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* Move RGBLight animations to data driven (#21635)Ryan2023-08-232-12/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
* Move `RGBLED_NUM` to data driven (#21278)Ryan2023-06-182-1/+1
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* Move `RGBLIGHT_SLEEP` to data driven (#21072)Ryan2023-06-162-1/+3
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* `info.json` whitespace cleanups (#20651)Ryan2023-05-021-1/+1
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* Move remaining `LAYOUT`s to data driven (#20422)Ryan2023-04-152-342/+139
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* Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303)Ryan2023-04-062-1/+3
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* Remove more empty headers (#20155)Ryan2023-03-171-14/+0
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* Move matrix config to info.json, part 5 (#20003)Ryan2023-03-112-19/+5
| | | | Co-authored-by: Nick Brassel <nick@tzarc.org>
* Move backlight config to data driven (#19910)Ryan2023-02-262-3/+4
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* Remove matrix size defines (#19581)Ryan2023-02-171-4/+0
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* Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan2023-02-082-6/+2
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* Debounce defines cleanup (#19742)Ryan2023-02-031-4/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Clean up `DEBOUNCE` in config.h, 0-9 * Clean up `DEBOUNCE` in config.h, A * Clean up `DEBOUNCE` in config.h, B * Clean up `DEBOUNCE` in config.h, C * Clean up `DEBOUNCE` in config.h, D * Clean up `DEBOUNCE` in config.h, E * Clean up `DEBOUNCE` in config.h, F * Clean up `DEBOUNCE` in config.h, G * Clean up `DEBOUNCE` in config.h, H * Clean up `DEBOUNCE` in config.h, handwired * Clean up `DEBOUNCE` in config.h, I * Clean up `DEBOUNCE` in config.h, J * Clean up `DEBOUNCE` in config.h, K * Clean up `DEBOUNCE` in config.h, L * Clean up `DEBOUNCE` in config.h, M * Clean up `DEBOUNCE` in config.h, N * Clean up `DEBOUNCE` in config.h, O * Clean up `DEBOUNCE` in config.h, P * Clean up `DEBOUNCE` in config.h, Q * Clean up `DEBOUNCE` in config.h, R * Clean up `DEBOUNCE` in config.h, S * Clean up `DEBOUNCE` in config.h, T * Clean up `DEBOUNCE` in config.h, U * Clean up `DEBOUNCE` in config.h, V * Clean up `DEBOUNCE` in config.h, W * Clean up `DEBOUNCE` in config.h, X * Clean up `DEBOUNCE` in config.h, Y * Clean up `DEBOUNCE` in config.h, Z * Remove default debounce from info.json * Migrate non-default debounce to info.json
* Remove usages of config_common.h from config.h files. (#19714)Nick Brassel2023-01-311-1/+0
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* Migrate `LAYOUTS` to data driven (#19541)Ryan2023-01-102-3/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Migrate `LAYOUTS` to data driven, 0-9 * Migrate `LAYOUTS` to data driven, A * Migrate `LAYOUTS` to data driven, B * Migrate `LAYOUTS` to data driven, C * Migrate `LAYOUTS` to data driven, D * Migrate `LAYOUTS` to data driven, E * Migrate `LAYOUTS` to data driven, F * Migrate `LAYOUTS` to data driven, G * Migrate `LAYOUTS` to data driven, H * Migrate `LAYOUTS` to data driven, handwired * Migrate `LAYOUTS` to data driven, I * Migrate `LAYOUTS` to data driven, J * Migrate `LAYOUTS` to data driven, K * Migrate `LAYOUTS` to data driven, L * Migrate `LAYOUTS` to data driven, M * Migrate `LAYOUTS` to data driven, N * Migrate `LAYOUTS` to data driven, O * Migrate `LAYOUTS` to data driven, P * Migrate `LAYOUTS` to data driven, Q * Migrate `LAYOUTS` to data driven, R * Migrate `LAYOUTS` to data driven, S * Migrate `LAYOUTS` to data driven, T * Migrate `LAYOUTS` to data driven, U * Migrate `LAYOUTS` to data driven, V * Migrate `LAYOUTS` to data driven, W * Migrate `LAYOUTS` to data driven, X * Migrate `LAYOUTS` to data driven, Y * Migrate `LAYOUTS` to data driven, Z
* Reworked backlight keycodes. (#18961)Nick Brassel2022-11-062-2/+2
| | | Co-authored-by: Ryan <fauxpark@gmail.com>
* Remove legacy Grave Escape keycodes (#18787)Ryan2022-10-202-2/+2
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* Merge remote-tracking branch 'origin/master' into developDrashna Jael're2022-08-201-1/+1
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| * RESET -> QK_BOOT keyboard readme (#18110)Joel Challis2022-08-201-1/+1
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* | Remove `UNUSED_PINS` (#17931)Nick Brassel2022-08-061-1/+0
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* Move keyboard USB IDs and strings to data driven: W (#17903)Ryan2022-08-062-7/+6
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* RESET -> QK_BOOT default keymaps (#17037)Joel Challis2022-05-152-2/+2
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* Remove `NO_ACTION_MACRO` and `NO_ACTION_FUNCTION` from keyboard config.h ↵Ryan2022-03-151-3/+0
| | | | (#16655)
* Update keymap on the TS60 (#15963)Wolf Van Herreweghe2022-01-212-2/+2
| | | Co-authored-by: Wolf Van Herreweghe <wolfvh@getupgamesofficial.com>
* Tidy up NKRO_ENABLE rules (#15382)Ryan2021-12-091-2/+1
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* Tidy up `SLEEP_LED_ENABLE` rules (#15362)Ryan2021-12-011-2/+0
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* Remove unused KEYBOARD_LOCK_ENABLE from rules (#14920)Drashna Jaelre2021-10-251-2/+2
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* [Keyboard] Add firmware for the TS60 (#14157)Wolf Van Herreweghe2021-10-109-0/+597
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Wolf Van Herreweghe <wolfvh@getupgamesofficial.com>