summaryrefslogtreecommitdiffstats
path: root/keyboards/halfcliff/matrix.c
blob: 556b75ca5901cb9eafab00f8567564cde6fbd3e2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "util.h"
#include "matrix.h"
#include "debounce.h"
#include "quantum.h"
#include "split_util.h"
#include "config.h"
#include "transport.h"

#define ERROR_DISCONNECT_COUNT 5

#define ROWS_PER_HAND (MATRIX_ROWS / 2)

static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;

/* matrix state(1:on, 0:off) */
static matrix_row_t raw_matrix[MATRIX_ROWS];  // raw values
static matrix_row_t matrix[MATRIX_ROWS];      // debounced values

// row offsets for each hand
uint8_t thisHand, thatHand;

// user-defined overridable functions
__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }

__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }

__attribute__((weak)) void matrix_init_user(void) {}

__attribute__((weak)) void matrix_scan_user(void) {}

__attribute__((weak)) void matrix_slave_scan_user(void) {}

matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; }

void matrix_print(void) {}

static inline void setPinOutput_writeLow(pin_t pin) {
    ATOMIC_BLOCK_FORCEON {
        setPinOutput(pin);
        writePinLow(pin);
    }
}

static inline void setPinInputHigh_atomic(pin_t pin) {
    ATOMIC_BLOCK_FORCEON { setPinInputHigh(pin); }
}

// matrix code
static void select_row(uint8_t row) { setPinOutput_writeLow(row_pins[row]); }

static void unselect_row(uint8_t row) { setPinInputHigh_atomic(row_pins[row]); }

static void unselect_rows(void) {
    for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
        setPinInputHigh_atomic(row_pins[x]);
    }
}

static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
    // Start with a clear matrix row
    matrix_row_t current_row_value = 0;

    // Select row
    select_row(current_row);
    wait_us(30);

    // For each col...
    for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
        // Select the col pin to read (active low)
        uint8_t pin_state = readPin(col_pins[col_index]);

        // Populate the matrix row with the state of the col pin
        current_row_value |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
    }

    // Unselect row
    unselect_row(current_row);
    if (current_row + 1 < MATRIX_ROWS) {
    wait_us(30);  // wait for row signal to go HIGH
    }

    // If the row has changed, store the row and return the changed flag.
    if (current_matrix[current_row] != current_row_value) {
        current_matrix[current_row] = current_row_value;
        return true;
    }
    return false;
}

static void select_col(uint8_t col) { setPinOutput_writeLow(col_pins[col]); }

static void unselect_col(uint8_t col) { setPinInputHigh_atomic(col_pins[col]); }

static void unselect_cols(void) {
    for (uint8_t x = 0; x < MATRIX_COLS; x++) {
        setPinInputHigh_atomic(col_pins[x]);
    }
}

static void init_pins(void) {
    unselect_rows();
    for (uint8_t x = 0; x < MATRIX_COLS; x++) {
        setPinInputHigh_atomic(col_pins[x]);
    }
    unselect_cols();
    for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
        setPinInputHigh_atomic(row_pins[x]);
    }
}

static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
    bool matrix_changed = false;

    // Select col
    select_col(current_col);
    wait_us(30);

    // For each row...
    for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
        // Store last value of row prior to reading
        matrix_row_t last_row_value    = current_matrix[row_index];
        matrix_row_t current_row_value = last_row_value;

        // Check row pin state
        if (readPin(row_pins[row_index]) == 0) {
            // Pin LO, set col bit
            current_row_value |= (MATRIX_ROW_SHIFTER << current_col);
        } else {
            // Pin HI, clear col bit
            current_row_value &= ~(MATRIX_ROW_SHIFTER << current_col);
        }

        // Determine if the matrix changed state
        if ((last_row_value != current_row_value)) {
            matrix_changed |= true;
            current_matrix[row_index] = current_row_value;
        }
    }

    // Unselect col
    unselect_col(current_col);
    if (current_col + 1 < MATRIX_COLS) {
    wait_us(30);  // wait for col signal to go HIGH
    }

    return matrix_changed;
}

void matrix_init(void) {
    split_pre_init();

    // Set pinout for right half if pinout for that half is defined
    if (!isLeftHand) {
#ifdef DIRECT_PINS_RIGHT
        const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
        for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
            for (uint8_t j = 0; j < MATRIX_COLS; j++) {
                direct_pins[i][j] = direct_pins_right[i][j];
            }
        }
#endif
#ifdef MATRIX_ROW_PINS_RIGHT
        const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
        for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
            row_pins[i] = row_pins_right[i];
        }
#endif
#ifdef MATRIX_COL_PINS_RIGHT
        const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
        for (uint8_t i = 0; i < MATRIX_COLS; i++) {
            col_pins[i] = col_pins_right[i];
        }
#endif
    }

    thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
    thatHand = ROWS_PER_HAND - thisHand;

    // initialize key pins
    init_pins();

    // initialize matrix state: all keys off
    for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
        raw_matrix[i] = 0;
        matrix[i]     = 0;
    }

    debounce_init(ROWS_PER_HAND);

    matrix_init_quantum();

    split_post_init();
}

bool matrix_post_scan(void) {
    bool changed = false;
    if (is_keyboard_master()) {
        static uint8_t error_count;

        matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
        if (!transport_master(matrix + thisHand, slave_matrix)) {
            error_count++;

            if (error_count > ERROR_DISCONNECT_COUNT) {
                // reset other half if disconnected
                for (int i = 0; i < ROWS_PER_HAND; ++i) {
                    matrix[thatHand + i] = 0;
                    slave_matrix[i]      = 0;
                }

                changed = true;
            }
        } else {
            error_count = 0;

            for (int i = 0; i < ROWS_PER_HAND; ++i) {
                if (matrix[thatHand + i] != slave_matrix[i]) {
                    matrix[thatHand + i] = slave_matrix[i];
                    changed              = true;
                }
            }
        }

        matrix_scan_quantum();
    } else {
        transport_slave(matrix + thatHand, matrix + thisHand);

        matrix_slave_scan_user();
    }

    return changed;
}

uint8_t matrix_scan(void) {
    bool local_changed = false;
    static matrix_row_t temp_raw_matrix[MATRIX_ROWS];  // temp raw values

    // Set row, read cols
    for (uint8_t current_row = 0; current_row < ROWS_PER_HAND/2; current_row++) {
        local_changed |= read_cols_on_row(raw_matrix, current_row);
    }

    // Set col, read rows
    for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
        local_changed |= read_rows_on_col(temp_raw_matrix, current_col);
    //Updated key matrix on lines 6-10 (or lines 16-20)
        if(local_changed) {
            for (uint8_t i = ROWS_PER_HAND/2; i < ROWS_PER_HAND; i++) {
                raw_matrix[i] = temp_raw_matrix[i];
            }
        }
    }

    debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, local_changed);

    bool remote_changed = matrix_post_scan();
    return (uint8_t)(local_changed || remote_changed);
}