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path: root/keyboards/handwired/dactyl_manuform/4x5/keymaps/default/keymap.c
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* add additional layouts to `dactyl_manuform` variants (#20688)Duncan Sutherland2023-05-201-0/+20
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* Dactyl Manuform cleanup (#13686)Ryan2021-07-271-97/+89
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* Remove keymap_config extern from default keymaps (#7399)Drashna Jaelre2019-11-201-1/+0
| | | | | | | | | | * Remove keymap_config extern from default keymaps * Revert unicode Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :( Co-Authored-By: fauxpark <fauxpark@gmail.com>
* [Keyboard] Match dactyl-manufom 4x5 layout in doc to actual (#6867)Dimitri Krassovski2019-10-041-3/+3
| | | | | | | | * Match doc layout to actual Raise and Lower were swapped, and there is no "10" button :) * Make mouse button 2 really 2, not a clone of MB1
* Cleanup Default Keymaps (#5442)Drashna Jaelre2019-03-191-4/+1
| | | | | | | | * Cleanup Default Keymaps to conform to QMK Firmware standards * Minor fixes * Revert some changes
* Keyboard: Dactyl manuform 5x6 added and working (#3627)zwnk2018-08-131-0/+129
* mouse layer keys shifted * mouse layer keys shifted * manuform 5x6 added * mouse layer keys shifted * manuform 5x6 added * dactyl_manuform 5x6 keymap added * reorg. dactyl manuform folder * removed LAYOUTS = ortho_4x12 for 4x5 * Rows and Cols in config.h fixed * MASTER_LEFT * 5x6 matrix fixed * keymap updated * removed the i2c, serial, split_util and matrix files and inserted SPLIT_KEYBOARD