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* Set unused USB serial buffer to 1 byte to save memoryFred Sundvik2018-02-121-1/+1
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* Merge ChibiOS and LUFA descriptor support (#2362)fredizzimo2018-02-081-6/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Move lufa descriptor to protocol/usb_descriptor * Try to compile usb_descriptor on ChibiOS * Add lufa_utils for ChibiOS Lufa USB descriptors for ChibiOS * More lufa_util compatibility fixes * First compiling version of shared USB descriptor * Send the usb descriptors * Fix the CONSOLE output on ChibiOS * Add errors for unsupported interfaces * Enable support for vitual serial port USB descriptors * Implement virtual serial port for ChibiOS * Cleanup the lufa_utils Use the default lufa header files * Add raw hid support for ChibiOS This is completely untested * Enable midi compilation on ChibiOS * Move midi functionality out of lufa.c * Don't register sysex callback when not needed * ChibiOS compilation fixes * Update ChibiOS submodule * Fix the Midi USB descriptor It didn't work properly when both Midi and Virtual serial port was enabled. * Add MIDI support for ChibiOS * Fix USB descriptor strings on ChibiOS * Use serial usb driver for raw hid * Generalize the ChibiOS stream like drivers This makes the initialization much more simple and eliminates a lot of the code duplication. * Convert console output to chibios stream driver * Fixes for ChibiOS update * Update the ChibiOS contrib submodule To include the usb data toggle synchronization fixes * Fix duplicate reset enumeration on ChibiOS * Add missing include * Add number of endpoints check for ChibiOS * Enable serial USB driver on all keyboards * Add missing includes when API is enabled withot midi * Add another missing inlcude
* Not quite neo (#2318)jola52018-02-023-0/+299
| | | | | | | | * planck with a not-quite-neo layout for a de-DE OS/SW keymap * ergodox infinity with a not-quite-neo layout for a de-DE OS/SW keymap * add documentation
* 🔧 create info.json for Infinity Ergodox (#2267)Louis Orleans2018-02-021-0/+14
| | | | | | | | * 🔧 create info.json for Infinity Ergodox I'm not sure if the bootloader key is set correctly. * 🐛 fix layout name
* Halfkey function for every layer (#2327)Oryhara2018-02-012-123/+286
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * started work on halfkeyboard * update to keymap * halfkey layouts complete for dvorak and qwerty * added plover layout to halfkeyboard mapping * fixed error in dvorak layout right hand * fixed error in dvorak layout right hand, comments updated * thing * added minus and equals to normal layouts * added minus and equals to normal layouts * adde visualizer matching halfkeyboard mappings * adde visualizer matching halfkeyboard mappings * updated keymaps for mirror handedness functionality for all layers. Also added visualizer code for distinct color for each layer, and LCD text displaying the current layer. * had a KC_TILD where should have had KC_GRAV * its spelled KC_GRAVE
* Fix call to memset for various keyboardsKaleb Elwert2018-01-121-2/+2
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* Add Daniel Gordon's Ergodox Infinity and ChimeraDaniel Gordon2018-01-121-0/+315
| | | | | | | | | | * gordon.c defines many aliases for KC codes. * gordon.c defines many advanced tap dance functions. * This is a squashed commit of about 6 months of work on chimera and ergodox infinity changes. * Ignore the change-id below. Change-Id: I83927139e8a80fe08992ae91ec7d62571498f7f7
* Halfkeyboard functionality for dvorak and qwerty (#2261)Oryhara2018-01-121-0/+356
| | | | | | | | * started work on halfkeyboard * update to keymap * halfkey layouts complete for dvorak and qwerty
* Do some cleanup for the APIskullY2017-11-021-1/+1
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* layout(infinity ergodox): dudeofawesome's layout (#1932)Louis Orleans2017-10-313-0/+938
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * 🎉 Building simple flasher * 🎉 Flashing works * 🎨 Cleaning up * 🐛 Being more specific with board identity * 🐛 Flashing correct keymap * 🎉 Adding keymap * ✨ Updating keymap * 🚨 RGB * ⏪ Revert "🚨 RGB" This reverts commit 9ceabfb267f8daedaad929231229c703abc12ec4. * ✨ Improvements to flasher * ✨ Layout tweaks * 💄 Messing around with LCD * 💄 Enabling LCD backlight matching * 🔧 Updating layout * 🐛 Fixing console logging * 🎨 Cleaning up indentation * 🔧 Adding editorconfig * ✨ Adding game layer * 💄 Changing numpad layout * ✨🔥 redoing entire layout It's now more similar to the Planck default layout * ✨ add workman and dvorak layouts * 🐛 fix numpad * 🐛 fix layer orders * 🐛 fix layer toggling * 🐛 fix tri-layer switching * 🐛 fix LCD colors for adjustment layers * 🔥 remove old flasher project * 🔥 remove simple_visualizer * 💄 update LCD colors * 📝 fix layout comments * 💄 swapping 2u buttons * 🔥🔧 removing editorconfig * 🚨 using 2 spaces * 📝 add README * ⏪ Revert "💄 Enabling LCD backlight matching" This reverts commit 51577903dfdc9fea5d33e9ab8cfa9b854e7ae19e. * ⏪ Revert "💄 Messing around with LCD" This reverts commit fdd9acdae514a3e0e4a7153225053680744980e5.
* Initial commit for nordic layout for ergodox infinity.Pentti Laitinen2017-10-313-1/+285
| | | | | - Added nordic infinity ergodox layout - Fixed typo in ergodox infinity readme.md
* Make arguments redo, subproject elimination (#1784)Jack Humbert2017-10-142-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * start to update readmes and keyboards * look in keyboard directories for board.mk * update visualizer rules * fix up some other keyboards/keymaps * fix arm board ld includes * fix board rules * fix up remaining keyboards * reset layout variable * reset keyboard_layouts * fix remainging keymaps/boards * update readmes, docs * add note to makefile error * update readmes * remove planck keymap warnings * update references and docs * test out tarvis build stages * don't use stages for now * don't use stages for now
* Add rask's UK78 and iErgoDox layouts (#1830)Otto Rask2017-10-132-0/+243
| | | | | | | | | | | | | | | | | | | | | | | | | | | * Add rask's Satan layout * Add rask's Satan layout * Add rask's BananaSplit60 layout * Add rask's BS60 readme * Fix rask's BS60 readme image * Fix rask's BS60 readme image again * Add rask's UK78 layout * Change RGui to be LGui to fix locale switching On Ubuntu the keyboard seemingly lost RGui when toggling between typing languages. With LGui toggling works normally. * Add rask's ErgoDox Infinity layout * Modify ErgoDox layout and add readme for it * Add rask's UK78 layout readme
* Don't process keycodes on the slaveFred Sundvik2017-09-301-0/+4
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* remove all makefiles from keyboard directoriesJack Humbert2017-09-271-3/+0
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* Updated README in ergodox_infinity keyboard (#1702)Andrew Plaza (insidious)2017-09-151-1/+4
| | | | | | * changed 'infinity' to 'ergodox_infinity' and specified to be in the top-level directory as per recent changes to directory structure of QMK_firmware git repo * accidently removed '-' in last line of readme
* Adapt build instructions to new keyboard nameFlorent C2017-09-151-5/+5
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* adds a default ergodox_infinity keymapJack Humbert2017-09-101-0/+223
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* Update Infinity Ergodox Makefile (#1682)Jay Liu2017-09-061-1/+1
| | | I believe this change is needed in response to the recent change in folder structure.
* Creates a layouts/ folder for keymaps shared between keyboards (#1609)Jack Humbert2017-08-2318-0/+2791
* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches