summaryrefslogtreecommitdiffstats
path: root/keyboards/kprepublic/bm65hsrgb_iso/keymaps/p4yne/keymap.c
blob: 8b59f9de4f9c2b1f6cd87bbc42b9488fdf26c325 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
/* Copyright 2019 ashlar 2021 peepeetee, deadolus 2022 p4yne
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H
#include "custom_keymap.h"
#include "sendstring_german.h"

#ifdef TAP_DANCE_ENABLE
enum {
  TD_HOME_END,
};

// Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
  // tap once for home, twice for end
  [TD_HOME_END] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END)
};
#endif

// Custom layer types
enum layertypes {
  LYR_SOLID, // fullsize coloring
  LYR_TRANS, // used keys in layer color, lower layer shines through on unused keys
  LYR_BLACK  // only used key in layer color
};

// Defines names for use in layer keycodes and the keymap
enum layers {
  _LVL0_,
  _LVL1_,
  _LVL2_,
  _LVL3_,
  _LVL4_,
  _LVL5_,
  _LVL6_,
  _LVL7_
};


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /*
     * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
     * │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ Backsp│Hom│
     * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
     * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │     │PgU│
     * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ Ent├───┤
     * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │    │PgD│
     * ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┼───┤
     * │Shft│ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ Shift│ ↑ │End│
     * ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
     * │Ctrl│GUI │Alt │                        │ Alt│Ctrl│ │ ← │ ↓ │ → │
     * └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
     */
#ifdef TAP_DANCE_ENABLE
/* 0: ISO qwertz, SPACECADET and TAPDANCE */
/*  [_LVL0_] = LAYOUT_65_iso_blocker(
      KC_ESC,     KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,      KC_MINS,  KC_EQL, KC_BSPC, KC_DEL,
      KC_TAB,     KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,      KC_LBRC, KC_RBRC,          TD(TD_HOME_END),
      KC_CAPS,    KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN,   KC_QUOT, KC_NUHS, KC_ENT,  KC_PGUP,
      SC_LSPO, KC_NUBS,    KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,    KC_SLSH, SC_RSPC, KC_UP,   KC_PGDN,
      KC_LCTL, KC_LGUI, SC_LAPO,                    KC_SPC,                               SC_RAPC, MO(_LVL1_),         KC_LEFT, KC_DOWN, KC_RGHT
      ),
 */
/* 0: ISO DE qwertz, SPACECADET and TAPDANCE */
  [_LVL0_] = LAYOUT_65_iso_blocker(
      KC_ESC,     DE_1,    DE_2,    DE_3,    DE_4,    DE_5,    DE_6,    DE_7,    DE_8,    DE_9,    DE_0,      DE_SS,   DE_ACUT, KC_BSPC, KC_DEL,
      KC_TAB,     DE_Q,    DE_W,    DE_E,    DE_R,    DE_T,    DE_Z,    DE_U,    DE_I,    DE_O,    DE_P,      DE_UDIA, DE_PLUS,          TD(TD_HOME_END),
      KC_CAPS,    DE_A,    DE_S,    DE_D,    DE_F,    DE_G,    DE_H,    DE_J,    DE_K,    DE_L,    DE_ODIA,   DE_ADIA, DE_HASH, KC_ENT,  KC_PGUP,
      SC_LSPO, DE_LABK,    DE_Y,    DE_X,    DE_C,    DE_V,    DE_B,    DE_N,    DE_M,    DE_COMM, DE_DOT,    DE_MINS, SC_RSPC, KC_UP,   KC_PGDN,
      KC_LCTL, KC_LGUI, SC_LAPO,                    KC_SPC,                               SC_RAPC, MO(_LVL1_),         KC_LEFT, KC_DOWN, KC_RGHT
      ),
#else
  /* 0: ISO qwertz, SPACECADET but no TAPDANCE */
  [_LVL0_] = LAYOUT_65_iso_blocker(
      KC_ESC,     KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,      KC_MINS, KC_EQL,  KC_BSPC, KC_DEL,
      KC_TAB,     KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,      KC_LBRC, KC_RBRC, KC_ENT,  KC_HOME,
      KC_CAPS,    KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN,   KC_QUOT, KC_NUHS,          KC_PGUP,
