summaryrefslogtreecommitdiffstats
path: root/keyboards/delikeeb/vaguettelite/keymaps/noclew/keymap.c
blob: c8d1aa08467e4534fbe7e9cfe4bb466f599040ff (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
/* Copyright 2020 noclew
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

// Defines names for use in layer keycodes and the keymap
enum layer_names {
    _BASE,
    _LOWER,
    _RAISE,
    _ADJUST,
    _MAC,
    _GAME
};

// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
    BASE = SAFE_RANGE,
    LOWER,
    RAISE,
    MAC,
    GAME
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

    /* BASE
     * ---------------------------------------------------------------------------------------------------------
     * |  `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  |  -   |  =   | Bspc | Mute |
     * ---------------------------------------------------------------------------------------------------------
     * | Tab     |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  |    \    |   [  |  ]   |
     *----------------------------------------------------------------------------------------------------------
     * |   Esc      |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  | Enter |  N/A |  '  |
     *----------------------------------------------------------------------------------------------------------
     * |  N/A  |  Shift |   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |  Shift   | DEL |
     *----------------------------------------------------------------------------------------------------------
     * | Ctrl |  GUI |  Alt  | Lower |  Space  |  Space  |  Space  | Raise |  Alt | Left | Down |  Up  | Right |
     *----------------------------------------------------------------------------------------------------------
     */

    [_BASE] = LAYOUT_all(
    KC_GRV ,                KC_1   ,    KC_2   ,    KC_3   ,    KC_4   ,    KC_5   ,    KC_6   ,    KC_7   ,    KC_8   ,    KC_9   ,    KC_0   ,    KC_MINS,    KC_EQL,     KC_BSPC,    KC_AUDIO_MUTE,
    KC_TAB ,                KC_Q   ,    KC_W   ,    KC_E   ,    KC_R   ,    KC_T   ,    KC_Y   ,    KC_U   ,    KC_I   ,    KC_O   ,    KC_P   ,        KC_BSLS,            KC_LBRC,    KC_RBRC,
    KC_ESC ,                KC_A   ,    KC_S   ,    KC_D   ,    KC_F   ,    KC_G   ,    KC_H   ,    KC_J   ,    KC_K   ,    KC_L   ,    KC_SCLN,        KC_ENT ,            KC_NO,      KC_QUOT,
    KC_NO  ,    KC_LSFT,    KC_Z   ,    KC_X   ,    KC_C   ,    KC_V   ,    KC_B   ,    KC_N   ,    KC_M   ,    KC_COMM,    KC_DOT ,    KC_SLSH,            RSFT_T(KC_QUOT),            KC_DEL,
    KC_LCTL,    KC_LGUI,    KC_LALT,    LOWER  ,    KC_SPC ,            KC_SPC ,        KC_SPC ,                RAISE,      KC_RALT,                KC_LEFT,    KC_DOWN,    KC_UP,      KC_RGHT
    ),

    [_MAC] = LAYOUT_all(
    _______,                _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,
    _______,                _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,        _______,            _______,    _______,
    _______,                _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,        _______,            _______,    _______,
    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,                _______,                _______,
    _______,    KC_LALT,    KC_LGUI,    _______,    _______,            _______,        _______,                _______,    _______,                _______,    _______,    _______,    _______
    ),

    [_GAME] = LAYOUT_all(
    _______,                _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,
    _______,                _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,        _______,            _______,    _______,
    _______,                _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,        _______,            _______,    _______,
    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,                _______,                _______,
    _______,    _______,    MO(_LOWER), KC_LALT,    _______,            _______,        _______,                _______,    _______,                _______,    _______,    _______,    _______
    ),

