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 /* Copyright 2022 bdtc123
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  * the Free Software Foundation, either version 2 of the License, or
  * (at your option) any later version.
  *
  * This program is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
  *
  * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
#include QMK_KEYBOARD_H
enum my_keycodes {
    RM_TOGG = SAFE_RANGE,
    RM_MOD,
    RM_HUI,
    RM_HUD,
    RM_SAI,
    RM_SAD,
    RM_VAI,
    RM_VAD
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case RM_TOGG:
      if (record->event.pressed)
      {rgb_matrix_toggle();
      }
      return false;
    case RM_MOD:
      if (record->event.pressed)
      {rgb_matrix_step();
      }
      return false;
      case RM_HUI:
      if (record->event.pressed)
      {rgb_matrix_increase_hue();
      }
      return false;
      case RM_HUD:
      if (record->event.pressed)
      {rgb_matrix_decrease_hue();
      }
      return false;
      case RM_SAI:
      if (record->event.pressed)
      {rgb_matrix_increase_sat();
      }
      return false;
      case RM_SAD:
      if (record->event.pressed)
      {rgb_matrix_decrease_sat();
      }
      return false;
      case RM_VAI:
      if (record->event.pressed)
      {rgb_matrix_increase_val();
      }
      return false;
      case RM_VAD:
      if (record->event.pressed)
      {rgb_matrix_decrease_val();
      }
      return true;
      default:
      return true;
  }
}

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [0] = LAYOUT_65_ansi(
        QK_GESC,        KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_HOME,
        KC_TAB,         KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
        KC_CAPS,        KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,  KC_PGDN,
        KC_LSFT,                 KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,   KC_END,
        KC_LCTL,        KC_LGUI, KC_LALT,                            KC_SPC,                    KC_RALT, MO(1),   KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
    ),
    [1] = LAYOUT_65_ansi(
        QK_GESC,        KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,  QK_BOOT,
        _______,        RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, _______, _______, _______, _______,
        KC_CAPS,        RM_TOGG, RM_MOD,  RM_HUI,  RM_HUD,  RM_SAI,  RM_SAD,  RM_VAI,  RM_VAD,  _______, _______,  _______,         _______, _______,
        _______,                 _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, KC_VOLU, _______,
        _______,        _______, _______,                            _______,                   _______, _______, _______, _______, KC_VOLD, _______
    ),
    [2] = LAYOUT_65_ansi(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______,                            _______,                   _______, _______, _______, _______, _______, _______
    ),
    [3] = LAYOUT_65_ansi(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______,                            _______,                   _______, _______, _______, _______, _______, _______
    )
};