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#include "quantum.h"
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 0, 1, 2 },
{ 3, 4, 5 },
{ 6, 7, 8 }
}, {
// LED Index to Physical Position
{ 0, 0 }, { 112, 0 }, { 224, 0 },
{ 0, 32 }, { 112, 32 }, { 224, 32 },
{ 0, 64 }, { 112, 64 }, { 224, 64 },
{ 56, 64 }, { 168, 64 },
}, {
// LED Index to Flag
4, 4, 4,
4, 4, 4,
4, 4, 4,
2, 2
} };
#endif
void eeconfig_init_kb(void) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable(); // Enable RGB by default
rgblight_sethsv(0, 255, 255); // Set default HSV - red hue, full saturation, full brightness
# ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 2); // set to RGB_RAINBOW_SWIRL by default
# endif
#endif
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_enable(); // Enable RGB by default
#endif
eeconfig_update_kb(0);
eeconfig_init_user();
}
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) { return false; }
if (index == 0) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
else if (index == 1) {
if (clockwise) {
tap_code(KC_DOWN);
} else {
tap_code(KC_UP);
}
}
else if (index == 2) {
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
}
return false;
}
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