    [_LOWER] = LAYOUT_all(
    _______,                KC_F1  ,    KC_F2  ,    KC_F3  ,    KC_F4  ,    KC_F5  ,    KC_F6  ,    KC_F7  ,    KC_F8  ,    KC_F9  ,    KC_F10  ,   KC_F11 ,    KC_F12 ,    KC_F12 ,    _______,
    KC_BSPC,                KC_SLSH,    KC_7   ,    KC_8   ,    KC_9   ,    KC_PPLS,    KC_CIRC,    KC_LBRC,    KC_RBRC,    KC_AT  ,    KC_EXLM,        KC_BSLS,            _______,    _______,
    KC_EQL ,                KC_0   ,    KC_4   ,    KC_5   ,    KC_6   ,    KC_MINS,    KC_PIPE,    KC_LPRN,    KC_RPRN,    KC_HASH,    KC_DQUO,        _______,            _______,    _______,
    KC_ENT ,    _______,    KC_PAST,    KC_1   ,    KC_2   ,    KC_3   ,    KC_UNDS,    KC_DLR ,    KC_LCBR,    KC_RCBR,    KC_AMPR,    KC_PERC,                _______,                _______,
    _______,    _______,    _______,    _______,    _______,            _______,        _______,                _______,    _______,                _______,    _______,    _______,    _______
    ),

    [_RAISE] = LAYOUT_all(
    _______,                _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,
    _______,                _______,    _______,    _______,    _______,    _______,    _______,    KC_HOME,    KC_BSPC,    KC_DEL,     KC_END ,        _______,            _______,    _______,
    _______,                _______,    _______,    _______,    _______,    _______,    KC_LEFT,    KC_DOWN,    KC_UP,      KC_RGHT,    KC_QUOT,        _______,            _______,    _______,
    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    KC_PGUP,    _______,    _______,    KC_PGDN,                _______,                _______,
    _______,    _______,    _______,    _______,    _______,            _______,        _______,                _______,    _______,                _______,    _______,    _______,    _______
    ),

    [_ADJUST] = LAYOUT_all(
    QK_BOOT,                _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,   DEBUG,
    _______,                RGB_TOG,    RGB_RMOD,   RGB_MOD,    RGB_VAD,    RGB_VAI,    _______,    _______,    _______,    _______,    _______,        _______,            _______,    _______,
    KC_CAPS,                RGB_HUD,    RGB_HUI,    RGB_SAD,    RGB_SAI,    _______,    _______,    TG(_GAME),  _______,    _______,    _______,        _______,            _______,    _______,
    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    TG(_MAC),   _______,    _______,    _______,                _______,                _______,
    _______,    _______,    _______,    _______,    _______,            _______,        _______,                _______,    _______,                _______,    _______,    _______,    _______
    )
};

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {

        case LOWER:
            if (record->event.pressed) {
                layer_on(_LOWER);
                update_tri_layer(_LOWER, _RAISE, _ADJUST);
            } else {
                layer_off(_LOWER);
                update_tri_layer(_LOWER, _RAISE, _ADJUST);
            }
        return false;

        case RAISE:
            if (record->event.pressed) {
                layer_on(_RAISE);
                update_tri_layer(_LOWER, _RAISE, _ADJUST);
            } else {
                layer_off(_RAISE);
                update_tri_layer(_LOWER, _RAISE, _ADJUST);
            }
        return false;

    }
    return true;
}

bool encoder_update_user(uint8_t index, bool clockwise) {
    /* With an if statement we can check which encoder was turned. */
    if (index == 0) { /* First encoder */
        /* And with another if statement we can check the direction. */
        if (clockwise) {
            if (IS_LAYER_ON(_LOWER)){
                tap_code(KC_RIGHT);
            } else {
                tap_code(KC_VOLU);
            }
        } else {
            if (IS_LAYER_ON(_LOWER)){
                tap_code(KC_LEFT);
            } else {
                tap_code(KC_VOLD);
            }
        }

    } else if (index == 1) { /* Second encoder. Only supported by Elite-C */
        if (clockwise) {
            tap_code(KC_RIGHT);
        } else {
            tap_code(KC_LEFT);
        }
    }
    return true;
}