _______,
        _______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, NK_TOGG, _______,  _______,  _______, _______, _______,                            KC_BRIU,
        _______, _______, _______,                    _______,                              _______, TG(_FL), _______, _______,          _______, KC_BRID, _______
    ),
    [_ML] = LAYOUT(
        _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______,
        _______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, SEL_CPY, _______, _______, _______, _______, _______, _______, _______, _______,                            KC_MS_U,
        _______, TG(_ML), _______,                   _______,                            _______, TG(_ML), _______, _______,          KC_MS_L, KC_MS_D, KC_MS_R
    ),
    [_GL] = LAYOUT(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, G_REMTE, G_RESET, G_REBAS, _______, G_INIT,  _______, G_PULL,  G_PUSH,  _______, _______, _______, _______, _______,
        _______, G_ADD,   G_STAT,  G_DIFF,  G_FETCH, _______, _______, _______, _______, G_LOG,   _______, _______, _______,
        _______, G_CONF,  G_CHECK, G_CLONE, G_COMM,  G_BRANH, _______, G_MERGE, _______, _______, _______, _______,                            _______,
        _______, _______, _______,                   _______,                            _______, TG(_GL), _______, _______,          _______, _______, _______
    ),
    // This layout doesn't have custom keycodes for now, just custom LED config
    [_VL] = LAYOUT(
        KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,  KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,    KC_F12,           KC_PSCR, KC_SCRL, KC_PAUS,
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,   KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS,   KC_EQL,  KC_BSPC, KC_INS,  KC_HOME, KC_PGUP,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,   KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC,   KC_RBRC, KC_BSLS, KC_DEL,  KC_END,  KC_PGDN,
        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,   KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,   KC_ENT,
        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,   KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, SC_SENT,                              KC_UP,
        KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,                            KC_RALT, TG(_VL), KC_APP,    KC_RCTL,          KC_LEFT, KC_DOWN, KC_RGHT
    ),
    // Works with https://github.com/ash0x0/config/blob/master/yakuake.shortcuts
    [_YL] = LAYOUT(
        KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,   KC_NO,  KC_NO,   KC_NO, KC_NO,            KC_NO,   KC_NO,   KC_NO,
        KC_GRV, KC_1,  KC_2,  KC_3,  KC_4,  KC_5,  KC_6,  KC_7,  KC_8,    KC_9,   KC_0,    KC_NO, KC_NO,   KC_NO,   KC_NO,   KC_HOME, KC_PGUP,
        KC_NO,  KC_Q,  KC_NO, KC_E,  KC_NO, KC_T,  KC_NO, KC_NO, KC_I,    KC_NO,  KC_P,    KC_NO, KC_RBRC, KC_BSLS, KC_NO,   KC_END,  KC_PGDN,
        KC_NO,  KC_A,  KC_NO, KC_D,  KC_NO, KC_G,  KC_NO, KC_J,  KC_K,    KC_L,   KC_SCLN, KC_NO, KC_NO,
        KC_NO,  KC_Z,  KC_X,  KC_NO, KC_NO, KC_NO, KC_NO, KC_M,  KC_COMM, KC_DOT, KC_NO,   KC_NO,                            KC_UP,
        KC_NO,  KC_NO, KC_NO,               KC_NO,                        KC_NO,  TG(_YL), KC_NO, KC_NO,            KC_LEFT, KC_DOWN, KC_RGHT
    ),
    /*
    [X] = LAYOUT(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______,                            _______,
        _______, _______, _______,                   _______,                            _______, _______, _______, _______,          _______, _______, _______
    ),
    [RGB] = LAYOUT(
        ESC: 0,   F1: 1,    F2: 2,    F3: 3,    F4: 4,    F5: 5,    F6: 6,    F7: 7,    F8: 8,    F9: 9,    F10: 10,  F11: 11,  F12: 12,            PSCR: 13, SLCK: 14, PAUS: 15,
        GRV: 16,  1: 17,    2: 18,    3: 19,    4: 20,    5: 21,    6: 22,    7: 23,    8: 24,    9: 25,    0: 26,    MINS: 27, EQL: 28,  BSPC: 29, INS: 30,  HOME: 31, PGUP: 32,
        TAB: 33,  Q: 34,    W: 35,    E: 36,    R: 37,    T: 38,    Y: 39,    U: 40,    I: 41,    O: 42,    P: 43,    LBRC: 44, RBRC: 45, BSLS: 46, DEL: 47,  END: 48,  PGDN: 49,
        CAPS: 50, A: 51,    S: 52,    D: 53,    F: 54,    G: 55,    H: 56,    J: 57,    K: 58,    L: 59,    SCLN: 60, QUOT: 61, ENT: 62,
        LSFT: 63, Z: 64,    X: 65,    C: 66,    V: 67,    B: 68,    N: 69,    M: 70,    COMM: 71, DOT: 72,  SLSH: 73, RSFT: 74,                               UP: 75,
        LCTL: 76, LGUI: 77, LALT: 78,                   SPC: 79,                                  RALT: 80, Fn: 81,   APP: 82,  RCTL: 83,           LEFT: 84, DOWN: 85, RGHT: 86
    ),
	[MATRIX] = LAYOUT(
	    0,       1,       2,       3,       4,       5,       6,       7,       8,       9,       10,      11,      12,                 13,      14,      15,
	    16,      17,      18,      19,      20,      21,      22,      23,      24,      25,      26,      27,      28,      29,        30,      31,      32,
	    33,      34,      35,      36,      37,      38,      39,      40,      41,      42,      43,      44,      45,      46,        47,      48,      49,
	    50,      51,      52,      53,      54,      55,      56,      57,      58,      59,      60,      61,      62,
	    63,      64,      65,      66,      67,      68,      69,      70,      71,      72,      73,      74,                                   75,
	    76,      77,      78,                        79,                                 80,      81,      82,      83,                 84,      85,      86
	),
    */
};