      SC_LSPO, KC_NUBS,    KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,    KC_SLSH, SC_RSPC, KC_UP,   KC_PGDN,
      KC_LCTL, KC_LGUI, SC_LAPO,                    KC_SPC,                               SC_RAPC, MO(_LVL1_),         KC_LEFT, KC_DOWN, KC_RGHT
      ),
#endif
  /* 1: Function key, multimedia control, layer switching board and LEADER */
  [_LVL1_] = LAYOUT_65_iso_blocker(
      KC_GRV,    KC_F1,      KC_F2,      KC_F3,      KC_F4,      KC_F5,      KC_F6,      KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,     _______,    LGUI(KC_END),
      S(KC_GRV), _______,    _______,    _______,    _______,    _______,    _______,    _______, _______, _______, _______, _______, _______,                LGUI(KC_PAUSE),
      QK_BOOT,     TO(_LVL2_), TO(_LVL3_), TO(_LVL4_), TO(_LVL5_), TO(_LVL6_), TO(_LVL7_), _______, _______, _______, KC_BRIU, _______, KC_MUTE,    TO(_LVL0_), KC_VOLU,
      _______,   _______,    _______,    _______,    _______,    _______,    _______,    _______, _______, _______, KC_BRID, _______, S(KC_MUTE), KC_MPLY,    KC_VOLD,
      _______,   _______,    _______,                            QK_LEAD,                                  _______, _______,          KC_MPRV,    KC_MSTP,    KC_MNXT
      ),
  /* 2: Mouse layer and virtual/multiple desktop navigation */
  [_LVL2_] = LAYOUT_65_iso_blocker(
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,      _______,      _______,
      _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, KC_PGDN, KC_PGUP, KC_PSCR, KC_WH_U, _______, _______,                    _______,
      _______, _______, KC_BTN1, KC_BTN2, _______, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_WH_D, _______, _______,      TO(_LVL0_),   _______,
      _______, _______, _______, _______, _______, _______, _______, KC_HOME,  KC_END, _______, _______, _______, _______,      LCA(KC_UP),   LCA(KC_E),
      _______, _______, _______,                   _______,                            _______, _______,          LCA(KC_LEFT), LCA(KC_DOWN), LCA(KC_RGHT)
      ),
#ifdef DYNAMIC_MACRO_ENABLE
  /* 3: Dynamic macro, NUMPAD and settings */
  [_LVL3_] = LAYOUT_65_iso_blocker(
      _______, DM_PLY1, DM_PLY2, _______, _______,  _______, _______, _______, _______, KC_NUM,  KC_PSLS, KC_PAST, KC_PMNS, _______,    _______,
      _______, DM_REC1, DM_REC2, _______, RGB_MOD,  RGB_HUI, RGB_SAI, RGB_VAI, _______, KC_P7,   KC_P8,   KC_P9,   KC_PMNS,             _______,
      _______, _______, _______, _______, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, KC_P4,   KC_P5,   KC_P6,   KC_PPLS, TO(_LVL0_), _______,
      _______, _______, _______, _______, _______,  _______, _______, _______, _______, KC_P1,   KC_P2,   KC_P3,   KC_PENT, _______,    _______,
      _______, _______, _______,                    RGB_TOG,                            KC_0,    KC_PCMM,          _______, _______,    _______
      ),
#else
  /* 3: NUMPAD and settings */
  [_LVL3_] = LAYOUT_65_iso_blocker(
      _______, _______, _______, _______, _______,  _______, _______, _______, _______, KC_NUM,  KC_PSLS, KC_PAST, KC_PMNS, _______,    _______,
      _______, _______, _______, _______, RGB_MOD,  RGB_HUI, RGB_SAI, RGB_VAI, _______, KC_P7,   KC_P8,   KC_P9,   KC_PMNS,             _______,
      _______, _______, _______, _______, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, KC_P4,   KC_P5,   KC_P6,   KC_PPLS, TO(_LVL0_), _______,
      _______, _______, _______, _______, _______,  _______, _______, _______, _______, KC_P1,   KC_P2,   KC_P3,   KC_PENT, _______,    _______,
      _______, _______, _______,                    RGB_TOG,                            KC_0,    KC_PCMM,          _______, _______,    _______
      ),
#endif
  /* Gaming layer no TAPDANCE no SPACECADET simple QWERTZ layout for custom coloring */
  [_LVL4_] = LAYOUT_65_iso_blocker(
      KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,      KC_MINS, KC_EQL,  KC_BSPC, KC_DEL,
      KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,      KC_LBRC, KC_RBRC,          KC_HOME,
      KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN,   KC_QUOT, KC_NUHS, KC_ENT,  KC_PGUP,
      KC_LSFT, KC_NUBS, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,    KC_SLSH, KC_RSFT, KC_UP,   KC_PGDN,
      KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,                             KC_RALT, TO(_LVL0_),         KC_LEFT, KC_DOWN, KC_RGHT
      ),
  /* 5: ISO qwerty DE 2 US Base Layer */
  [_LVL5_] = LAYOUT_65_iso_blocker(
      KC_ESC,     KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,       DE_MINS, DE_EQL,     KC_BSPC, KC_DEL,
      KC_TAB,     KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    DE_Y,    KC_U,    KC_I,    KC_O,    KC_P,       DE_LBRC, DE_RBRC,             KC_HOME,
      KC_CAPS,    KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    DE_SCLN,    DE_QUOT, DE_BSLS,    KC_ENT,  KC_PGUP,
      MO(_LVL6_), DE_GRV,  DE_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    DE_COMM, DE_DOT,     DE_SLSH, MO(_LVL6_), KC_UP,   KC_PGDN,
      KC_LCTL,    KC_LGUI, KC_LALT,                   KC_SPC,                             KC_RALT, TO(_LVL0_),          KC_LEFT,    KC_DOWN, KC_RGHT
      ),
  /* 6: ISO qwerty DE 2 US Shifted Layer */
  [_LVL6_] = LAYOUT_65_iso_blocker(
      _______, DE_EXLM, DE_AT,   DE_HASH, DE_DLR,  DE_PERC, DE_CIRC, DE_AMPR, DE_ASTR, DE_LPRN, DE_RPRN,    DE_UNDS, DE_PLUS, _______, _______,
      _______, S(KC_Q), S(KC_W), S(KC_E), S(KC_R), S(KC_T), S(DE_Y), S(KC_U), S(KC_I), S(KC_O), S(KC_P),    DE_LCBR, DE_RCBR,          KC_END,
      KC_CAPS, S(KC_A), S(KC_S), S(KC_D), S(KC_F), S(KC_G), S(KC_H), S(KC_J), S(KC_K), S(KC_L), DE_COLN,    DE_DQUO, DE_PIPE, _______, _______,
      KC_LSFT, DE_TILD, S(DE_Z), S(KC_X), S(KC_C), S(KC_V), S(KC_B), S(KC_N), S(KC_M), DE_LABK, DE_RABK,    DE_QUES, KC_RSFT, _______, _______,
      _______, _______, _______,                   _______,                            _______, TO(_LVL0_),          _______, _______, _______
      ),
/* Led Type Lighting Layer functionally equivalent to _LVL0_ / layer 0 */
#ifdef TAP_DANCE_ENABLE
  /* 7: ISO DE qwertz, SPACECADET and TAPDANCE */
  [_LVL7_] = LAYOUT_65_iso_blocker(
      KC_ESC,     DE_1,    DE_2,    DE_3,    DE_4,    DE_5,    DE_6,    DE_7,    DE_8,    DE_9,    DE_0,      DE_SS,   DE_ACUT, KC_BSPC, KC_DEL,
      KC_TAB,     DE_Q,    DE_W,    DE_E,    DE_R,    DE_T,    DE_Z,    DE_U,    DE_I,    DE_O,    DE_P,      DE_UDIA, DE_PLUS,          TD(TD_HOME_END),
      KC_CAPS,    DE_A,    DE_S,    DE_D,    DE_F,    DE_G,    DE_H,    DE_J,    DE_K,    DE_L,    DE_ODIA,   DE_ADIA, DE_HASH, KC_ENT,  KC_PGUP,
      SC_LSPO, DE_LABK,    DE_Y,    DE_X,    DE_C,    DE_V,    DE_B,    DE_N,    DE_M,    DE_COMM, DE_DOT,    DE_MINS, SC_RSPC, KC_UP,   KC_PGDN,
      KC_LCTL, KC_LGUI, SC_LAPO,                    KC_SPC,                               SC_RAPC, TO(_LVL0_),         KC_LEFT, KC_DOWN, KC_RGHT
      ),
#else
  /* 7: ISO qwertz, SPACECADET but no TAPDANCE */
  [_LVL7_] = LAYOUT_65_iso_blocker(
      KC_ESC,     KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,      KC_MINS, KC_EQL,  KC_BSPC, KC_DEL,
      KC_TAB,     KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,      KC_LBRC, KC_RBRC,          KC_HOME,
      KC_CAPS,    KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN,   KC_QUOT, KC_NUHS, KC_ENT,  KC_PGUP,
      SC_LSPO, KC_NUBS,    KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,    KC_SLSH, SC_RSPC, KC_UP,   KC_PGDN,
      KC_LCTL, KC_LGUI, SC_LAPO,                    KC_SPC,                               SC_RAPC, TO(_LVL0_),         KC_LEFT, KC_DOWN, KC_RGHT
      ),
#endif


