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/*
Copyright 2020 Gondolindrim
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
#define MATRIX_COL_PINS { A10, A9, A8, B14, B12, B11, B10, B2, B1, A7, A5, B9, B8, B7, B6 }
#define MATRIX_ROW_PINS { B3, A15, B0, B4, B5 }
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN A6
#define BACKLIGHT_PWM_DRIVER PWMD3
#define BACKLIGHT_PWM_CHANNEL 1
#define BACKLIGHT_PAL_MODE 1
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 20
#define BACKLIGHT_DEFAULT_LEVEL 10
#define BREATHING_PERIOD 3
#define RGB_DI_PIN B15
#define RGBLED_NUM 16
#define RGBLIGHT_LIMIT_VAL 200
#define RGBLIGHT_SLEEP
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_DEFAULT_MODE (RGBLIGHT_MODE_RAINBOW_SWIRL + 5)
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
// Elongate has six indicator LEDs. These def's are the indicator pin defs. The LEDs are distributed in two clusters: one next to the numpad and another between spacebars; LEDs are numbered top-to-bottom.
#define LED1_PIN A2
#define LED2_PIN A1
#define LED3_PIN A0
#define LED4_PIN A4
#define LED5_PIN A3
#define LED6_PIN F1
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