#ifdef _______
#undef _______
#define _______ {0, 0, 0}

const uint8_t PROGMEM ledmap[][RGB_MATRIX_LED_COUNT][3] = {
    [_FL] = {
        _______, CORAL,   CORAL,   _______, _______, CORAL,   CORAL,   _______, _______, CORAL,   _______, YELLOW,  YELLOW,           TEAL,    GOLD,   GOLD,
        _______, _______, PINK,    PINK,    PINK,    PINK,    _______, _______, _______, GREEN,   GREEN,   GREEN,   GREEN,   _______, TEAL,    TEAL,   TEAL,
        ORANGE,  ORANGE,  ORANGE,  ORANGE,  ORANGE,  ORANGE,  _______, AZURE,   AZURE,   _______, _______, _______, _______, _______, TEAL,    TEAL,   TEAL,
        _______, ORANGE,  ORANGE,  ORANGE,  ORANGE,  ORANGE,  _______, _______, _______, _______, _______, _______, _______,
        _______, ORANGE,  _______, CORAL,   _______, AZURE,   AZURE,   _______, _______, _______, _______, AZURE,                              SPRING,
        _______, _______, _______,                   _______,                            _______, PINK,    _______, AZURE,            _______, SPRING, _______
    },
    [_ML] = {
        _______, GOLD,    GOLD,    GOLD,   _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______,
        _______, MAGENT,  MAGENT,  MAGENT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, MAGENT,  GOLD,    MAGENT, GOLD,    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, GOLD,    GOLD,    GOLD,   GOLD,    _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, CORAL,  _______, _______, _______, _______, _______, _______, _______, _______,                            GOLD,
        _______, PINK,    _______,                  _______,                                     _______, PINK,    _______, _______, GOLD,    GOLD,    GOLD
    },
    [_GL] = {
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, BLUE,    AZURE,   AZURE,   _______, CYAN,    _______, TURQ,    PURPLE,  _______, _______, _______, _______, _______,
        _______, CORAL,   GREEN,   GREEN,   TURQ,    _______, _______, _______, _______, GREEN,   _______, _______, _______,
        _______, CYAN,    CHART,   TURQ,    ORANGE,  CHART,   _______, CHART,   _______, _______, _______, _______,                            _______,
        _______, _______, _______,                   _______,                            _______, PINK,    _______, _______,          _______, _______, _______
    },
    [_VL] = {
        PURPLE,  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______,
        _______, _______, _______, TURQ,    _______, _______, _______, _______, TURQ,    _______, _______, _______, _______, _______, _______, _______, _______,
        _______, AZURE,   AZURE,   AZURE,   PURPLE,  _______, BLUE,    PURPLE,  PURPLE,  PURPLE,  BLUE,    _______, _______, _______, _______, _______, _______,
        _______, PURPLE,  _______, BLUE,    _______, GOLD,    GOLDEN,  GOLDEN,  GOLDEN,  GOLDEN,  _______, _______, _______,
        _______, _______, BLUE,    BLUE,    _______, _______, TURQ,    _______, _______, _______, TURQ,    _______,                            _______,
        _______, _______, _______,                   _______,                            _______, PINK,    _______, _______,          _______, _______, _______
    },
    [_YL] = {
        RED,     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______,
        CHART,   BLUE,    BLUE,    BLUE,    BLUE,    BLUE,    BLUE,    BLUE,    BLUE,    BLUE,    BLUE,    _______, _______, _______, _______, PURPLE,  PURPLE,
        _______, RED,     _______, BLUE,    _______, GOLD,    _______, _______, GREEN,   _______, MAGENT,  _______, GOLD,    GOLD,    _______, PURPLE,  PURPLE,
        _______, BLUE,    _______, BLUE,    _______, MAGENT,  _______, GREEN,   GREEN,   GREEN,   MAGENT,  _______, _______,
        _______, ORANGE,  ORANGE,  _______, _______, _______, _______, RED,     MAGENT,  MAGENT,  _______, _______,                            GREEN,
        _______, _______, _______,                   _______,                   _______, PINK,    _______, _______,                   BLUE,    GREEN,   BLUE
    },
};

