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path: root/keyboard/atomic/keymaps/pvc/keymap.c
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#include "atomic.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "led.h"

#ifdef AUDIO_ENABLE
    #include "audio.h"
    #include "song_list.h"
#endif

#define LAYER_QWERTY         0
#define LAYER_COLEMAK        1
#define LAYER_DVORAK         2
#define LAYER_LOWER          3
#define LAYER_RAISE          4
#define LAYER_ADJUST         5
#define LAYER_FUNCTION       6
#define LAYER_MUSIC          7

#define MACRO_QWERTY         0
#define MACRO_COLEMAK        1
#define MACRO_DVORAK         2
#define MACRO_LOWER          3
#define MACRO_RAISE          4
#define MACRO_FUNCTION       5
#define MACRO_TIMBRE_1       6
#define MACRO_TIMBRE_2       7
#define MACRO_TIMBRE_3       8
#define MACRO_TIMBRE_4       9
#define MACRO_TEMPO_U       10
#define MACRO_TEMPO_D       11
#define MACRO_TONE_DEFAULT  12
#define MACRO_MUSIC_ON      13
#define MACRO_MUSIC_OFF     14
#define MACRO_AUDIO_ON      15
#define MACRO_AUDIO_OFF     16

#define M_QWRTY             M(MACRO_QWERTY)
#define M_COLMK             M(MACRO_COLEMAK)
#define M_DVORK             M(MACRO_DVORAK)
#define M_LOWER             M(MACRO_LOWER)
#define M_RAISE             M(MACRO_RAISE)
#define M_FUNCT             M(MACRO_FUNCTION)
#define TIMBR_1             M(MACRO_TIMBRE_1)
#define TIMBR_2             M(MACRO_TIMBRE_2)
#define TIMBR_3             M(MACRO_TIMBRE_3)
#define TIMBR_4             M(MACRO_TIMBRE_4)
#define TMPO_UP             M(MACRO_TEMPO_U)
#define TMPO_DN             M(MACRO_TEMPO_D)
#define TMPO_DF             M(MACRO_TONE_DEFAULT)


#define MUS_ON              M(MACRO_MUSIC_ON)
#define MUS_OFF             M(MACRO_MUSIC_OFF)
#define AUD_OFF             M(MACRO_AUDIO_OFF)
#define AUD_ON              M(MACRO_AUDIO_ON)


#define SC_UNDO             LCTL(KC_Z)
#define SC_REDO             LCTL(KC_Y)
#define SC_CUT              LCTL(KC_X)
#define SC_COPY             LCTL(KC_C)
#define SC_PSTE             LCTL(KC_V)
#define SC_SELA             LCTL(KC_A)
#define SC_SAVE             LCTL(KC_S)
#define SC_OPEN             LCTL(KC_O)
#define SC_ACLS             LALT(KC_F4)
#define SC_CCLS             LCTL(KC_F4)


#define _______             KC_TRNS
#define ___T___             KC_TRNS
#define XXXXXXX             KC_NO

/* QWERTY
 * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
 * | ESC    | 1      | 2      | 3      | 4      | 5      | 6      | 7      | 8      | 9      | 0      | -      | =      | XXXXXX . BACKSP |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
 * | TAB    | Q      | W      | E      | R      | T      | Y      | U      | I      | O      | P      | [      | ]      | \      | DEL    |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
 * | CAPS   | A      | S      | D      | F      | G      | H      | J      | K      | L      | ;      | '      | XXXXXX . ENTER  | PG UP  |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
 * | LSHIFT | Z      | X      | C      | V      | B      | N      | M      | ,      | .      | /      | XXXXXX . RSHIFT | UP     | PG DN  |
 * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
 * | LCTRL  | LWIN   | FN     | LALT   | RAISED | XXXXXX . SPACE  | LOWER  | RALT   | HOME   | END    | RCTRL  | LEFT   | DOWN   | RIGHT  |
 * '--------------------------------------------------------------------------------------------------------------------------------------'
 */

