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/* Copyright 2019 Fate
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

enum arisu_layers {
  _QWERTY,
  _FN,
  _ADJUST
};

// Tap Dance Declarations
enum {
    TD_LALT_LGUI = 0,
    TD_RALT_RGUI
};

#define FN MO(_FN)
#define ADJUST MO(_ADJUST)
#define LALT_LG TD(TD_LALT_LGUI)
#define RALT_RG TD(TD_RALT_RGUI)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_QWERTY] = LAYOUT(
    KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSLS, KC_GRV,  KC_PGUP,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSPC,          KC_PGDN,
    KC_LCTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,                    ADJUST,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
    KC_LCTL,          LALT_LG,          KC_SPC,  FN,               KC_SPC,           RALT_RG,                   KC_LEFT, KC_DOWN, KC_RGHT
  ),

  [_FN] = LAYOUT(
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    KC_CAPS, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, _______, _______, KC_DEL,           _______,
    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, _______, _______, _______, _______, _______,                   _______,
    _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______, KC_APP,  _______,          _______,
    _______,          _______,          _______, _______,          _______,          _______,                   _______, _______, _______
  ),

  [_ADJUST] = LAYOUT(
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
    KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,           KC_END,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,                   _______,
    _______, _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______,          KC_VOLU,
    _______,          _______,          _______, _______,          _______,          _______,                   KC_MPRV, KC_VOLD, KC_MNXT
  )
};

// Tap Dance Definitions
tap_dance_action_t tap_dance_actions[] = {
    // Tap once for L-Alt, twice for L-GUI
    [TD_LALT_LGUI] = ACTION_TAP_DANCE_DOUBLE(KC_LALT, KC_LGUI),
    // Tap once for R-Alt, twice for R-GUI
    [TD_RALT_RGUI] = ACTION_TAP_DANCE_DOUBLE(KC_RALT, KC_RGUI)
};