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/* Copyright 2022 bdtc123
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum my_keycodes {
RMT = USER00,
RMS,
RMIH,
RMDH,
RMIS,
RMDS,
RMIV,
RMDV
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RMT:
if (record->event.pressed)
{rgb_matrix_toggle();
}
return false;
case RMS:
if (record->event.pressed)
{rgb_matrix_step();
}
return false;
case RMIH:
if (record->event.pressed)
{rgb_matrix_increase_hue();
}
return false;
case RMDH:
if (record->event.pressed)
{rgb_matrix_decrease_hue();
}
return false;
case RMIS:
if (record->event.pressed)
{rgb_matrix_increase_sat();
}
return false;
case RMDS:
if (record->event.pressed)
{rgb_matrix_decrease_sat();
}
return false;
case RMIV:
if (record->event.pressed)
{rgb_matrix_increase_val();
}
return false;
case RMDV:
if (record->event.pressed)
{rgb_matrix_decrease_val();
}
return true;
default:
return true;
}
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV, KC_PGUP, KC_PGDN,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, RMT, RMS, RMIH, RMDH, RMIS, RMDS, RMIV, RMDV, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,
_______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______,
_______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,
_______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______,
_______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
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