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 [LAYER_QWERTY] = { /* QWERTY */
  { KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, XXXXXXX  },
  { KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL   },
  { KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,  XXXXXXX, KC_PGUP  },
  { KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, XXXXXXX, KC_UP,   KC_PGDN  },
  { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC,  XXXXXXX, M_LOWER, KC_RALT, KC_HOME, KC_END,  KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT  },
 },

 /* COLEMAK
 * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
 * | ESC    | 1      | 2      | 3      | 4      | 5      | 6      | 7      | 8      | 9      | 0      | -      | =      | XXXXXX . BACKSP |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
 * | TAB    | Q      | W      | F      | P      | G      | J      | L      | U      | Y      | ;      | [      | ]      | \      | DEL    |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
 * | CAPS   | A      | R      | S      | T      | D      | H      | N      | E      | I      | O      | '      | XXXXXX . ENTER  | PG UP  |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
 * | LSHIFT | Z      | X      | C      | V      | B      | K      | M      | ,      | .      | /      | XXXXXX . RSHIFT | UP     | PG DN  |
 * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
 * | LCTRL  | LWIN   | FN     | LALT   | RAISED | XXXXXX . SPACE  | LOWER  | RALT   | HOME   | END    | RCTRL  | LEFT   | DOWN   | RIGHT  |
 * '--------------------------------------------------------------------------------------------------------------------------------------'
 */

 [LAYER_COLEMAK] = { /* COLEMAK */
  { KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_BSPC  },
  { KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL   },
  { KC_CAPS, KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT, KC_ENT,  KC_ENT,  KC_PGUP  },
  { KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_RSFT, KC_UP,   KC_PGDN  },
  { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC,  XXXXXXX, M_LOWER, KC_RALT, KC_HOME, KC_END,  KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT  },
 },

/* DVORAK
 * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
 * | ESC    | 1      | 2      | 3      | 4      | 5      | 6      | 7      | 8      | 9      | 0      | [      | ]      | XXXXXX . BACKSP |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
 * | TAB    | '      | ,      | .      | P      | Y      | F      | G      | C      | R      | L      | /      | =      | \      | DEL    |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
 * | CAPS   | A      | O      | E      | U      | I      | D      | H      | T      | N      | S      | -      | XXXXXX . ENTER  | PG UP  |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
 * | LSHIFT | ;      | Q      | J      | K      | X      | B      | M      | W      | V      | Z      | XXXXXX . RSHIFT | UP     | PG DN  |
 * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
 * | LCTRL  | LWIN   | FN     | LALT   | RAISED | XXXXXX . SPACE  | LOWER  | RALT   | HOME   | END    | RCTRL  | LEFT   | DOWN   | RIGHT  |
 * '--------------------------------------------------------------------------------------------------------------------------------------'
 */

 [LAYER_DVORAK] = { /* DVORAK */
  { KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_LBRC, KC_RBRC, KC_BSPC, KC_BSPC  },
  { KC_TAB,  KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,    KC_F,    KC_G,    KC_C,    KC_R,    KC_L,    KC_SLSH, KC_EQL,  KC_BSLS, KC_DEL   },
  { KC_CAPS, KC_A,    KC_O,    KC_E,    KC_U,    KC_I,    KC_D,    KC_H,    KC_T,    KC_N,    KC_S,    KC_MINS, KC_ENT,  KC_ENT,  KC_PGUP  },
  { KC_LSFT, KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,    KC_B,    KC_M,    KC_W,    KC_V,    KC_Z,    KC_RSFT, KC_RSFT, KC_UP,   KC_PGDN  },
  { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC,  XXXXXXX, M_LOWER, KC_RALT, KC_HOME, KC_END,  KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT  },
 },


 [LAYER_LOWER] = { /* LOWERED */
  { KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  ___T___, ___T___  },
  { _______, _______, _______, _______, SC_CCLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS   },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, SC_REDO, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, _______, _______, _______, _______, _______, _______, _______  },
 },

