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/* Copyright 2019 Brice Figureau
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "config_common.h"

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16

/* key matrix pins */
#define MATRIX_ROW_PINS \
    { B0, B1, B2, B3, B4 }
#define MATRIX_COL_PINS \
    { C6, C7, D0, D1, D2, D3, D4, D5, D6, D7, F0, F1, F4, F5, F6, F7 }

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

#define LED_CAPS_LOCK_PIN B6
#define LED_PIN_ON_STATE 0

/* number of backlight levels */
#define BACKLIGHT_PIN B7
#ifdef BACKLIGHT_PIN
#    define BACKLIGHT_LEVELS 6
#endif

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE

/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

#define RGB_DI_PIN E6
#ifdef RGB_DI_PIN
#    define RGBLIGHT_ANIMATIONS
#    define RGBLED_NUM 20
#    define RGBLIGHT_HUE_STEP 8
#    define RGBLIGHT_SAT_STEP 8
#    define RGBLIGHT_VAL_STEP 8
#endif