summaryrefslogtreecommitdiffstats
path: root/keyboards/maple_computing/launchpad/keymaps/brandonschlack/keymap.c
blob: 1ef77ccc6ef1b1484a11a93ee0a7f315930d30d0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
/* Copyright 2020 Brandon Schlack
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H
#include "brandonschlack.h"

/**
 * Layer Names
 */
#define _REEDER   _BASE
enum bdn9_layers {
    _MEDIA = KEYMAP_LAYERS,
    _NAVI,
    _KARABINER
};

/**
 * Keycodes & Macros
 */
#define DF_REDR   DF(_REEDER)          // Set Default Layer to Reeder shortcuts
#define DF_MEDA   DF(_MEDIA)           // Set Default Layer to Media controls
#define DF_NAVI   DF(_NAVI)            // Set Default Layer to Navigation shortcuts
#define DF_KBNR   DF(_KARABINER)       // Set Default Layer to Basic Macro keys

// Tap Dances
enum launchpad_dances {
    TD_SHLD_LGHT = 0,
    TD_SHLD_ADJT,
    TD_REDR_H
};
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
    [TD_SHLD_LGHT] = ACTION_TAP_DANCE_TRIGGER_LAYER(SINGLE_HOLD, _LIGHT),
    [TD_SHLD_ADJT] = ACTION_TAP_DANCE_TRIGGER_LAYER(SINGLE_HOLD, _ADJUST),
    [TD_REDR_H] = ACTION_TAP_DANCE_DOUBLE(KC_H, KC_R)
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/* Reeder
 * ┌──────┬──────┐
 * │CmdTab│ View │
 * ├──────┼──────┤
 * │PrvSub│PrvItm│
 * ├──────┼──────┤
 * │NxtSub│NxtItm│
 * ├──────┼──────┤
 * │  Clr │ Sync │
 * └──────┴──────┘
 */
[_REEDER] = LAYOUT( \
    CMD_TAB, TD(TD_REDR_H), \
    KC_P, KC_K, \
    KC_N, KC_J, \
    TD(TD_SHLD_LGHT), TD(TD_SHLD_ADJT) \
),

/* Media
 * ┌──────┬──────┐
 * │ Mute │ Play │
 * ├──────┼──────┤
 * │ Vol+ │PrvTrk│
 * ├──────┼──────┤
 * │ Vol- │NxtTrk│
 * ├──────┼──────┤
 * │ Spce │ Plyr │
 * └──────┴──────┘
 */
[_MEDIA] = LAYOUT( \
    KC_MUTE, KC_MPLY, \
    KC_VOLU, KC_MNXT, \
    KC_VOLD, KC_MPRV, \
    TD(TD_SHLD_LGHT), TD(TD_SHLD_ADJT) \
),

/* Navigation
 * ┌──────┬──────┐
 * │ PTab │ NTab │
 * ├──────┼──────┤
 * │ SclL │ SclU │
 * ├──────┼──────┤
 * │ SclR │ SclD │
 * ├──────┼──────┤
 * │LstTab│ClsTab│
 * └──────┴──────┘
 */
[_NAVI] = LAYOUT( \
    PRV_TAB, NXT_TAB, \
    MC_WH_L, MC_WH_U, \
    MC_WH_R, MC_WH_D, \
    TD(TD_SHLD_LGHT), TD(TD_SHLD_ADJT) \
),

/* Macro
 * ┌──────┬──────┐
 * │   1  │  2   │
 * ├──────┼──────┤
 * │   3  │  4   │
 * ├──────┼──────┤
 * │   5  │  6   │
 * ├──────┼──────┤
 * │   7  │  8   │
 * └──────┴──────┘
 */
[_KARABINER] = LAYOUT( \
    KC_P1,     KC_P2, \
    KC_P3,     KC_P4, \
    KC_P5,     KC_P6, \
    TD(TD_SHLD_LGHT), TD(TD_SHLD_ADJT) \
),

/* Lights
 * ┌──────┬──────┐
 * │ THM+ │ HUE+ │
 * ├──────┼──────┤
 * │ SAT- │ SAT+ │
 * ├──────┼──────┤
 * │ VAL- │ VAL+ │
 * ├──────┼──────┤
 * │ XXXX │ Mde+ │
 * └──────┴──────┘
 */
[_LIGHT] = LAYOUT( \
    RGB_THM, RGB_HUI, \
    RGB_SAD, RGB_SAI, \
    RGB_VAD, RGB_VAI, \
    XXXXXXX, RGB_MOD \
),

/* Adjust
 * ┌──────┬──────┐
 * │ Make │ Rset │
 * ├──────┼──────┤
 * │ Redr │ Meda │
 * ├──────┼──────┤
 * │ Navi │ Mcro │
 * ├──────┼──────┤
 * │ Lght │ XXXX │
 * └──────┴──────┘
 */
[_ADJUST] = LAYOUT( \
    QM_MAKE, RESET, \
    DF_REDR, DF_MEDA, \
    DF_NAVI, DF_KBNR, \
    TG_LGHT, XXXXXXX \
)

};

void matrix_init_keymap(void) {
}

// Runs once after keyboard initializes
void keyboard_post_init_keymap(void) {
};

/**
 * Tap Dances
 */
void process_tap_dance_keycode (bool reset, uint8_t toggle_layer) {
    uint16_t keycode = 0;
    switch (toggle_layer) {
        case _LIGHT:
            switch (get_highest_layer(layer_state)) {
                case _REEDER:
                    keycode = KC_L;
                    break;
                case _MEDIA:
                    keycode = KC_SPC;
                    break;
                case _NAVI:
                    keycode = REO_TAB;
                    break;
                case _KARABINER:
                    keycode = KC_P7;
                    break;
            }
            break;
        case _ADJUST:
            switch (get_highest_layer(layer_state)) {
                case _REEDER:
                    keycode = KC_R;
                    break;
                case _MEDIA:
                    keycode = MC_PLYR;
                    break;
                case _NAVI:
                    keycode = CLS_TAB;
                    break;
                case _KARABINER:
                    keycode = KC_P8;
                    break;
            }
            break;
    }
    if (!reset) {
        register_code16(keycode);
    } else {
        unregister_code16(keycode);
    }
}