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#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.

enum layer_number {
    _QWERTY = 0,
    _RAISE,
    _LOWER,
};

#define KC_ KC_TRNS
#define KC_RST RESET
#define KC_L_SPC LT(_LOWER, KC_SPC)  // lower
#define KC_R_ENT LT(_RAISE, KC_ENT)  // raise
#define KC_G_JA LGUI_T(KC_LANG1)     // cmd or win
#define KC_G_EN LGUI_T(KC_LANG2)     // cmd or win
#define KC_C_BS LCTL_T(KC_BSPC)      // ctrl
#define KC_A_DEL ALT_T(KC_DEL)       // alt

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_QWERTY] = LAYOUT( \
    //,--------+--------+---------+--------+---------+--------.   ,--------+---------+--------+---------+--------+--------.
       KC_ESC , KC_Q   , KC_W    , KC_E   , KC_R    , KC_T   ,     KC_Y   , KC_U    , KC_I   , KC_O    , KC_P   , KC_MINS,
    //|--------+--------+---------+--------+---------+--------|   |--------+---------+--------+---------+--------+--------|
       KC_TAB , KC_A   , KC_S    , KC_D   , KC_F    , KC_G   ,     KC_H   , KC_J    , KC_K   , KC_L    , KC_SCLN, KC_QUOT,
    //|--------+--------+---------+--------+---------+--------|   |--------+---------+--------+---------+--------+--------|
       KC_LSFT, KC_Z   , KC_X    , KC_C   , KC_V    , KC_B   ,     KC_N   , KC_M    , KC_COMM, KC_DOT  , KC_SLSH, KC_RSFT,
    //`--------+--------+---------+--------+---------+--------/   \--------+---------+--------+---------+--------+--------'
                         KC_A_DEL, KC_G_EN, KC_L_SPC, KC_C_BS,     KC_C_BS, KC_R_ENT, KC_G_JA, KC_A_DEL
    //                 `----------+--------+---------+--------'   `--------+---------+--------+---------'
    ),

    [_RAISE] = LAYOUT( \
    //,--------+--------+--------+--------+--------+--------.   ,--------+--------+--------+--------+--------+--------.
       _______, KC_BSLS, KC_CIRC, KC_EXLM, KC_AMPR, KC_PIPE,     KC_AT  , KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
    //|--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------|
       KC_LPRN, KC_HASH, KC_DLR , KC_DQT , KC_QUOT, KC_TILD,     KC_LEFT, KC_DOWN,  KC_UP , KC_RGHT, KC_GRV , KC_RPRN,
    //|--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------|
       _______, _______, _______, _______, KC_LCBR, KC_LBRC,     KC_RBRC, KC_RCBR, _______, _______, _______, _______,
    //`--------+--------+--------+--------+--------+--------/   \--------+--------+--------+--------+--------+--------'
                         _______, _______, _______, _______,     _______, _______, _______, RESET
    //                  `--------+--------+--------+--------'   `--------+--------+--------+--------'
    ),

    [_LOWER] = LAYOUT( \
    //,--------+--------+--------+--------+--------+--------.   ,--------+--------+--------+--------+--------+--------.
       KC_F1  , KC_F2  , KC_F3  , KC_F4  , KC_F5  , KC_F6  ,     _______, KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
    //|--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------|
       _______, KC_1   , KC_2   , KC_3   , KC_4   , KC_5   ,     KC_6   , KC_7   , KC_8   , KC_9   , KC_0   , _______,
    //|--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------|
       KC_F7  , KC_F8  , KC_F9  , KC_F10 , KC_F11 , KC_F12 ,     _______, _______, KC_COMM, KC_DOT , KC_SLSH, _______,
    //`--------+--------+--------+--------+--------+--------/   \--------+--------+--------+--------+--------+--------'
                         RESET  , _______, _______, _______,     _______, _______, _______, _______
    //                  `--------+--------+--------+--------'   `--------+--------+--------+--------'
    ),
};