summaryrefslogtreecommitdiffstats
path: root/keyboards/keyboardio/model01/keymaps/default/keymap.c
blob: 5ee865972e9a1e8e2287ea5dc35b7197f7fcdbcd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
/* Copyright 2018 James Laird-Wah
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

/* layer constants */
enum {
  DEF = 0,
  NUM,
  FUN,
};


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[DEF] = LAYOUT(
  RESET  , KC_1   , KC_2   , KC_3   , KC_4   , KC_5   ,                      KC_6   , KC_7   , KC_8   , KC_9   , KC_0   , TG(NUM),
  KC_GRV , KC_Q   , KC_W   , KC_E   , KC_R   , KC_T   , RGB_MOD,    _______, KC_Y   , KC_U   , KC_I   , KC_O   , KC_P   , KC_EQL ,
  KC_PGUP, KC_A   , KC_S   , KC_D   , KC_F   , KC_G   , KC_TAB ,    KC_ENT , KC_H   , KC_J   , KC_K   , KC_L   , KC_SCLN, KC_QUOT,
  KC_PGDN, KC_Z   , KC_X   , KC_C   , KC_V   , KC_B   , KC_ESC ,    _______, KC_N   , KC_M   , KC_COMM, KC_DOT , KC_SLSH, KC_MINS,
                                         KC_LCTL,                                 KC_RCTL,
                                            KC_BSPC,                           KC_SPC ,
                                               KC_LGUI,                     KC_RALT,
                                                  KC_LSFT,               KC_RSFT,
                                      MO(FUN),                                        MO(FUN)
  ),
[NUM] = LAYOUT(
  _______, _______, _______, _______, _______, _______,                      _______, KC_P7  , KC_P8  , KC_P9  , KC_PMNS, _______,
  _______, _______, _______, _______, _______, _______, _______,    _______, _______, KC_P4  , KC_P5  , KC_P6  , KC_PPLS, _______,
  _______, _______, _______, _______, _______, _______, _______,    _______, _______, KC_P1  , KC_P2  , KC_P3  , KC_PEQL, _______,
  _______, _______, _______, _______, _______, _______, _______,    _______, _______, KC_P0  , KC_PDOT, KC_PAST, KC_PSLS, KC_PENT,
                                         _______,                                 _______,
                                            _______,                           _______,
                                               _______,                     _______,
                                                  _______,               _______,
                                      _______,                                        _______
  ),
[FUN] = LAYOUT(
  _______, KC_F1  , KC_F2  , KC_F3  , KC_F4  , KC_F5  ,                      KC_F6  , KC_F7  , KC_F8  , KC_F9  , KC_F10 , KC_F11 ,
  KC_TAB , _______, KC_MS_U, _______, KC_BTN3, _______, RGB_TOG,    KC_MPRV, KC_MNXT, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_F12 ,
  KC_HOME, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN1, _______, _______,    KC_MPLY, KC_LEFT, KC_DOWN, KC_UP  , KC_RGHT, _______, _______,
  KC_END , KC_PSCR, KC_INS , _______, KC_BTN2, _______, _______,    _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_BSLS, KC_PIPE,
                                         _______,                                 _______,
                                            KC_DEL ,                           KC_ENT ,
                                               _______,                     _______,
                                                  _______,               _______,
                                      _______,                                        _______
  )
};

/* template for new layouts:
LAYOUT(
  _______, _______, _______, _______, _______, _______,                      _______, _______, _______, _______, _______, _______,
  _______, _______, _______, _______, _______, _______, _______,    _______, _______, _______, _______, _______, _______, _______,
  _______, _______, _______, _______, _______, _______, _______,    _______, _______, _______, _______, _______, _______, _______,
  _______, _______, _______, _______, _______, _______, _______,    _______, _______, _______, _______, _______, _______, _______,
                                         _______,                                 _______,
                                            _______,                           _______,
                                               _______,                     _______,
                                                  _______,               _______,
                                      _______,                                        _______
  )
*/

static void set_numpad_colours(int on, void (*write)(int, uint8_t, uint8_t, uint8_t)) {
  if (!on) {
    for (int i=44; i<=60; i++)
      write(i, 0, 0, 0);
    write(63, 0, 0, 0);
    return;
  }

  /* main number keys */
  for (int i=44; i<=47; i++)
    write(i, 255, 0, 0);
  for (int i=49; i<=54; i++)
    write(i, 255, 0, 0);

  /* accessory keys */
  write(48, 128, 128, 0);
  for (int i=55; i<=59; i++)
    write(i, 128, 128, 0);

  // enter
  write(63, 0, 128, 0);

  // num key
  write(60, 128, 0, 128);
}

#ifdef RGB_MATRIX_ENABLE
/* the RGB matrix effects will overwrite the numpad indicator.
 * this handy mechanism allows to override the matrix effects.
 */
void rgb_matrix_indicators_user(void) {
  if (layer_state & (1<<NUM)) {
    set_numpad_colours(1, &rgb_matrix_set_color);
  }
}
#else   /* no RGB matrix support */

layer_state_t layer_state_set_user(layer_state_t state) {
  if (state & (1<<NUM)) {
    set_numpad_colours(1, &set_led_to);
  } else {
    set_numpad_colours(0, &set_led_to);
  }

  return state;
}
#endif

/* vim: set ts=2 sw=2 et: */