  /*template
    [_UL] = LAYOUT_65_iso_blocker(
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(0),   _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______,                   _______,                            _______, _______,          _______, _______, _______
    )
    */
};


// layer color and type
const uint8_t PROGMEM ledmap[][4] = {
  // LEDs off on Layer 0
  //[_LVL0_] = {{0, 0, 0},       LYR_SOLID},
  [_LVL0_] = {C_HSV_WINERED,   LYR_SOLID},
  [_LVL1_] = {HSV_RED,         LYR_TRANS},
  [_LVL2_] = {HSV_MAGENTA,     LYR_BLACK},
  [_LVL3_] = {HSV_PURPLE,      LYR_BLACK},
  [_LVL4_] = {C_HSV_DARKGOLD,  LYR_SOLID},
  [_LVL5_] = {C_HSV_DARKBLUE,  LYR_SOLID},
  [_LVL6_] = {HSV_BLUE,        LYR_TRANS},
  [_LVL7_] = {C_HSV_WINERED,   LYR_SOLID}
};


void keyboard_post_init_user(void) {
  // Call the post init code.
#ifdef CONSOLE_ENABLE
  debug_enable=true;
  debug_matrix=true;
#endif
  //rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
  //rgb_matrix_set_flags(LED_FLAG_NONE);
  rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
  //rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR);
  //rgb_matrix_sethsv(HSV_OFF);
  //rgb_matrix_mode_noeeprom(RGB_MATRIX_SOLID_COLOR);
  //rgb_matrix_sethsv_noeeprom(HSV_OFF);
  //rgb_matrix_set_color_all(RGB_BLACK);
  rgb_matrix_enable();
}


bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef CONSOLE_ENABLE
    // useful for getting matrix right
    uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %u, time: %u, interrupt: %u, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
#endif

