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// Copyright 2022 Danny Nguyen (@nooges)
// SPDX-License-Identifier: GPL-2.0-or-later

#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum custom_layer {
    _BASE,
    _FN1,
    _FN2,
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_BASE] = LAYOUT_60(
    KC_ESC,   KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,     KC_0,    KC_MINS, KC_EQL,  _______,  KC_BSPC,
    KC_TAB,   KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,     KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,
    MO(_FN1), KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,     KC_SCLN, KC_QUOT, KC_ENT,
    KC_LSFT,  KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,   KC_SLSH, KC_RSFT, _______,
    KC_LCTL,  KC_LGUI, KC_LALT, MO(_FN2),KC_SPC,           _______, KC_SPC,  KC_RALT, MO(_FN1), _______, KC_MENU, KC_RCTL
  ),

  [_FN1] = LAYOUT_60(
    KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______,  KC_DEL,
    KC_CAPS, KC_PGUP, KC_UP,   KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_UP,   KC_PGDN, KC_PSCR, KC_SCRL, KC_PAUS, KC_TRNS,
    KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_HOME, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS,  KC_DEL,  KC_TRNS,
    KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END,  KC_END,  KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, _______,
    KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,          KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
  ),

  [_FN2] = LAYOUT_60(
    KC_GRV,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,  _______,  KC_TRNS,
    _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______
  )
};