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/*
Copyright 2020 noclew

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

/* USB Device descriptor parameter */
#define DEVICE_VER   0x0002
#define PRODUCT      Vanana rev2

/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 10

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */
#define MATRIX_ROW_PINS { D1, C6, E6, B4, B5, F5}
#define MATRIX_COL_PINS { B3, B1, F7, F6, F4, D2, D3, D0, D4, D7 }

/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* Rotary Encoder and Buzzer */
#define ENCODERS_PAD_A { B6, F0 }
#define ENCODERS_PAD_B { B2, F1 }
#define B7_AUDIO

#define RGB_DI_PIN C7
#ifdef RGB_DI_PIN
#    define RGBLED_NUM 16
#    define RGBLIGHT_HUE_STEP 8
#    define RGBLIGHT_SAT_STEP 8
#    define RGBLIGHT_VAL_STEP 8
#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #    define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//#    define RGBLIGHT_EFFECT_BREATHING
#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#    define RGBLIGHT_EFFECT_SNAKE
//#    define RGBLIGHT_EFFECT_KNIGHT
//#    define RGBLIGHT_EFFECT_CHRISTMAS
#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#    define RGBLIGHT_EFFECT_RGB_TEST
//#    define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
#endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
 */
#define GRAVE_ESC_CTRL_OVERRIDE

/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0