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#pragma once

#include "quantum.h"

// Keymap with right side flipped
// (TRRS jack on both halves are to the right)
#define LAYOUT_ortho_6x16( \
	L00, L01, L02, L03, L04, L05, L06, L07, R00, R01, R02, R03, R04, R05, R06, R07, \
	L10, L11, L12, L13, L14, L15, L16, L17, R10, R11, R12, R13, R14, R15, R16, R17, \
	L20, L21, L22, L23, L24, L25, L26, L27, R20, R21, R22, R23, R24, R25, R26, R27, \
	L30, L31, L32, L33, L34, L35, L36, L37, R30, R31, R32, R33, R34, R35, R36, R37, \
	L40, L41, L42, L43, L44, L45, L46, L47, R40, R41, R42, R43, R44, R45, R46, R47, \
	L50, L51, L52, L53, L54, L55, L56, L57, R50, R51, R52, R53, R54, R55, R56, R57 \
	) \
	{ \
		{ L00, L01, L02, L03, L04, L05, L06, L07 }, \
		{ L10, L11, L12, L13, L14, L15, L16, L17 }, \
		{ L20, L21, L22, L23, L24, L25, L26, L27 }, \
		{ L30, L31, L32, L33, L34, L35, L36, L37 }, \
		{ L40, L41, L42, L43, L44, L45, L46, L47 }, \
		{ L50, L51, L52, L53, L54, L55, L56, L57 }, \
		{ R00, R01, R02, R03, R04, R05, R06, R07 }, \
		{ R10, R11, R12, R13, R14, R15, R16, R17 }, \
		{ R20, R21, R22, R23, R24, R25, R26, R27 }, \
		{ R30, R31, R32, R33, R34, R35, R36, R37 }, \
		{ R40, R41, R42, R43, R44, R45, R46, R47 }, \
		{ R50, R51, R52, R53, R54, R55, R56, R57 } \
	}

#define LAYOUT LAYOUT_ortho_6x16