 [LAYER_RAISE] = { /* RAISED */
  { KC_TILD, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  ___T___, ___T___  },
  { _______, _______, _______, _______, SC_ACLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS   },
  { _______, SC_SELA, SC_SAVE, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, SC_UNDO, SC_CUT,  SC_COPY, SC_PSTE, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, _______, _______  },
 },

 [LAYER_FUNCTION] = { /* FUNCTION */
  { KC_NLCK, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  ___T___, ___T___  },
  { KC_SLCK, KC_F13,  KC_F14,  KC_F15,  KC_F16,  KC_F17,  KC_F18,  KC_F19,  KC_F20,  KC_F21,  KC_F22,  KC_F23,  KC_F24,  KC_PAUS, KC_PSCR  },
  { KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, KC_MS_U, KC_WH_D  },
  { _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R  },
 },

 [LAYER_ADJUST] = { /* ADJUST */
  { _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, MUS_ON,  MUS_OFF, AUD_ON,  AUD_OFF, ___T___, ___T___  },
  { _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, _______, _______  },
 },

 [LAYER_MUSIC] = {
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, _______, _______  },
 },
};

#ifdef AUDIO_ENABLE

float tone_my_startup[][2] = SONG(ODE_TO_JOY);
float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);

float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
float tone_dvorak[][2]     = SONG(COLEMAK_SOUND);
float tone_colemak[][2]    = SONG(DVORAK_SOUND);

float tone_audio_on[][2]   = SONG(CLOSE_ENCOUNTERS_5_NOTE);
float tone_music_on[][2]   = SONG(DOE_A_DEER);
float tone_caps_on[][2]    = SONG(CAPS_LOCK_ON_SOUND);
float tone_caps_off[][2]   = SONG(CAPS_LOCK_OFF_SOUND);
float tone_numlk_on[][2]   = SONG(NUM_LOCK_ON_SOUND);
float tone_numlk_off[][2]  = SONG(NUM_LOCK_OFF_SOUND);
float tone_scroll_on[][2]  = SONG(SCROLL_LOCK_ON_SOUND);
float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);

#endif /* AUDIO_ENABLE */

/*
void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t layer4, bool order)
{
    if (order)
    {
        if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
        {
            layer_on(layer3);
        }
        else
        {
            layer_off(layer3);
            layer_off(layer4);
        }
    }
    else
    {
        if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
        {
            layer_on(layer4);
        }
        else
        {
            layer_off(layer3);
            layer_off(layer4);
        }
    }
}
*/

void persistant_default_layer_set(uint16_t default_layer)
{
    eeconfig_update_default_layer(default_layer);
    default_layer_set(default_layer);
}

const uint16_t PROGMEM fn_actions[] = {
};

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{

    // MACRODOWN only works in this function
    switch(id)
    {

        case MACRO_QWERTY:
            if (record->event.pressed)
            {
                persistant_default_layer_set(1UL<<LAYER_QWERTY);
                PLAY_NOTE_ARRAY(tone_qwerty, false, STACCATO);
            }
            break;

        case MACRO_COLEMAK:
            if (record->event.pressed)
            {
                persistant_default_layer_set(1UL<<LAYER_COLEMAK);
                PLAY_NOTE_ARRAY(tone_colemak, false, STACCATO);
            }
            break;

        case MACRO_DVORAK:
            if (record->event.pressed)
            {
                persistant_default_layer_set(1UL<<LAYER_DVORAK);
                PLAY_NOTE_ARRAY(tone_dvorak, false, STACCATO);
            }
            break;


        case MACRO_LOWER:
            if (record->event.pressed)
            {
                layer_on(LAYER_LOWER);
                update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
            }
            else
            {
                layer_off(LAYER_LOWER);
                update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
            }
            break;

        case MACRO_RAISE:
            if (record->event.pressed)
            {
                layer_on(LAYER_RAISE);
                update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
            }
            else
            {
                layer_off(LAYER_RAISE);
                update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
            }
            break;