#undef _______
#define _______ KC_TRNS
#endif

// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
    // Enable or disable debugging
    debug_enable=true;
    debug_matrix=true;
    debug_keyboard=true;
    debug_mouse=true;

    idle_second_counter = 0;                            // Counter for number of seconds keyboard has been idle.
    key_event_counter = 0;                              // Counter to determine if keys are being held, neutral at 0.
    rgb_time_out_seconds = RGB_DEFAULT_TIME_OUT;        // RGB timeout initialized to its default configure in keymap.h
    rgb_time_out_enable = false;                        // Disable RGB timeout by default. Enable using toggle key.
    rgb_time_out_user_value = false;                    // Has to have the same initial value as rgb_time_out_enable.
    rgb_enabled_flag = true;                            // Initially, keyboard RGB is enabled. Change to false config.h initializes RGB disabled.
    rgb_time_out_fast_mode_enabled = false;             // RGB timeout fast mode disabled initially.
    rgb_time_out_saved_flag = rgb_matrix_get_flags();   // Save RGB matrix state for when keyboard comes back from ide.
};

void keyboard_post_init_user(void) {
    rgb_matrix_enable();
}

// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
    if(rgb_time_out_enable && rgb_enabled_flag) {
        // If the key event counter is not zero then some key was pressed down but not released, thus reset the timeout counter.
        if (key_event_counter) {
            idle_second_counter = 0;
        } else if (timer_elapsed(idle_timer) > MILLISECONDS_IN_SECOND) {
            idle_second_counter++;
            idle_timer = timer_read();
        }

        if (idle_second_counter >= rgb_time_out_seconds) {
            rgb_time_out_saved_flag = rgb_matrix_get_flags();
            rgb_matrix_set_flags(LED_FLAG_NONE);
            rgb_matrix_disable_noeeprom();
            rgb_enabled_flag = false;
            idle_second_counter = 0;
        }
    }
};

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    static uint32_t key_timer;

    // Increment key event counter for every press and decrement for every release.
    if (record->event.pressed) {
        key_event_counter++;
    } else {
        key_event_counter--;
    }

    if (rgb_time_out_enable) {
        idle_timer = timer_read();
        // Reset the seconds counter. Without this, something like press> leave x seconds> press, would be x seconds on the effective counter not 0 as it should.
        idle_second_counter = 0;
        if (!rgb_enabled_flag) {
            rgb_matrix_enable_noeeprom();
            rgb_matrix_set_flags(rgb_time_out_saved_flag);
            rgb_enabled_flag = true;
        }
    }

    switch (keycode) {
        case U_T_AUTO:
            if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
                TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
            }
            return false;
        case U_T_AGCR:
            if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
                TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
            }
            return false;
        case MD_BOOT:
            if (record->event.pressed) {
                key_timer = timer_read32();
            } else {
                if (timer_elapsed32(key_timer) >= 500) {
                    reset_keyboard();
                }
            }
            return false;
    }