    switch (keycode) {
      case RGB_TOG:
        if (record->event.pressed) {
          switch (rgb_matrix_get_flags()) {
            case LED_FLAG_ALL: {
               rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
               rgb_matrix_set_color_all(RGB_BLACK);
            }
            break;
            case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): {
               rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
               rgb_matrix_set_color_all(RGB_BLACK);
            }
            break;
            case LED_FLAG_UNDERGLOW: {
               rgb_matrix_set_flags(LED_FLAG_NONE);
               rgb_matrix_disable_noeeprom();
            }
            break;
            default: {
               rgb_matrix_set_flags(LED_FLAG_ALL);
               rgb_matrix_enable_noeeprom();
            }
            break;
          }
        }
        return false;
      default:
        return true; // Process all other keycodes normally
  }
}


void set_led_color_by_hsv(int ledkey, uint8_t h_in, uint8_t s_in, uint8_t v_in){
    HSV hsv = { .h = h_in, .s = s_in, .v = v_in};
    RGB rgb = hsv_to_rgb(hsv);
    float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
    rgb_matrix_set_color(ledkey, f * rgb.r, f * rgb.g, f * rgb.b);
}

void set_led_color_by_layer(int layer, int ledkey){
    set_led_color_by_hsv(ledkey, pgm_read_byte(&ledmap[layer][0]),
                              pgm_read_byte(&ledmap[layer][1]),
                              pgm_read_byte(&ledmap[layer][2]));
}

void set_ledkey_by_layer_type(int layer, int ledkey, uint16_t key){
    if (rgb_matrix_get_flags() != LED_FLAG_ALL){
        if ( key == KC_TRNS ) {
            if ((pgm_read_byte(&ledmap[layer][3]) == LYR_TRANS) && (layer > 0)){
                // this key is transparent and the layer below does something
                // - light it up in  (lower) layer-1 specific color
                set_led_color_by_layer(layer-1, ledkey);
            }
            if (pgm_read_byte(&ledmap[layer][3]) == LYR_BLACK){
                // this key is transparent but the lower layer is not intended
                // to be used, it still works but not intended; type BLACK
                set_led_color_by_hsv(ledkey, HSV_BLACK);
            }
        } else {
            // this key does something - light it up in layer specific color
            // regular key and SOLID or BLACK as layer type
            set_led_color_by_layer(layer, ledkey);
        }
    }
}

void set_caps_lock(int layer) {
    int caps_lock_led = 30;
    led_t host_leds = host_keyboard_led_state();
    if (host_leds.caps_lock) {
        set_led_color_by_hsv(caps_lock_led, HSV_WHITE);
    } else {
        // if capslock is not pressed don't clear it,
        // it might be used for displaying led pattern
        if((rgb_matrix_get_flags() != LED_FLAG_ALL)) {
            // or to keep the correct lighting on for the layer that use all keys
            // on all other layers turn the led off, so only switch it of when
            // layer is BLACK
            if(pgm_read_byte(&ledmap[layer][3]) == LYR_BLACK){
              set_led_color_by_hsv(caps_lock_led, HSV_BLACK);
            }
        }
    }
}

void set_layer_color(int layer) {
    // key specific lighting
    int ledkey=0;
    for (int keyindex=0; keyindex<MATRIX_COLS*MATRIX_ROWS;keyindex++) {
        uint8_t row = keyindex/MATRIX_COLS;
        uint8_t col = (keyindex-(keyindex/MATRIX_COLS)*MATRIX_COLS);
        uint16_t key=pgm_read_word(&keymaps[layer][row][col]);

        // continue if this is not a valid key
        if (key==KC_NO) { continue; }

        // handle layer specific coloring
        set_ledkey_by_layer_type(layer, ledkey, key);
        /* === below this function add custom overriding ledkey lighting === */

        // gaming layer with highlighted keys
        //if (IS_LAYER_ON(_LVL4_)) {
        if (layer == _LVL4_) {
            if((key==KC_W) || (key==KC_A) || (key==KC_S) || (key==KC_D)) {
                set_led_color_by_hsv(ledkey, HSV_GOLD);
            }
            if((key==KC_R) || (key==KC_SPC) || (key==KC_LSFT) || (key==KC_LCTL)) {
                set_led_color_by_hsv(ledkey, HSV_GOLDENROD);
            }
        }

