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/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "quantum.h"

/* This a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT_ortho_4x4( \
    K00, K01, K02, K03, \
    K10, K11, K12, K13, \
    K20, K21, K22, K23, \
    K30, K31, K32, K33 \
) { \
    { K00, K01, K02, K03 }, \
    { K10, K11, K12, K13 }, \
    { K20, K21, K22, K23 }, \
    { K30, K31, K32, K33 } \
}