    if (record->event.pressed) {
        // The Yakuake config uses LGUI+Ctrl+Shift+<keycode>. KC_NO used for undesired key, all mapped ones get mods.
        if (get_highest_layer(layer_state) == _YL && keycode != TG(_YL)) {
            tap_code16(C(G(S(keycode))));
            return false;
        }
        switch (keycode) {
            case DBG_TOG:
                TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
                return false;
            case DBG_MTRX:
                TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
                return false;
            case DBG_KBD:
                TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
                return false;
            case DBG_MOU:
                TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
                return false;
            case RGB_TOG:
                rgb_time_out_enable = rgb_time_out_user_value;
                switch (rgb_matrix_get_flags()) {
                    case LED_FLAG_ALL: {
                        rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER);
                        rgb_matrix_set_color_all(0, 0, 0);
                    }
                    break;
                    case LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER: {
                        rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
                        rgb_matrix_set_color_all(0, 0, 0);
                    }
                    break;
                    case LED_FLAG_UNDERGLOW: {
                        // This line is for LED idle timer. It disables the toggle so you can turn off LED completely if you like
                        rgb_time_out_enable = false;
                        rgb_matrix_set_flags(LED_FLAG_NONE);
                        rgb_matrix_disable_noeeprom();
                    }
                    break;
                    default: {
                        rgb_matrix_set_flags(LED_FLAG_ALL);
                        rgb_matrix_enable_noeeprom();
                    }
                    break;
                }
                return false;
            // ======================================================== CUSTOM KEYCOADS BELOW ========================================================
            case COPY_ALL:
                // Selects all and text and copy
                SEND_STRING(SS_LCTL("ac"));
                return false;
            case SEL_CPY:
                // Select word under cursor and copy. Double mouse click then ctrl+c
                tap_code16(KC_BTN1);
                tap_code16(KC_BTN1);
                tap_code16(C(KC_C));
                return false;
            case ROUT_TG:
                // Toggle idle LED timeout on or off
                rgb_time_out_enable = !rgb_time_out_enable;
                rgb_time_out_user_value = rgb_time_out_enable;
                return false;
            case ROUT_VI:
                // Increase idle LED timeout value in seconds
                // Only increase if current value is lower than RGB_TIME_OUT_MAX. Don't care what value the result will be
                // Modity RGB_TIME_OUT_STEP for bigger or smaller increments
                if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds <= RGB_TIME_OUT_MAX) {
                    rgb_time_out_seconds += RGB_TIME_OUT_STEP;
                }
                return false;
            case ROUT_VD:
                // Decrease idle LED timeout value in seconds
                // Only decrease if current value is higher than minimum value and the result is larger than zero
                // Modity RGB_TIME_OUT_STEP for bigger or smaller decrements
                if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds > RGB_TIME_OUT_MIN) {
                    rgb_time_out_seconds -= RGB_TIME_OUT_STEP;
                }
                return false;
            case ROUT_FM:
                if (rgb_time_out_fast_mode_enabled) {
                    rgb_time_out_seconds = rgb_time_out_saved_seconds;
                } else {
                    rgb_time_out_saved_seconds = rgb_time_out_seconds;
                    rgb_time_out_seconds = RGB_FAST_MODE_TIME_OUT;
                }
                rgb_time_out_fast_mode_enabled = !rgb_time_out_fast_mode_enabled;
                return false;
            case G_INIT ... G_LOG:
                send_string_with_delay(sendstring_commands[keycode - G_INIT], 5);
                return false;
        }
    }
    return true;
}

void set_layer_color(int layer) {
    if (layer == 0) { return; }
    for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
        HSV hsv = {
            .h = pgm_read_byte(&ledmap[layer][i][0]),
            .s = pgm_read_byte(&ledmap[layer][i][1]),
            .v = pgm_read_byte(&ledmap[layer][i][2]),
        };
        if (hsv.h || hsv.s || hsv.v) {
            RGB rgb = hsv_to_rgb(hsv);
            float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
            rgb_matrix_set_color(i, f * rgb.r, f * rgb.g, f * rgb.b);
        } else if (layer != 1) {
            // Only deactivate non-defined key LEDs at layers other than FN. Because at FN we have RGB adjustments and need to see them live.
            // If the values are all false then it's a transparent key and deactivate LED at this layer
            rgb_matrix_set_color(i, 0, 0, 0);
        }
    }
}

bool rgb_matrix_indicators_user(void) {
    if (disable_layer_color ||
        rgb_matrix_get_flags() == LED_FLAG_NONE ||
        rgb_matrix_get_flags() == LED_FLAG_UNDERGLOW) {
            return;
        }
    set_layer_color(get_highest_layer(layer_state));
    return false;
}

/* This is a test function for Raw HID, which is currently not implemented for this keyboard */
/**
void raw_hid_receive(uint8_t *data, uint8_t length) {
    uint8_t response[RAW_EPSIZE];
    memset(response+1, 'C', 1);
    memset(response+2, 'T', 1);
    memset(response+3, 'R', 1);
    memset(response+4, 'L', 1);
    raw_hid_send(data, length);
}
*/