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path: root/keyboards/winkeyless/bface/config.h
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* Move RGBLight animations to data driven (#21635)Ryan2023-08-231-30/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
* Move `RGBLED_NUM` to data driven (#21278)Ryan2023-06-181-1/+0
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* Move matrix config to info.json, part 5 (#20003)Ryan2023-03-111-6/+0
| | | | Co-authored-by: Nick Brassel <nick@tzarc.org>
* Move backlight config to data driven (#19910)Ryan2023-02-261-2/+0
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* Remove default and unused `BACKLIGHT_LEVELS` (#19898)Ryan2023-02-221-1/+0
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* Remove matrix size defines (#19581)Ryan2023-02-171-4/+0
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* Move LED indicator config to data driven (#19800)Ryan2023-02-171-4/+0
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* Remove RGBLIGHT_ANIMATION and clean up effect defines for R-Z (#18728)Drashna Jaelre2022-10-151-1/+10
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* Remove `UNUSED_PINS` (#17931)Nick Brassel2022-08-061-1/+0
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* Move keyboard USB IDs and strings to data driven: W (#17903)Ryan2022-08-061-6/+0
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* Refactor to use led config - Part 6 (#12115)Joel Challis2021-03-101-0/+4
| | | | | | | | | | | | | | | | | | | * Convert to config * Convert to config * Convert to config * Convert to config * Convert to config * Convert to config * Convert to config * Convert to config * revert changes
* VIA Support: All QMK Winkeyless.kr boards (#8846)MechMerlin2020-04-181-1/+1
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* V-USB: Use manufacturer and product strings from config.h (#7797)Ryan2020-03-261-4/+2
| | | | | * V-USB: Use manufacturer and product strings from config.h * Update board configs
* Remove NO_UART defines from config.h for V-USB boards (#8351)Ryan2020-03-091-2/+0
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* Remove custom backlight code for PS2AVRGB boards (#7775)fauxpark2020-01-181-7/+2
| | | | | | | | | | | | | | * Remove custom backlight code for PS2AVRGB boards * Remove custom driver setting * BACKLIGHT_BREATHING goes in config.h, not here * Don't need to include backlight.c again here either * Turn on backlight for Canoe * Disable console on a few boards due to oversize
* Remove custom matrix from PS2AVRGB boards (#7396)fauxpark2020-01-021-0/+2
| | | | | | | | * Remove custom matrix from PS2AVRGB boards * Add custom backlight.c to SRC for bminiex, for now * Add missing DIODE_DIRECTIONs
* Set device version from config.h for V-USB boards (#7316)fauxpark2019-11-151-0/+1
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* Remove unused _BOOTLOADER definesfauxpark2019-08-041-1/+0
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* remove custom matrix supportmechmerlin2019-07-141-3/+6
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* [Keyboard] Winkeyless Directory (#5163)MechMerlin2019-02-181-0/+46
* introduce wkl directory and readme * move bface into winkeyless directory and edit readme for new make instructions * move bmini into the winkeyless directory and edit readme * move bmini ex into winkeyless directory * edit readme some more * add newbs guide to readmes * fix path to bface * temporarily turn off community layout support until we refactor this taking out all the custom ps2avrgb stuff