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/* Copyright 2021 peepeetee
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

// Defines names for use in layer keycodes and the keymap
// enum layer_names {
//     _BASE,
//     _FN
// };


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [0] = LAYOUT_65_ansi(
         KC_ESC,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0, KC_MINS,  KC_EQL,  KC_BSPC,   KC_DEL,
         KC_TAB,    KC_Q,     KC_W,     KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P, KC_LBRC, KC_RBRC,  KC_BSLS, KC_HOME,
        KC_CAPS,       KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L, KC_SCLN, KC_QUOT,        KC_ENT,    KC_PGUP,
        KC_LSFT,         KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M, KC_COMM,  KC_DOT, KC_SLSH,     KC_LSFT,     KC_UP,  KC_PGDN,
        KC_LCTL,   KC_LGUI,   KC_LALT,                     KC_SPC,                         KC_RALT,   MO(1),KC_RCTRL, KC_LEFT, KC_DOWN,  KC_RGHT
    ),
    [1] = LAYOUT_65_ansi(
        KC_GRAVE,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,  KC_F10,  KC_F11,  KC_F12,  _______,   _______,
        _______,   RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,  _______, _______,
        _______,    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,       _______,    _______,
        _______,      _______, _______, _______, _______,   RESET, _______, _______, _______, _______, _______,     _______,   _______,  _______,
        _______,   _______,   _______,                    _______,                         _______, _______, _______, _______, _______,  _______
    ),
    [2] = LAYOUT_65_ansi(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,   _______,
        _______,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______, _______,
        _______,    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,       _______,    _______,
        _______,      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______,   _______,  _______,
        _______,   _______,   _______,                    _______,                         _______, _______, _______, _______, _______,  _______
    ),
    [3] = LAYOUT_65_ansi(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,   _______,
        _______,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______, _______,
        _______,    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,       _______,    _______,
        _______,      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______,   _______,  _______,
        _______,   _______,   _______,                    _______,                         _______, _______, _______, _______, _______,  _______
    ),

};