        case MACRO_FUNCTION:
            if (record->event.pressed)
            {
                layer_on(LAYER_FUNCTION);
            }
            else
            {
                layer_off(LAYER_FUNCTION);
            }
            break;

        case MACRO_TIMBRE_1:
            if (record->event.pressed) set_timbre(TIMBRE_12);
            break;

        case MACRO_TIMBRE_2:
            if (record->event.pressed) set_timbre(TIMBRE_25);
            break;

        case MACRO_TIMBRE_3:
            if (record->event.pressed) set_timbre(TIMBRE_50);
            break;

        case MACRO_TIMBRE_4:
            if (record->event.pressed) set_timbre(TIMBRE_75);
            break;

        case MACRO_TEMPO_U:
            if (record->event.pressed) increase_tempo(10);
            break;

        case MACRO_TEMPO_D:
            if (record->event.pressed) decrease_tempo(10);
            break;

        case MACRO_TONE_DEFAULT:
            if (record->event.pressed)
            {
                set_timbre(TIMBRE_DEFAULT);
                set_tempo(TEMPO_DEFAULT);
            }
            break;

        case MACRO_AUDIO_OFF:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    audio_off();
                #endif
            }
            break;

        case MACRO_AUDIO_ON:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    audio_on();
                PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
                #endif
            }
            break;

        case MACRO_MUSIC_ON:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
                    layer_on(LAYER_MUSIC);
                #endif
            }
            break;

        case MACRO_MUSIC_OFF:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    layer_off(LAYER_MUSIC);
                    stop_all_notes();
                #endif
            }
            break;

        default:
            break;

    }
    return MACRO_NONE;
};


#ifdef AUDIO_ENABLE

uint8_t starting_note = 0x0C;
int offset = 7;


void process_action_user(keyrecord_t *record)
{
    if (IS_LAYER_ON(LAYER_MUSIC))
    {
        if (record->event.pressed)
        {
            play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
        }
        else
        {
            stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
        }
    }
}


void matrix_init_user(void)
{
    init_notes();
    play_startup_tone();
    println("Matrix Init");
}

void led_set_user(uint8_t usb_led)
{
    static uint8_t old_usb_led = 0;

    if ((usb_led & (1<<USB_LED_CAPS_LOCK)) && !(old_usb_led & (1<<USB_LED_CAPS_LOCK)))
    {
            // If CAPS LK LED is turning on...
            PLAY_NOTE_ARRAY(tone_caps_on,  false, LEGATO);
    }
    else if (!(usb_led & (1<<USB_LED_CAPS_LOCK)) && (old_usb_led & (1<<USB_LED_CAPS_LOCK)))
    {
            // If CAPS LK LED is turning off...
            PLAY_NOTE_ARRAY(tone_caps_off, false, LEGATO);
    }
    else if ((usb_led & (1<<USB_LED_NUM_LOCK)) && !(old_usb_led & (1<<USB_LED_NUM_LOCK)))
    {
            // If NUM LK LED is turning on...
            PLAY_NOTE_ARRAY(tone_numlk_on,  false, LEGATO);
    }
    else if (!(usb_led & (1<<USB_LED_NUM_LOCK)) && (old_usb_led & (1<<USB_LED_NUM_LOCK)))
    {
            // If NUM LED is turning off...
            PLAY_NOTE_ARRAY(tone_numlk_off, false, LEGATO);
    }
    else if ((usb_led & (1<<USB_LED_SCROLL_LOCK)) && !(old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
    {
            // If SCROLL LK LED is turning on...
            PLAY_NOTE_ARRAY(tone_scroll_on,  false, LEGATO);
    }
    else if (!(usb_led & (1<<USB_LED_SCROLL_LOCK)) && (old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
    {
            // If SCROLL LED is turning off...
            PLAY_NOTE_ARRAY(tone_scroll_off, false, LEGATO);
    }
    old_usb_led = usb_led;
}


void play_startup_tone()
{
    PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
}

void play_goodbye_tone()
{
    PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
    _delay_ms(2000);
}

#endif /* AUDIO_ENABLE */