        // color testing layer
        /*if (layer == _LVL7_) {
        switch (ledkey) {
          case 16: {
                set_led_color_by_hsv(ledkey, HSV_AZURE);
              }
              break;
          case 17: {
                set_led_color_by_hsv(ledkey, HSV_BLUE);
              }
              break;
          case 18: {
                set_led_color_by_hsv(ledkey, HSV_CHARTREUSE);
              }
              break;
          case 19: {
                set_led_color_by_hsv(ledkey, HSV_CORAL);
              }
              break;
          case 20: {
                set_led_color_by_hsv(ledkey, HSV_CYAN);
              }
              break;
          case 21: {
                set_led_color_by_hsv(ledkey, HSV_GOLD);
              }
              break;
          case 22: {
                set_led_color_by_hsv(ledkey, HSV_GOLDENROD);
              }
              break;
          case 23: {
                set_led_color_by_hsv(ledkey, HSV_MAGENTA);
              }
              break;
          case 24: {
                set_led_color_by_hsv(ledkey, HSV_ORANGE);
              }
              break;
          case 25: {
                set_led_color_by_hsv(ledkey, HSV_PINK);
              }
              break;
          case 26: {
                set_led_color_by_hsv(ledkey, HSV_RED);
              }
              break;
          case 27: {
                set_led_color_by_hsv(ledkey, HSV_SPRINGGREEN);
              }
              break;
          case 32: {
                set_led_color_by_hsv(ledkey, HSV_MAGENTA);
              }
              break;
          case 33: {
                set_led_color_by_hsv(ledkey, HSV_TEAL);
              }
              break;
          case 34: {
                set_led_color_by_hsv(ledkey, HSV_TURQUOISE);
              }
              break;
          case 35: {
                set_led_color_by_hsv(ledkey, HSV_WHITE);
              }
              break;
          case 36: {
                set_led_color_by_hsv(ledkey, HSV_YELLOW);
              }
              break;
          case 37: {
                set_led_color_by_hsv(ledkey, HSV_PURPLE);
              }
              break;
          case 38: {
                set_led_color_by_hsv(ledkey, HSV_GREEN);
              }
              break;
          default: {
              }
              break;
            }
        }*/
        ledkey++;
    }
    // non key specific lighting instead led flag based
    if (layer == _LVL7_){
        for (uint8_t i = 0; i < RGB_MATRIX_LED_COUNT; ++i) {
            if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
                set_led_color_by_hsv(i, C_HSV_DARKGOLD);
            }
            if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) {
                set_led_color_by_hsv(i, HSV_BLACK);
            }
            if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_KEYLIGHT)) {
                set_led_color_by_layer(layer, i);
            }
        }
    }

    return;
}

bool rgb_matrix_indicators_user(void) {
    int layer = get_highest_layer(layer_state);
    set_layer_color(layer);
    set_caps_lock(layer);
    return false;
}

#ifdef LEADER_ENABLE
LEADER_EXTERNS();

void matrix_scan_user(void) {
    LEADER_DICTIONARY() {
        leading = false;
        leader_end();

        SEQ_ONE_KEY(KC_F) {
          // Anything you can do in a macro.
          SEND_STRING("QMK is awesome.");
        }
        SEQ_TWO_KEYS(KC_D, KC_D) {
          SEND_STRING(SS_LCTL("a") SS_LCTL("c"));
        }
        SEQ_TWO_KEYS(KC_S, KC_S) {
          SEND_STRING(SS_LCTL("v"));
        }
        SEQ_THREE_KEYS(KC_D, KC_D, KC_S) {
          SEND_STRING("https://start.duckduckgo.com\n");
        }
    }
}
#endif