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#include "keymap_common.h"

const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Paul */
  TAB,   Q,     W,     E,     R,     T,     Y,     U,     I,     O,     P,     BSPC,
  FN1,   A,     S,     D,     F,     G,     H,     J,     K,     L,     SCLN,  QUOT,
  LSFT,  Z,     X,     C,     V,     B,     N,     M,     COMM,  DOT,   SLSH,  ENT,
  ESC,   LCTL,  LALT,  LGUI,  FN2,       SPC,      FN3,   LEFT,  DOWN,  UP,    RGHT),
[1] = KEYMAP( /* Paul FN */
  TRNS,  TRNS,  TRNS,  FN8,   FN9,   TRNS,  TRNS,  TRNS,  TRNS,  MUTE,  VOLD,  VOLU,
  FN1,   TRNS,  TRNS,  HOME,  END,   TRNS,  TRNS,  TRNS,  TRNS,  MPRV,  MPLY,  MNXT,
  TRNS,  TRNS,  TRNS,  TRNS,  TRNS,  TRNS,  TRNS,  TRNS,  TRNS,  TRNS,  UP,    TRNS,
  TRNS,  TRNS,  TRNS,  TRNS,  TRNS,      TRNS,     TRNS,  TRNS,  LEFT,  DOWN,  RGHT),
[2] = KEYMAP( /* Paul LOWER */
  FN22,  FN10,  FN11,  FN12,  FN13,  FN14,  FN15,  FN16,  FN17,  FN18,  FN19,  BSPC,
  TRNS,  TRNS,  TRNS,  TRNS, TRNS,   TRNS,  TRNS,  FN20,  FN21,  FN23,  FN24,  FN28,
  TRNS,  F1,    F2,    F3,    F4,    F5,    F6,    F7,    F8,    F9,    F10,   TRNS,
  TRNS,  TRNS,  TRNS,  TRNS,  FN2,       TRNS,     TRNS,  TRNS,  TRNS,  TRNS,  TRNS),
[3] = KEYMAP( /* Paul RAISE */
  GRV,   1,     2,     3,     4,     5,     6,     7,     8,     9,     0,     BSPC,
  TRNS,  TRNS,  TRNS,  TRNS, TRNS,  TRNS,   TRNS,  MINS,  EQL,   LBRC,  RBRC,  BSLS,
  TRNS,  F11,   F12,   F13,   F14,   F15,   F16,   F17,   F18,   F19,   F20,   TRNS,
  TRNS,  TRNS,  TRNS,  TRNS,  TRNS,      TRNS,     FN3,   TRNS,  TRNS,  TRNS,  TRNS),
};
const uint16_t PROGMEM fn_actions[] = {
    [1] = ACTION_LAYER_MOMENTARY(1),  // to Fn1 overlay (FN)
    [2] = ACTION_LAYER_MOMENTARY(2),  // to Fn2 overlay (LOWER)
    [3] = ACTION_LAYER_MOMENTARY(3),  // to Fn3 overlay (RAISE)

    [8]  = ACTION_MODS_KEY(MOD_LSFT, KC_HOME),
    [9]  = ACTION_MODS_KEY(MOD_LSFT, KC_END),
    [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
    [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
    [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
    [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
    [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
    [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
    [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
    [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
    [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
    [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
    [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
    [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
    [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
    [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
    [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
    [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),

};