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path: root/keyboards/duck/octagon/v1/info.json
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* Move RGBLight animations to data driven (#21635)Ryan2023-08-231-1/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
* Move `RGBLED_NUM` to data driven (#21278)Ryan2023-06-181-0/+3
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* `info.json` whitespace cleanups (#20651)Ryan2023-05-021-3/+3
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* Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303)Ryan2023-04-061-0/+3
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* Move 75% and 96% layouts to data driven (#20289)Ryan2023-04-051-84/+89
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* Move backlight config to data driven (#19910)Ryan2023-02-261-0/+4
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* Move Bootmagic config to data driven (#19860)Ryan2023-02-171-0/+3
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* Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan2023-02-081-0/+2
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* Migrate `LAYOUTS` to data driven (#19541)Ryan2023-01-101-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Migrate `LAYOUTS` to data driven, 0-9 * Migrate `LAYOUTS` to data driven, A * Migrate `LAYOUTS` to data driven, B * Migrate `LAYOUTS` to data driven, C * Migrate `LAYOUTS` to data driven, D * Migrate `LAYOUTS` to data driven, E * Migrate `LAYOUTS` to data driven, F * Migrate `LAYOUTS` to data driven, G * Migrate `LAYOUTS` to data driven, H * Migrate `LAYOUTS` to data driven, handwired * Migrate `LAYOUTS` to data driven, I * Migrate `LAYOUTS` to data driven, J * Migrate `LAYOUTS` to data driven, K * Migrate `LAYOUTS` to data driven, L * Migrate `LAYOUTS` to data driven, M * Migrate `LAYOUTS` to data driven, N * Migrate `LAYOUTS` to data driven, O * Migrate `LAYOUTS` to data driven, P * Migrate `LAYOUTS` to data driven, Q * Migrate `LAYOUTS` to data driven, R * Migrate `LAYOUTS` to data driven, S * Migrate `LAYOUTS` to data driven, T * Migrate `LAYOUTS` to data driven, U * Migrate `LAYOUTS` to data driven, V * Migrate `LAYOUTS` to data driven, W * Migrate `LAYOUTS` to data driven, X * Migrate `LAYOUTS` to data driven, Y * Migrate `LAYOUTS` to data driven, Z
* Move keyboard USB IDs and strings to data driven, pass 2: D-E (#17956)Ryan2022-08-151-0/+6
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* Remove width, height and key_count from info.json (#14274)Ryan2021-09-121-3/+0
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* Duck Octagon V1 Configurator cleanup (#5957)noroadsleft2019-05-281-2/+88
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Expand info.json formatting to one line per key This is a white-space-only change. Make it easier for me to read the file. * Make sure every key object has a label Going to be using them shortly. * Insert key identifiers from v1.h into info.json labels Shows where each key is located in the switch matrix. * Move K5O to its correct location on the top row * Adjust white space in v1.h At this point, the macros for LAYOUT and LAYOUT_75_ansi are 100% identical, except for their names. * Redefine LAYOUT_75_ansi as an alias of LAYOUT No need for two code blocks with the same data. * Correct visual positioning in info.json - move Pause 1u to the right - move K5O to the top row, between Print Screen and Pause - move Enter key 1u to the left and 1u wider (1.25u to 2.25u) * Delete key identifiers from info.json labels Don't need them anymore now that we know where everything is. I'm calling K5O as ScrLk so it has a label, even though that's not actually what it is. Also gave the Spacebar a label because I prefer when all the keys have labels. * Enable 75_ansi Community Layout support * Reassign layout macro as LAYOUT_75_ansi and delete macro alias Configure the codebase so LAYOUT_75_ansi is the only layout macro available. * Add key_count key to info.json data
* Putting my ducks in a row: Octagon V1/V2 (#3765)MechMerlin2018-08-281-0/+12
* Move octagon directory into duck diretory and fix as many compile issues as I can * fix formatting * fix layout75 matrix * edit readme for build instructions